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Codex Review RPG Codex Review: ATOM RPG

Discussion in 'RPG News & Content' started by Infinitron, Jan 9, 2019.

  1. ZagorTeNej Arcane

    ZagorTeNej
    Joined:
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    ATOM RPG is everything your average postmodern, post-apoc, post-decline RPG ought to be, a marvelous work of art.
     
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  2. bataille Prestigious Gentleman Arcane

    bataille
    Joined:
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    Atomboy is not your teacher or caretaker to explain a grown man concepts that they should have learned in their teens.

    This is a weird way of admitting that you didn't know what you were talking about and were pissed at the fact. But I pardon you.
    Still, being proud of not knowing and not wanting to learn on your own is embarrassing on a number of levels. Acting bratty, demanding that people explain it to you in kindergarten terms, and then still being angry multiplies it by infinity.
    That's my last answer to you. I've explained what you wanted to know, yet you're still unsatisfied. I'm not your mom to force you to do your homework instead of playing with lead toys 'until your eyes bleed.' Bye.
     
    Last edited: Jan 11, 2019
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  3. hexer Arcane

    hexer
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    Russian RPG Renaissance
     
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  4. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
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    Sigourn guessed our way of thinking! First iterations of the game had you carry meat, and then one meat would go away from your pack every 2 minutes spent walking on the world map. It wasn't bad at all, but then we made the campfire, the sounds and the descriptions, so it turned out pretty atmospheric and we decided to change the system to what it is now. It can get boring if you have to eat for your wounds' sake every 10 minutes of playtime, but there's something to making that campfire, picking what to eat, listening to the rat meat sizzle on the coals and stuff. We also thought about a more intense sleep and thirst mechanics in the early days but it eventually came down to "better make a single, but nice and roleplayable mechanic" than 3 kinds of fuels that always run out making you dead.
     
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  5. Sigourn Arcane Village Idiot

    Sigourn
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    Argentina
    Can't believe I had such a massive brainfart.
     
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  6. deranged Cipher

    deranged
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    Location:
    Governed by clowns
    How bad is the translation ?
     
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  7. Okagron Scholar

    Okagron
    Joined:
    Mar 22, 2018
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    481
    Occasional typos, but it's solid all around.
     
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  8. thesheeep Arcane

    thesheeep
    Joined:
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    Agreed. There is the occasional sentence that somewhat screams "lost in translation". It's not bad English, it just seems odd in some rare places.
     
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  9. RK47 collides like two planets pulled by gravity Patron

    RK47
    Joined:
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    26,303
    Location:
    Not Here
    Dead State Divinity: Original Sin
    Yeah in the end I just ate for the exp.
    Although I really like how some of the food gave meaningful buff if you stack'em just nice.
    Made my Endurance Build more tolerable with condensed milk, onions available.
     
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  10. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
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    5,253
    What exactly the review mean by reference?

    I didn't play the game so I have no way to judge it but I only wanna know if this is russian Fallout 1 or russian Fallout 2? Claims that you need to know soviet culture era to enjoy the game remind me a lot of Fallout 2 and that doesnt feel good.

    If it is russian Fallout 1, I'm on board, if it is russian Fallout 2...

    To me the focus of a post apocalyptic setting should be what happens AFTER the bombs fell and not what happened before the bombs fell or otherwise the player will feel disconnected from the actual game world as, constantly, things that have nothing to do with his experience on the moment will pull him out of the game, too much references tend to take the focus away from the world the player will actually explore to the world the player won't.

    It is okay to use cultural artifacts to enrich a setting, actually that is key to good world building but as an hypothetical example: having an entire encounter designed mostly so you could make a reference to some obscure episode of Lenin's life that is fucking bad, if you are russian or not, you design an encounter so it has meaning that is actually relevant to the present post apocalyptic world and then you add an reference to add extra meaning otherwise the post apocalyptic world is just an useless prop and you aren't actually interested on it. I hope the ruskies were smart with this.
     
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  11. thesheeep Arcane

    thesheeep
    Joined:
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    I certainly didn't get all the references, but there are quite a lot of NPCs, encounters, events, etc. in this game.
    Few of them seem out of place, but fitting at the same time. I really don't know how to better describe it.

    Mild spoilers (nothing main story related, just a guy you meet in a city):
    Show Spoiler
    You meet a guy seemingly dressed in some 60s scifi dress, claiming to be a time traveller, who asks you break up a teenage couple so that a certain tyrant (or their descendants...) is never born.
    You can break up that couple, go back to him, and he reveals that it is actually him seeking world domination and you removed an opponent in the far future, and then disappears mysteriously.
    So you might have fucked over mankind at some point in the future.

    This whole thing is totally weird, but still doesn't seem entirely out of place.
    And, it might absolutely be a reference to something, but even if it is, it wouldn't be a bad thing.
     
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  12. Politician Lurker King

    Politician
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    That's a real flaw of the game. Too much emphasis on a socialist past.
     
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  13. Crescent Hawk Savant

    Crescent Hawk
    Joined:
    Jul 10, 2014
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    497
    The game is honestly pretty good. Its amazing how solid it is. I am probably close to finishing it and I must say the story is meh, and believe me I dislike the overall soviet aesthetic, but those things just slip under a really stable and fun game. God fucking damn it after Underrail and this I really want a fucking dark edgy as fuck sword and sorcery game with the same concepts.
     
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  14. Wunderbar Savant

    Wunderbar
    Joined:
    Nov 15, 2015
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    943
    this.
     
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  15. orcinator Learned

    orcinator
    Joined:
    Jan 23, 2016
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    Location:
    Republic of Kongou
    A dev posted a shrek so I have to play it even though it's most likely garbage.
     
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  16. Jrpgfan Savant

    Jrpgfan
    Joined:
    Feb 7, 2016
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    I just got a quest from a "leninist"(which is a cult that believes Lenin was a supernatural being that ate trotsky and stalin when the three of them were secluded in a cabin IIRC) to stop some 'mutants'(which apparently are just regular capitalist people) from melting a lenin statue to sell the metal. There's references like that all over the place, so yeah, it is russian fallout 2.

    I don't really dig the writing and most of the quests, I think they're pretty weak overall. However the game does have solid classic cRPG mechanics, which probably explains why I can't put it down.
     
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  17. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
    Joined:
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
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  18. Gaius maximus Scholar

    Gaius maximus
    Joined:
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    Location:
    Halls of Moria
    Atomboy wheres the 1.7 patch comrade?the proletariat is getting agitated from the lack of the 1.7 improvements will bring!
     
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  19. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
    286
    Thanks a lot! :)

    17th is the deadline, so no more than 4 days left. We have a certain... um... unspeakable reason to wait so long.
     
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  20. Gaius maximus Scholar

    Gaius maximus
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    run out of vodka?
     
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  21. Swigen Educated

    Swigen
    Joined:
    Dec 15, 2018
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    69
    Game is badass, only thing keeping it from being a 10 outta 10 mastapeece is that there are no Russian accents.
     
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  22. thesheeep Arcane

    thesheeep
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    Tampere, Finland
    You do know where they are, right?
    Might as well ask an American if they ran out of bullets.

    Well, to be honest, there are a few things keeping it from a 10/10:

    - Companions are all-around bad. Bad stats (7 AP, wtf, enemies have 9), bad AI (willingly shoot you in the back, fight to the death, waste bullets on weak ...), no proper equipping them, no easy direct control (only this cumbersome hold left mouse button down thing).
    - Some skills seem entirely pointless: Tinkering (nothing you craft is better than what you can find/buy), Barter (enough money anyway, plus you can use Speechcraft to get more rewards), Martial Arts (what for? Melee weapons are straight better), Pistols/SMG (just straight worse than automatic rifles and perks for pistols are mostly bad)
    - Map travel speed is so slooooooooooooooooooooooooooow
    - No way to speed up combat animations (making combat with many enemies pretty damn slow)
    - What's the deal with that holding left mouse button down stuff? What happened to good old right mouse button?
    - Poison buggy during combat, forcing you to swallow antitoxins every 2nd row in these areas
    - Aimed shots almost entirely useless

    It's still a 7/10, though. With all of these things improved, I'd set it at a straight 9. But those things really need to be improved.
     
    Last edited: Jan 12, 2019
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  23. Bumvelcrow Bellator Sempervirens Patron

    Bumvelcrow
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    Codex 2013 Codex 2014 Make the Codex Great Again! Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Bought by Microsoft?
     
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  24. Gaius maximus Scholar

    Gaius maximus
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    you can speed up combat in options,and command followers in battle to choose target etc.
    also the last pistol you can craft is quite good,and with some perks it can fire for 1 ap and never jam.
     
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  25. Jenkem Cipher Patron

    Jenkem
    Joined:
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    Make the Codex Great Again!
    ATOM RPG is not Russian Fallout 1 nor is it Russian Fallout 2... it's Russian ATOM RPG!
     
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