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Review RPG Codex Review: Darth Roxor on Disappointment, thy name is Pillars of Eternity

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Apr 21, 2015.

  1. HiddenX The Elder Spy Patron

    HiddenX
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    Divinity: Original Sin Shadorwun: Hong Kong
    I'm not into Excel so much - I prefer Oracle databases...
     
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  2. FeelTheRads Arcane Patron

    FeelTheRads
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    Lootfag
    Explorationfag

    Combatfag

    REAL RPG FAN!!!... er.. I mean storyfag
     
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  3. Ninjerk Arcane

    Ninjerk
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    Give him a swirly, Jasede
     
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  4. Dorateen Arcane

    Dorateen
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    Some memorable Choice & Consequence in cRPG history:
    • Crusaders of the Dark Savant - choose who you align with and how you resolve the final encounter, yields different endings that will be reflected in multiple beginnings in Wizardry 8
    • Might & Magic III - deliver the ultimate power orbs to the king of your choice, and see the other two vanquished, their castles in ruins
    • Might & Magic VII - choose the next arbiter or Judge in Erathia, opens up the light or dark path, including closing out content or changing how dungeons are approached
    • Temple of Elemental Evil - how you construct your party decides starting location and opening vignette
     
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  5. hiver Guest

    hiver
    He is not going into fights with me. I am going into fights with him.

    Because he splurges ridiculous things he cannot defend with anything and then tries to cover it up with more raging blatant fallacies.

    He made a review proclaiming w2 a great and awesome game, never actually explaining why with a single sentence. Instead just writing a bunch of declaratory senseless statements he cannot defend in any way.
    When pressured he cannot reply to a single criticism about it with anything but more fallacies, strawmans, ad himinems, shifting goal posts, or simply sticking head into sand.
    The usual VD discussion style he always repeats.

    When pressured more he comes down to "but i enjoyed it" as the reason why it is good, which is literally the mindset of any mass market retard, (that these forums presumably hate and pretend to be different from) not to mention completely insane.

    - of course one can like or enjoy anything, but that is not a measure or proof of quality. I for example liked skyrim in some ways (worst example i can think of) as some easy superficial walking simulator i can loose time in, but would never call it actually a good game. -

    VDs logic would mean that Skyrim or Oblivion is actually a great and awesome game, that F3 stupid shit is all good, that doing whatever atrocity is just fine and awesome - because someone likes it. Its the death of reason and complete retardation.

    All that, because he cannot actually defend his proclamations about w2.


    Yet he will be among the first to criticize someone else for doing those same fallacious things.

    So he is not only stupid, but a raging hypocrite.

    Yet because he has that false polite writing style, some of you poor fucks brofist him :lol:
    And so complete the full circle of utter and complete retardation.
     
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  6. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    You're a zealot, hiver, righteous and narrow-minded. You're convinced that you're right and smart, which makes everyone who disagrees with you wrong and stupid by default. You've even convinced yourself that going overboard with insults is ok (which is what makes people laugh at you and point fingers) because your "victims" deserve it. It would be fine if you were 14-15 (meaning it's a phase), but I suspect that you're a grown (and delusional) man.

    I explained my opinion both in the review and the subsequent discussions. You rejected it all because you *know* that the game was bad, thus no arguments to the contrary could ever exist.

    I explained that all reviews are "I liked or disliked the game, here is why". You rejected it because subjective opinions (even those backed by hundreds of people here) are a heresy. There is absolute truth and its name is hiver. How can a game be good when you - the amazing, infallible hiver - has decreed that it's bad?
     
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  7. hiver Guest

    hiver
    same shit again...

    Youre a cantaloupe

    ad hominem,

    ad hominem, strawman,

    Strawman (you are wrong and stupid by your own words, btw)

    telepathy... strawman?

    Strawman

    those are not people but cheap superficial morons who fall for superficial "nice writing" style regardles of its actual meaning.

    Im simply not a hypocrite like you. Or them.

    You speak ugly shit to me, i speak ugly shit to you. Balance.

    False self-victimization fallacy.

    You mean something like saying that enjoyment of something is the measure of quality and then failing to comprehend when i ridicule you that you are then a Biliber?

    I would be delusional if i thought the same stupid shit you do.

    You explained nothing but only made many empty statements just like this one, over and over and over again.

    Strawman.


    I was asking for some but none ever appeared except - "i enjoyed it" - literally.

    And i can quote that, unlike you.


    where was that why in your explanations?


    Strawman - blatant lie.

    Plus a fallacy by popularity.


    i wish....

    but its only another strawman - ad hominem.

    :retarded:


    now you can complain that i took your post apart.
     
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  8. Dreaad Arcane

    Dreaad
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    It's insane, half the threads I go to eventually get invaded by hiver and Vault Dweller. What follows is some unending, apocalyptic, internet warriors battle. Strawmen being deployed and killed en masse, new weapons are developed and countered, ad hominem missiles, burden of proof artillery, tu quoque gas, ever shifting goal posts and war aims. Each conflict only increasing the grudge level. The fight never ends. War, war never changes.
     
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  9. hiver Guest

    hiver
    Its a Blood war, ffs... how many quips that turn out to be true do i have to make about it...

    And yes, VentilatorOfDoom the dimensional anchor had several funny meanings, not just "hey look at DnD had all this cool stuff" but i hate when i have to explain all my jokes.
    but i thought the rest were good too...
     
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  10. Modron Arcane

    Modron
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    What we need to do is start a go fund me for plane tickets, this thursday Hiver vs Vault Dweller in the thunderdome.
     
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  11. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
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    But will Hiver make an appearance as a secret 'Easter egg' foe in AoD?
     
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  12. hiver Guest

    hiver
    No, but a certain former vice president of sales will appear in "Sol the proverbially good science fiction game" i can guarantee you that. (if the game ever comes to be)

    I wish...


    What was this thread about? Oh... ok...

    Talking about writing styles and superficiality of some cretins, we can see a great example in reactions to this pretty good review... where many (or is it actually some?) posters are criticizing it because of tone or style of wording or some fairly meek expressions - even if they say they agree with its points and facts. (presumably, only they dont but they cant claim that)

    Isnt that just pathetic and disgusting...?
    And its nothing more then an emotional blackmail, pressure to get someone to write differently according to their own personal preference - while completely disregarding the content and facts.



    However, when the baatezu and his lemur publish their review that will claim that PoE is good, if they base such proclamations on actual facts about the game i wont consider it wrong or incorrect because the game does have some good bits in it, although i wont agree that it all comes together in a way that is actually good. But if they base their praise on incoherent fallacies and empty declaratory statements they cannot defend or explain... and if they return the fire with strawmans and ad hominems then things will go down the different road.

    And isnt that as simple as something can be?
     
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  13. Reject_666_6 Arcane

    Reject_666_6
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    Behead those who insult C&C.
     
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  14. Ninjerk Arcane

    Ninjerk
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    War HAS changed. It's no longer about mondblutism, C&C, or plot-gating. It's an endless series of proxy arguments, fought by Obsidian fangays and thread merges. War, and its consumption of logic, has become a well-oiled machine. War has changed. ID tagged combatfags carry ID tagged weapons, use ID tagged ad hominems. Nanomachines inside their bodies enhance and regulate their retardation. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. War has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass retardation. And he who controls the forum, controls history. War has changed. When the battlefield is under total control, sperging... becomes routine.
     
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  15. Roguey Arcane Sawyerite

    Roguey
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    http://www.nma-fallout.com/article.php?id=7141

    So many grogs were very upset over the great small guns/big guns/energy weapons merge in VB.

    Bonus quotes

     
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  16. Ninjerk Arcane

    Ninjerk
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    Any way to tell when that was posted? The page source has an address with "/1999/" in it, but that's the only obvious reference to a year with potential (you can't access any thread associated with it from that page).

    Seems he was arrogant before he had done anything to speak of, no?
     
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  17. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    Prosperize VD & Hiver
     
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  18. hemtae Savant Patron

    hemtae
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    Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Going through the content IDs this is the article directly before it and the earliest I can find about it in a cursory google search is 2004.
     
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  19. Tzaero DEPARTED Patron

    Tzaero
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    Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong
    Do it. You know you wanna.
     
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  20. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Wayback machine first archive of it is June 28 2004

    https://web.archive.org/web/*/http://www.nma-fallout.com/article.php?id=7141
     
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  21. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    I'm not surprised to read that Josh was proving himself an arrogant prick and ignorant of tabletop mechanics as far back as a decade ago. In most systems featuring mundane (as in no built-in force fields, displacement fields, etc.) armor mechanics that incorporate both damage reductions and to-hit difficulty modifiers, the to-hit modifiers simulate and abstract an attack being stopped by the armor in its entirety.

    It's especially funny to see him badmouth GURPS in light of his recent "magnum opus."
     
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  22. zero29 Arbiter

    zero29
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    hardcounter detected, please use damage threshold capped at 85% for that :balance:
     
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  23. It's funny to see you guys calling Sawyer an arrogant prick for critically discussing RPG mechanics ten years ago, even better that you note "before he had done anything to speak of." The irony is apparently lost on both of you as you yourselves spend years, you know, critically discussing and insulting RPG mechanics, and haven't made anything to prove you can do it better than the systems you insult. :smug:
     
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  24. Roguey Arcane Sawyerite

    Roguey
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    It seemed clear to me that interview was from early-to-mid 2004 on account of his mentioning having played ToEE, the cancelation of Van Buren, speaking of Troika in the present tense, and Bethesda not having Fallout yet.

    This doesn't result in good gameplay.

    http://forums.obsidian.net/topic/39401-armor-abstractions-in-fallouts-special-game-system/

    Now you know which game has (what seems to me) sensible armor systems? Underrail.

    Wow, that sounds like what Josh was talking about. :)
     
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  25. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    That's an opinion, not fact, and also depends on the system of rules in question. There are dozens of different tabletop core rules systems.

    Josh's autism fails to take into account that regular bullets and knives really ought to bounce off of suits of super armor, and that even many powerful weapons will more often than not fail to penetrate it. The same applies to tanks in the real world, which generally require enormous ballistic weapons or specially-designed rocketry or mines to make a dent in.

    These specialized weapons and ammo exist in Fallout/2, although their implementation is imperfect. Most implementations of everything in Fallout/2 were imperfect.

    Wow, it's a rare creature: something we can both agree on.

    Nearly all of Underrail's combat mechanics are leagues ahead of Pillars of Eternity (not to mention crafting and exploration, two areas in which it truly blows PoE out of the water), as well as every Obsidian game ever developed and most cRPGs in general. It's better than a lot of tabletop RPG core rules systems, for that matter. I've played the game for 250+ hours at this point, and the mechanics are elegant, tight, sensible, and tough but fair.

    Jawrshie boy could stand to take a page or two, or perhaps an entire book, from Styg.
     
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