Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Codex Review RPG Codex Review: Pillars of Eternity II - It's Pretty Alright

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Aug 25, 2018.

  1. IHaveHugeNick Arcane

    IHaveHugeNick
    Joined:
    Apr 5, 2015
    Messages:
    1,868,507
    Location:
    edge of a melon
    Prime Junta, I've attempted to replay P1 after Deadfire and found it unbearable to even look at.

    You get used to the numerous improvements in the sequel quite fast, and after that point there's no going back. Lack of multi-classing and bland itemization, that alone makes P1 a no-go. How many times you can replay it using the same 5 items with the same classes that you already know inside and out. Impossibru.
     
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 2
    • Brofist Brofist x 1
    • not sure if serious not sure if serious x 1
    • Agree Agree x 1
    ^ Top  
  2. Alpan Learned Patron

    Alpan
    Joined:
    Mar 4, 2018
    Messages:
    436
    Grab the Codex by the pussy
    Prime Junta's "downfall" was predictable. The next step will be reconciliation where he takes PoE I off the pedestal and concedes that DF, a game he has sunk more than a hundred hours into, might have more merits than he originally deemed it to have.

    I am flabbergasted by other opinions stating that PoE I's plot had actual depth or impact to it. Are you serious? How did PoE I "pressure" its players in any way? The story was completely inconsequential! DF is better for not taking itself so seriously.
     
    Last edited: Aug 26, 2018
    ^ Top  
  3. Safav Hamon Self-Ejected Village Idiot The Real Fanboy

    Self-Ejected
    Joined:
    May 15, 2018
    Messages:
    2,141
    I didn't love PoE1. I thought it was okay considering it was a new IP and very experimental, but it's not a game I ever plan on revisiting.

    Deadfire is a HUGE improvement and I will replay many times. I even thought most of the writing was good too, although I agree that the main plot and romances are iffy. Its biggest problem is the same as PoE1, which is that there's still a lot of untested and experimental features/ideas, but I think given a chance to make PoE3 it could turn out to be a masterpiece.
     
    Last edited: Aug 26, 2018
    • Acknowledge this user's Agenda x 2
    • Funny x 2
    • rolleyes x 2
    • hopw roewur ne x 1
    • Shit x 1
    ^ Top  
  4. Flou Learned

    Flou
    Joined:
    Mar 23, 2016
    Messages:
    634
    Location:
    Hellsinki
    I'm partially with you on this. I definately enjoyed IE games and I've had fun with Tyranny, Pillars and Deadfire, but at the same time it's too much of that same thing over and over again.

    Three back to back games with the same engine and all three in fantasy setting kinda takes out the freshness that came with Pillars. I'll gladly play the DLCs for Deadfire and beat the megabosses, but at the same time I'm not really expecting 3rd Pillars game or Tyranny sequel. Maybe in 3-4 years I might be ready for such game, but right now, nope.

    I'm not against all of the changes they made for Deadfire, but the game was just too damn easy after all the tinkering Sawyer and his system designers did. The game had 1 fight that was actually hard, few challenging ones and rest didn't really challenge you at all.

    Deadfire isn't a bad game or even mediocre, it's good, but it could have been much better and like Pillars I bet it will be a lot better once they are done with it. I just don't see myself playing through the game again.
     
    ^ Top  
  5. Roguey Arcane Sawyerite

    Roguey
    Joined:
    May 29, 2010
    Messages:
    25,781
    Very few people enjoy any number of resource-draining easy fights these days.
     
    • Agree Agree x 1
    • decline decline x 1
    ^ Top  
  6. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
    Messages:
    8,505
    Location:
    Russia
    Yeah, some people concider a lot of BG or IWD mediocre. Deadfire at some places (like companions) falls to Dragonspear level. Which is about as low as lowest modern Bioware level.

    Which is, pretty goddamn low and below what I would concider "mediocre". PoE1 biggest fault was it was dull/disorganised/pretentious with multiple writers pulling it to different directions, Deadfire is actually retarded at places.
     
    ^ Top  
  7. Chippy Augur

    Chippy
    Joined:
    May 5, 2018
    Messages:
    1,518
    "The writing in Deadfire drops more balls than a juggler with Parkinson’s"...

    And right there I'm willing to bet you have a sentence wittier than anything writen in the game.
     
    • Funny Funny x 2
    ^ Top  
  8. BEvers I'm forever blowing

    BEvers
    Joined:
    Aug 14, 2018
    Messages:
    804
    [​IMG]

    Is this really in the game? No Photoshop? :eek:
     
    • Yes x 4
    • Funny x 2
    • hopw roewur ne x 1
    • Despair x 1
    • WTF am I reading x 1
    ^ Top  
  9. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
    Joined:
    Feb 2, 2007
    Messages:
    16,401
    Location:
    Terra da Garoa
    Ugh, feels like something straight out of a shitty Penny Arcade-like webcomic...
     
    • Agree Agree x 8
    • Funny Funny x 2
    • Brofist Brofist x 1
    ^ Top  
  10. BING XI LAO Savant

    BING XI LAO
    Joined:
    Apr 10, 2018
    Messages:
    720
    Location:
    Rhodesia
    It added really good shadows and lighting!
     
    • Agree Agree x 2
    • Prestigious Prestigious x 1
    ^ Top  
  11. Lambach Arcane

    Lambach
    Joined:
    Feb 11, 2016
    Messages:
    3,505
    Location:
    Belgrade, Removekebabland
    Deadfire tries, and sometimes even succeeds, in being a lot more than a simple IE clone, just by the fact that a fair number of quests have non-combat, skill-based solutions available to them. Deadfire also has a substantially lower amount of trash combat than IE.

    With writers who weren't hired to fill a diversity quota, a proper combat resource management system and some more polish, Deadfire could've been one of the best RPGs of the decade. But alas....
     
    • Agree Agree x 2
    • cuck cuck x 1
    ^ Top  
  12. Sherry Prestigious Gentleman Arcane

    Sherry
    Joined:
    Jan 17, 2017
    Messages:
    326
    Location:
    Shrine of Compassion
    Hi.

    Gosh!

    This was a nice read to come across during my morning coffee (afternoon because we all slept in today after getting home late from our camping trip). Still had to skip over the story part because I am still playing the game and not even the new expansion yet. I will be resuming my game shortly and wanted to say thanks for your time in reviewing. Don't forget to vote it for goty here too when the time comes *clinks* [​IMG]

    Thanks,
    Sherry
     
    • Friendly x 9
    • Shit x 2
    • Acknowledge this user's Agenda x 1
    • Cheers!! x 1
    • WTF am I reading x 1
    • (autism) x 1
    • Doggy x 1
    ^ Top  
  13. Grotesque ±¼ Patron

    Grotesque
    Joined:
    Apr 16, 2012
    Messages:
    3,748
    Divinity: Original Sin Divinity: Original Sin 2
    are you retarded?
     
    • Racist Racist x 4
    • Edgy Edgy x 1
    • Shit Shit x 1
    • what? what? x 1
    ^ Top  
  14. ItsChon Cipher Patron

    ItsChon
    Joined:
    Jul 1, 2018
    Messages:
    1,990
    Location:
    Երևան
    It's either a quality troll, or an actual 40 year old soccer mom. You're retarded for not figuring that out.
     
    • Funny Funny x 1
    • Agree Agree x 1
    • Shit Shit x 1
    ^ Top  
  15. Grotesque ±¼ Patron

    Grotesque
    Joined:
    Apr 16, 2012
    Messages:
    3,748
    Divinity: Original Sin Divinity: Original Sin 2
    Summerfart, get the fuck back at sucking JarlFrank's cock.
    And with diligence.
     
    • Yes Yes x 1
    ^ Top  
  16. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    5,575
    So, this is SOZ 2.0 with shitty writing and broken challenge progression?

    On, man, that is a hell of an endorsement!:lol:

    Anyway, wake me when Obsidian decides to make a sequel of their better expansion... ehhh, actually not, not interested into reading pages worthy of descriptions of how Myrkul's skull is shiny or how Kaelin is a lesbian aasimar.
     
    • Brofist Brofist x 1
    ^ Top  
  17. Parabalus Arcane

    Parabalus
    Joined:
    Mar 23, 2015
    Messages:
    5,918
    The genre (IE-style RPGs) never had developer imposed attrition, it was all self-restraint by players.
     
    • cool story bro cool story bro x 1
    • :M :M x 1
    ^ Top  
  18. Diggfinger Cipher

    Diggfinger
    Joined:
    Jan 6, 2014
    Messages:
    691
    Location:
    Belgium
    So "it's pretty alright™" is the new black on the RPG Codex website, huh?
    Not quite as edgy as "it sucks potato-sized turds", is it?
    Whatever happened to "we hate everything you love!"! ???!!!!?
    :stunned:

    Should this trend of softness continue, I'll consider switching to RPGWatch instead
    :smug:
     
    Last edited: Aug 27, 2018
    ^ Top  
  19. Sizzle Arcane

    Sizzle
    Joined:
    Feb 17, 2012
    Messages:
    2,392
    A strange way to announce you're coming out of the closet, but, hey, we understand - sometimes you just gotta follow your dreams :D
     
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  
  20. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
    Joined:
    Feb 2, 2007
    Messages:
    16,401
    Location:
    Terra da Garoa
    That doesn't work on things that aren't loved by anyone.
     
    • Funny x 8
    • Acknowledge this user's Agenda x 1
    • Agree x 1
    • Edgy x 1
    • Yes x 1
    • Balanced x 1
    ^ Top  
  21. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,598
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    It is a shit review on a shit game by a shit developer, written by a shit reviewer.

    And now we have a shitty newfag shitposting in its thread.

    [​IMG]
     
    • Shit Shit x 3
    • quality shit quality shit x 3
    • Agree Agree x 1
    ^ Top  
  22. Cadmus Arcane

    Cadmus
    Joined:
    Dec 28, 2013
    Messages:
    4,051
    I get the impression that the combat isn't as boring and the character development as inconsequential as in the first game? Might be worth the try. On the other hand, the writing being even worse...I can't decide. Herp me, Loxolu-chan!!
     
    • Agree Agree x 2
    • Disagree Disagree x 1
    • it is a mystery it is a mystery x 1
    ^ Top  
  23. Bohrain Savant Patron

    Bohrain
    Joined:
    Aug 10, 2016
    Messages:
    818
    Design-wise Obsidian's approach to attrition is strange.
    The ship has the morale, food and drink meters, but they are literally meaningless if you know they exist. I actually went slightly below 50% morale once, but it was solely because I hadn't yet realized that I have to move food from the general inventory to ship inventory.
    Same thing with wounds. They only matter if you fumble a CYO segment and get thrown into a fight immediately, but even then it's just slight general stat decrease instead of a strong specific weakness that would force you to approach the fight differently like complete silence, immobility or being unable to engage. Since food and resting is always available without any penalty like limited time or potential random encounter, it's basically just busywork.
    I'm personally not fan of attrition since I have strong tendency to hoarding, which usually makes the experience just unenjoyable. But Deadfire delivers rarely on the individual encounter design (though it feels like it does it more than the first game) and general hard readability of the fights further lowers the quality of the experience.
     
    • Agree Agree x 1
    ^ Top  
  24. thesheeep Arcane

    thesheeep
    Joined:
    Mar 16, 2007
    Messages:
    7,948
    Location:
    Tampere, Finland
    • Brofist Brofist x 1
    • Makes you think... Makes you think... x 1
    • Heresy Heresy x 1
    ^ Top  
  25. Arthandas Savant

    Arthandas
    Joined:
    Apr 21, 2015
    Messages:
    371
    Location:
    Broland
    Ok, the combat is shit so it's not for combatfags, but the story is also shit so it isn't for storyfags either. Who is this game for? Regular old-fashioned faggots?
     
    • Funny x 3
    • it is a mystery x 2
    • Agree x 1
    • Slurp this person's delicious asshole x 1
    • Balanced x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)