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Review Sacred 2 better after patch

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Nov 18, 2008.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    24,954
    Tags: Sacred 2

    There are some reviews for Sacred 2 out. <a href="http://www.jolt.co.uk/index.php?articleid=12194">Here's Jolt's take</a>:
    <br>
    <blockquote>In the absence of just about any decent entries into the top-down ARPG genre since Diablo II, Sacred 2 doesn’t have much direct competition, but that hasn’t stopped developer Ascaron from piling on the content to bursting point. Literally; we tried to play the game out of the box and encountered so many bugs and broken features we actually had to give up, hugely disappointed. Fortunately, after installing a 450MB+ patch, we no longer encountered nearly as many broken quests, crashes, sound loops and configuration issues.
    <br>
    <br>
    That’s not to say Sacred 2 has been entirely fixed as of yet, but it’s mostly there. It does seem bizarre that the game should ship in such an initially unfit state though, as if the developers had gotten so obsessed with adding things that they completely forgot to address some key issues like, say, getting players off to a smooth start. You see this is the major problem with Sacred 2: it’s a rich, detailed and often very funny game, full of love and attention to detail and things to do and a million ways to pick and customise a character, but until all of that gets you hooked (give it time, it will), the whole experience is vaguely underwhelming.</blockquote>
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    Yup, yet more developers releasing buggy games and fixing them after the fact. Though they clearly should've called the patch the "Enhanced Edition". OH SNAP
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    <br>
    <a href="http://www.strategyinformer.com/pc/sacred2fallenangel/review.html">Up next is Strategy Informer</a>:
    <br>
    <blockquote>Luckily where Sacred 2 fails in ‘original’ storytelling, it makes up in its gameplay. Fallen Angel is as addictive as they come. Following the same lines as Diablo and the underrated Titan Quest, Ascaron have created a game that has one simple philosophy: all you need to enjoy an RPG is increasingly difficult mob and randomly generated loot.</blockquote>
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    I hope RPG designers are taking notes. Need moar random |00+.
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    <br>
    Spotted @ <a href="http://gamebanshee.com/">GameBanshee</a>
     
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  2. Shannow Waster of Time

    Shannow
    Joined:
    Sep 15, 2006
    Messages:
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    Location:
    Finnegan's Wake
    This is your chance, Polish fanclub, to disprove the bitcher. Did the Witcher have many bugs and broken features out of the box? I was only aware of long loading times, badly implemented inventory and a "normal" amount of bugs.

    Oh, wait. I was in the "FO3 is fun" (atleast for a while) crowd. Let's make this thread about FO3 instead. FO3 should call its first patch super enhanced special edition because we all know the people at Beth are all SPECIAL and FO3 was just so awesome to begin with, they should call the normal version enhanced. Instead of FO3. Fallout an enhanced roleplaying game by Bethesda Softworks. That'd make even the rabid FO fans happy. It wouldn't pretend to be a sequel anymore.
     
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  3. Blind Eye Scholar

    Blind Eye
    Joined:
    Apr 10, 2008
    Messages:
    243
    Location:
    The society of bitchers and whiners.
    Ya, we don't have nearly enough FO3 threads around here.


    Super Enhanced Special Edition FTW!!!!










    DU sucks dwarf cock.
     
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  4. Tical Arcane

    Tical
    Joined:
    Nov 29, 2007
    Messages:
    4,723
    Location:
    Your closet.
    Titan Quest... underrated?

    The game was a boring, repetitive piece of shit. It managed to take the Diablo clone formula and somehow make it feel even more shallow. It took loot farming and selling to a whole new monotonous level. For fuck's sake, it took a Greek mythology setting and managed to make it completely bland and irrelevant. Glad those developers went down, one less brainless company spitting out shitty clones we don't need more of.

    Sacred 2 looks just as boringly shitty as the first one, just with updated visuals.
     
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  5. spectre Arcane

    spectre
    Joined:
    Oct 26, 2008
    Messages:
    3,835
    So, did anyone try this patch? I am having second and third thoughts about not removing from inventory between 12 and 20 Gigs worth of garbage.
     
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  6. Saxon1974 Prophet

    Saxon1974
    Joined:
    May 20, 2007
    Messages:
    2,099
    Location:
    The Desert Wasteland
    Here is a piece of advice....

    Don't ever buy a game until its been out at least 6 months. If you do that your gaming experience will be much better.
     
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