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Screenshot thread

Discussion in 'General Gaming' started by potatojohn, May 21, 2012.

  1. Ed123 Arcane Patron

    Ed123
    Joined:
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    banal
    Serpent in the Staglands Wasteland 2
    Much closer to second game than first, for sure. It's pretty fucking long unless you just rush the main quests. The problem is that there are things you can do to make it more "hardcore" and similar to earlier games, where every monster needed more thought and preparation, but this clashes with the fact that there are so many goddamn trash mobs throughout the world and that they simply start throwing boss-level enemies at you at random in certain quests. In any case, I recommend playing it when you have a holiday or something so you don't feel any pressure to finish things.
     
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  2. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    Posting Witcher always results in an eclectic brofist log :smug:
     
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  3. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    Location:
    The City
    Disabling the Points of Interest on the world map makes for a much better experience imo, as you discover these places either by yourself with no prior indication or by way of a quest. Also you should do the Gwent and race content, they have some really good stuff.
     
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  4. Beowulf Liturgist

    Beowulf
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    [​IMG]

    That motion blur :M
     
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  5. spekkio Arcane

    spekkio
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    For now I decided to stick to some oldshit...

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    :yeah:

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    :what:

    A map of unexplored areas? In a 'Vania? Is nothing sacred anymore? What's next - quest markers?

    :decline:
     
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  6. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    Location:
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    Harmony of Dissonance was such a let down after the amazing Circle of the Moon. It's far too easy and...

    Show Spoiler
    ... the double castle gimmick becomes old pretty fast, especially since it's not very exciting to explore.


    Despite the atrocious audio quality the melodies are pretty good and damn sinister though.
     
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  7. Riskbreaker Arcane Patron

    Riskbreaker
    Joined:
    Jan 9, 2011
    Messages:
    825
    Next one is infinitely more enjoyable game. Aesthetics tho, are :decline: and a half (and they carry on to its direct DS sequel, one that also suffers from one of most pointless and annoying forced touchscreen gimmicks - guess Nintendo demanded use of touchscreen from every early DS title).
     
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  8. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
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    Turned out our resident mental giant Ed213 was right and it was a rather retarded riddle. From the text file:
     
    Last edited: Jan 7, 2017
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  9. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    I'm always right.
     
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  10. Accept Guest

    Accept
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    Last edited by a moderator: Jan 8, 2017
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  11. Ed123 Arcane Patron

    Ed123
    Joined:
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    Serpent in the Staglands Wasteland 2
    Vagina Dentata
     
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  12. DeepOcean Arcane

    DeepOcean
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    Nov 8, 2012
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    The low density of content makes that really annoying especially with the poor visibility on forest areas, I got myself walking a really long time on empty fields trying to find something.
     
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  13. Walden Learned

    Walden
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    [​IMG]
     
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  14. Beowulf Liturgist

    Beowulf
    Joined:
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    You have to change your mindset about that. Most PoI stuff is garbage loot tied to your level. The real content is in evident places - you see a ruin, village, mountain peak, harbour, empty house, a path in the forest - go there and you might stumble on an interesting side-quest. But empty fields are just - mostly empty. Sure, you'll miss the occasional easter egg or a cave with +2 sword, but that's just forgettable filler. In W3 you won't miss much by not scouting every square inch of the terrain. You can turn quest marker on on a map and check it from time to time to see if you didn't miss anything of importance, while keeping the PoI and minimap disabled.
     
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  15. tormund Arcane

    tormund
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  16. Accept Guest

    Accept
    I didn't play it much to be honest as I want to wait for the full game to come out, it definitely won me over with it's art direction though, it does seem to have some gameplay mechanics from what I saw though.
     
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  17. Ed123 Arcane Patron

    Ed123
    Joined:
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    Serpent in the Staglands Wasteland 2
    The Dwarves

    Short eurotrash budget RPG set in a fairly typical fantasy world. I suppose it might be classed as the fast-food of tactical RPGs (though it's marketed as "RPG-Strategy" with little justification for doing so), consisting of about 12-15 setpiece fights and an overland travel map with limited opportunities to pursue sidequests. There are actually some orc hordes running about at the start of the game, and the choices you make (telling a family at a farm you visit to build a cellar or try to secure more food before the winter, or helping to lift the siege of a fortress before a certain number of turns have passed) can have a minor consequences slightly later down the line, though this entire mechanic seems to be dropped straight after the first hour. Combat can be quite brutal and unforgiving, partly because some of the fights (which disable saving) can go on for up to 20m and result in instant failure if a party member is knocked off a cliff or something. I ended up lowering the difficulty about half-way through, which was probably a mistake in retrospect due to how short the game is. The RtWP system doesn't work particularly well with this level of difficulty, and it can be immensely frustrating to flunk a special ability because an enemy moved a milimetre out of range in the split second it took to cast it. There is a physics element of sorts to the battles, in that units with larger mass are supposed to be able to push others out of the way or block choke points. In reality it felt like a huge mess, with entire blobs of friends and enemies being shunted back and forth due to minor reshuffling of a unit or two. Would've worked far better in turn-based mode.

    A pleasant (if generic) fantasy soundtrack with some interesting model/animation work (almost reminded me of claymation at certain points, at other times a cut-price Dreamworks movie from the early 2000s) and some colourful cast members. I don't know anything about the books so I can't comment on the story's relationship to them.

    Get it for a couple of dollars in a humble bundle or something.

    Show Spoiler

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  18. Outlander Custom Tags Are For Fags. Patron

    Outlander
    Joined:
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    Divinity: Original Sin Wasteland 2
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    Duke It Out In D.C.
     
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  19. TripJack Prestigious Gentleman Hedonist

    TripJack
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    [​IMG]
    Is this a discworld reference or am I imagining things :lol:
     
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  20. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
    Joined:
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    If this is "Lorgan's Web" or "Lord Fishkill's Curse", then yes.
     
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  21. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Show Spoiler

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    :keepmymoney:

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    :codex dating advice:

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    long-ass credits lists are for suckers

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    wise sensei!

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    tai chi watson must have spent a bit too much time in the opium den

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  22. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Location:
    Secret Lab of the Warrior-Magus of Esoteric RPGism
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  23. Anthedon Arcane Patron

    Anthedon
    Joined:
    Jan 1, 2015
    Messages:
    2,346
    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    Post Mortem

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    Show Spoiler


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  24. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,866,672
    Location:
    In the court of Atomic Rooster
    Dagon Dogma - Dork Arisen

    Show Spoiler

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    better insult fight that this shit in twitcher3 blood and wine
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    little shit

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    ...and that's all folks

    bonus
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    Misadventures of Staszek
    Show Spoiler

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    edit
    month ago I posted about something that was confirmed for two years
    until recently when I went to their site and
    lemme get this shit together....
    -they abandoned Belzebub project in beta and send code to trash
    -they started Tchernobog project and stopped at alpha phase, creator had no time to even post or inform anyone for 2 years
    -now they resumed works on Tchernobog and started works on remastering Awakening mod.
    ...meanwhile - The Hell is completed and started developing sequels.

    I think 2017 will be a good year for Diablo (unless Blizz change his mind and re-release it in his own shop)

    edit2 I found that Belzebub is so good at parroting Diablo2 it have console command $player x too...
     
    Last edited: Jan 10, 2017
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  25. sser Arcane Cuck Developer

    sser
    Joined:
    Mar 10, 2011
    Messages:
    1,865,862
    [​IMG]


    After about 6 or 7 hours of gameplay, I finally managed to get out of the caves. Ventured into the northern red cave, exited bottom right. Fell a total of eight floors down and spent the entire time wandering like a madman trying to get out.

    All in all, I entered at Level 1 with a horribly fragile mage mutant; exited at Level 15 able to spawn clones of myself, one-shot monsters with light lasers, and shield myself with force fields. And I now have two well-armed hermit thanes at my side.

    Quite the adventure...
     
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