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Screenshot thread

Discussion in 'General Gaming' started by potatojohn, May 21, 2012.

  1. sser Arcane Cuck Developer

    sser
    Joined:
    Mar 10, 2011
    Messages:
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    Bitches love pemmican.
     
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  2. Ninja Destroyer Arcane Patron

    Ninja Destroyer
    Joined:
    Mar 30, 2012
    Messages:
    5,567
    Location:
    The Hall of the Epiphany
    Divinity: Original Sin 2
    Quake II Mission Pack: The Reckoning

    The first expansion introduced some cool new weapons, such as Ion Ripper which is like a more powerful Hyper Blaster which uses 2 rounds per shot and has a better stopping force. The other one is Phalanx Particle Cannon, which fires two projectiles with some extra splash damage. Very useful at the later parts, since rocket launcher is too slow compared to the first Quake. There is also a trap, which sucks enemy and turns them into a health cube (sic!).

    As for the enemies, there are three new guards classes present - which have either Hyper Blaster, Ripper or Laser as the main weapon. They aren't such easy to beat as in the original due to the sheer numbers of foes per each location and the new weaponry can kill you really fast. There are also annoying Gekks at the beginning spewing at you some nasty goo. And the repair bot, which is basically a medic but more slow and he is mostly trying to fix the equipment that is near his patrol area. I have never had any problems with them due to their slowly movement and pacifistic behaviour.

    As for the story and levels, it really is more interesting and you need to stay focus to know where to go next, especially in the first chapter which can be confusing for the player who was used to more friendly Q II. At first after we got to enter some installation, there are laser fields which will kill us instantly. We need to make a huge detour, and finally we can venture on the other side. But after some time, I got used to the more nuanced "do here, press a button, find a key card" objectives. There is many secrets to find as well, but they are harder to find. Our main objective is to destroy Strogg's fleet, which will take some time and there is a lot of smaller tasks to do before we can do that. Very good pacing and lenght makes it a worthwile addon to those who want more industrial atmosphere but with minor changes and additions.


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  3. Taka-Haradin puolipeikko Arcane

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
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  4. Strange Fellow Erudite Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
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    Since I have some travelling ahead of me, I decided to look into phone emulation. Trouble is, most games I'd want to play would be awkward as hell to play using the on-screen keyboard.

    But not all!
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    Navigating a game with the on-screen keyboard is a pain, but I can type on it just fine. The text is legible, and the game is not graphically intensive enough to be a problem. It's pretty much perfect.
    On account of a hard drive failure, I never finished this one, so now it's time to see how it compares with its predecessor. :D
     
    Last edited: Jul 13, 2018
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  5. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
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  6. Ivan Arcane

    Ivan
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    what's this, interesting loot discovered via pure exploration?! WHAT YEAR IS THIS
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  7. Siveon Black Mage Patron

    Siveon
    Joined:
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    Messages:
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    Shadorwun: Hong Kong
    Expeditions: Viking?
     
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  8. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
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    13,881
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Yeah I had my doubts when he said cool loot from all those containers too.
     
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  9. catfood AGAIN

    catfood
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    Location:
    Nirvana for mice
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  10. Strange Fellow Erudite Patron

    Strange Fellow
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    Ah, the text parser. Not as random or as clumsy as a dialogue wheel; an elegant weapon for a more civilized age.
     
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  11. Andyman Messiah Mr. Ed-ucated

    Andyman Messiah
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    9,908
    Location:
    Narnia
    I don't like those odds. Can you perhaps add 2.50 US dollars to ensure you receive the best horse armor?
     
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  12. catfood AGAIN

    catfood
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    Location:
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    Horsey, have you heard the expression "don't look a gift horse armor in the mouth"? I already payed 400 shekels and went in debt for you.
     
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  13. Orma Arcane Patron

    Orma
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    Location:
    Paradise Place
    Torment: Tides of Numenera
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  14. Circuit Self-Ejected

    Self-Ejected
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  15. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
    Oct 24, 2007
    Messages:
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    Location:
    Chrząszczyżewoszyce, powiat Łękołody
    Kerbal with Guns: The Patchening

    Fixed and improved my workshop stuff:

     
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  16. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
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    Is there any Q2 mod that gives the enemies player-like armour, unnerfed damage and better reflexes?
    The game could actually become borderline decent then.
     
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  17. Circuit Self-Ejected

    Self-Ejected
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  18. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
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    Location:
    Chrząszczyżewoszyce, powiat Łękołody
    It is a "Let's take a bunch of techs that has been at least prototyped IRL (to put it in perspective: the most out there techs in game are railguns and NERVAs, basically 5' into the future stuff) for which mathematical models and equations can be found, let's dump those models into game data along with tons of physical properties for various RL materials AND numerical n-body orbital physics (NOT KSP's simplified patched conics - it does Lagrange points and perturbation), then let players build spaceships and components (you can make your your own rocket engines, guns, reactors, etc.) out of that and have them duke it out in space."

    I would consider it an incline. :obviously:

    Oh, the ships are streamlined because of armour sloping being good - you can easily build just a can, but it will be easily perforated compared to elongated cone. Also, the "lasers" are just tracers for slugthrowers (chemical, rail and coil based) - actual lasers are just bright glow on the turret (visible due to diffraction) and bright spot plus shooting out ejecta on the target - subtract bright spot/glow if using IR or UV laser.
     
    Last edited: Jul 14, 2018
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  19. potatojohn Arcane

    potatojohn
    Joined:
    Jan 2, 2012
    Messages:
    2,224
    Was recently without internet for a week at home, so I played through vanilla Fallout 3 that I bought on gog for $2. Looking now at the screenshots I have to say it's quite a... pretty game?

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  20. Astral Rag Arcane

    Astral Rag
    Joined:
    Feb 1, 2012
    Messages:
    7,358
    Stop huffing glue man.
     
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  21. Strange Fellow Erudite Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
    Messages:
    1,164
    Turns out it wasn't perfect after all. The version of Homeworld that's floating around on abandonware sites (or at least the version that I downloaded) is broken and doesn't display the opening cutscene, and more critically, doesn't allow you to save the game. If you try, you get this message: "Unable to open file 'C:\Gateway2\HOME001.SAV'"
    The problem is the ini file in the game folder, which points to the wrong directory unless you happen to run the exe from C:\Gateway2\ within DOSBox. To fix it, just point the ini to the correct directory. Or you could set up DOSBox so that the directory in the ini is correct, of course. Either one would work.

    Nobody asked, and there might be easier ways to fix this that I don't know about, or the solution might be obvious to everybody but me, but I'll post this just in case; to date, the only instructions I've found on how to run the Gateway games in SVGA mode comes from an LP on this very site (thanks Sceptic and spekkio :D), so who knows, this might end up helping some random Googler in need.
     
    Last edited: Jul 14, 2018
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  22. Bahamut Arcane

    Bahamut
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  23. D_X Arcane Patron

    D_X
    Joined:
    Apr 9, 2013
    Messages:
    3,136
    Make the Codex Great Again! Grab the Codex by the pussy Pathfinder: Kingmaker
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  24. abnaxus Arcane

    abnaxus
    Joined:
    Dec 31, 2010
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    Location:
    Khatovar
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  25. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
    Messages:
    12,371
    Location:
    Bjørgvin
    Might&Magic 7.
    My Priest is about to learn Dark Magic at Grandmaster Level, and the teacher is Archibald.
    So the party heads for their favourite mustache twirling villain Archibald's Throne Room, and what do you think happens when they enter?
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    WHAT THE FUCK?!?
    :rage::rage::rage:

    To avoid this shit I have to pay 67,000 gold in fines. :argh:
     
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