Played this one first, then the 2013 version (I had it in Steam basically since release, wasn't bored enough to play it). To be honest, don't get the people who think SoTTR to be inferior to the first game, the first one is simply an interactive movie that can be played by a severely handicapped retard. Seriously, there's like 6 tombs all of which require solving ONE simple physics puzzle, everything is painstakingly color-coded (here you can jump because it's white, here you can't because it's colored), excessive and very unchallenging combat sequences. On the other hand, I spent probably more time doing the tombs (most of them DLC ones, I guess) in this game rather than doing main quest. Of course, more challenge would be welcome (game provides lots of tools which you rarely use and almost never use in conjuction, it could also be faster - just compare tank chase sequences in the Indiana Jones and the Emperor's Tomb and the neanderthal chase here), but I don't get how it can be considered inferior to the 2013 one (and if you take the plot, it was rather more annoying there, here it's just bog-standard adventure like Temple of Doom or something like that). Of course, I'm rather more partial towards the Mesoamerican ancient history as compared to some mumbo-jumbo cross between "Heart of Darkness" fan fiction and some sort of made-up Japanese myth, but in any case, I'd say it was better _game_ still.