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Commandos-Like Shadow Tactics - Blades of Shogun Commandos clone with ninjutsu theme.

Discussion in 'Tactical Gaming' started by Taka-Haradin puolipeikko, Mar 15, 2016.

  1. Fairfax Arcane

    Fairfax
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    The biggest problem with a pacifist run in the 12th mission is getting to the first wagon. I think you have to make everyone in the very first area chase footprints from one character and then run with the rest. I went lethal, though. That map is too good a playground for Yuki. :M

    Agreed, and I think that made the map too pistol-friendly. I also felt that locking Takuma in one place was very cheap. He's only there for the sake of the plot, and is only useful for killing the 2 guards in towers.

    Mount Tsuru more than makes up for it, though.
     
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  2. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Lolno, it's easy as hell. All you need to do is lure in the two normal patrolling guards and KO them, after that you take yuki/aiko/hayato and make a run for it to the right, luring the samurai away with footprints, and hide on top of the vines. Meanwhile, the rest of your dudes goes up and hides around the bend in a safe spot. Then you just gotta rejoin the rest with the runner by sneaking through the tents, knock out another guy and enter the wagon using a convenient strip of shaded ground leading straight to it.

    BY FAR the hardest thing to do non-lethal on that map is to get past the area once you leave the first wagon. I went right to the temple and managed to do it with nothing short of a miracle, cuz it also required tons of split-second twitch decisions (and also a great deal of luck to make sure KO'd dudes don't decide to look for you in bushes once they wake up).
     
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  3. Fairfax Arcane

    Fairfax
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    Huh. I didn't notice the vines when I played it. :lol:
    And what area do you mean? After you leave the wagon, all you have to do is wait for the next one. Once you leave the second wagon, just lure everyone in the middle with the tanuki and drop the non-lethal bomb to knock them out.
     
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  4. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    When you get into the first wagon, you are stopped by two roadblocks. One is a straw hat that chats up the driver for a moment, which lets you gtfo. The other are two samurai that check the back of the cart and murder you if you're inside.

    unless i missed some way to get by those samurai directly, but I don't think so?
     
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  5. Fairfax Arcane

    Fairfax
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    You have to leave the wagon with one character when the straw hat stops the wagon, follow the wagon and then shoot he samurai on the right before he can inspect it. There's enough time to enter the wagon and leave before he gets up.
     
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  6. Villagkouras Savant

    Villagkouras
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    Started it, somehow the second mission was easier than the tutorial.

    I really like the fact that the devs respect the players: On the third mission, there is the snow tutorial. You leave marks and enemies will track you, ok? AAA devs would go from winking to you "hey, sometimes you can use snow to your advantage, you know?" to flat out guide you "move Yuki here, wait, jump on enemy".
     
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  7. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    so yeah, game's good
     
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  8. Cyberarmy Arcane Patron

    Cyberarmy
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    Divinity: Original Sin 2
    Last 3 missions were exceptional, I especially liked the last one and creative ways to kill "Kage-sama". Happy little accidents.:smug:
     
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  9. ghostdog Prestigious Gentleman Arcane Patron

    ghostdog
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    I've been playing this. It's gud.
     
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  10. rado907 Learned

    rado907
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    Same, game's awesome, so glad someone revived this genre. Loved Commandos 2, Desperados & Robin Hood. Beat even Commandos 3 and Desperados 2. Didn't beat Helldorado tho. That one is for true fanatics, insanely difficult game.
     
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  11. adddeed Liturgist Possibly Retarded

    adddeed
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    Commandos 3 was underrated. Got bashed because it had lower resolution and some missions were more action packed. OVerall thought, I really enjoyed it and also liked some of the more popamole missions.
     
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  12. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Started doing speedruns for muh cheevos. So far finished only the first three missions. 1 and 2 were p. ez, but 3, hory sheet :shredder: Tbh I can't imagine finishing them all, the whole thing can be ridiculously frustrating.
     
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  13. Zombra Arcane Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    No way I'm doing the speed runs, that's just not how I play. I am sad it's over though. Looking forward to a replay next year or so, doing different things and going for some of the badges.
     
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  14. rado907 Learned

    rado907
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    Beat it - took 22 hours. This is GOTY for me, 10/10, would pre-order sequel.

    The game is a Desperados in Japan.

    Pros:
    + Great graphics and 360 camera rotation.
    + Excellent level design.
    + Quick reload times.
    + The game is challenging, especially if one tries to go for badges and play cleanly (no alarms, no kills on certain levels, no guns, etc). Beat level 12 with the pacifist achievement and it was hard.
    + The metagame offers tons of replayability. There are all sorts of badges and achievements to shoot for.
    + The characters are fun, I liked them.
    + The story is actually good even though a story isn't even necessary in this genre.

    Cons:
    None, really. The game has a few quirks such as the lack of an ability to tie unconscious enemies, and bottomless ninja bushes. But those work fine as mechanics.

    Really hope the devs would follow Blades of Shogun with 3-4 more similar titles. This genre can work in any setting - historical, fantasy, scifi, whatever you can think of. Looking forward to the next game with the Shadow Tactics engine.

    GOTY for me, pleasantly surprised.
     
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  15. rezaf Savant

    rezaf
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    Even though the final levels turned out as being too difficult for a casual fan of the genre like me, I'd agree with most things you write.
    Except that the game is - by design, basically - a savescumming-fest, and with this in mind, I actually WAS annoyed with the loading times...
     
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  16. Zombra Arcane Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Did you turn down the difficulty? That's what it's there for!
     
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  17. Goral Arcane Patron The Real Fanboy

    Goral
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    On what difficulty?
    Definitely not and it is a general consensus™. What rig do you have?
     
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  18. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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  19. Zombra Arcane Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    My quickload times are definitely slower than Desperados ... just slow enough to make me try not to rely on it completely. Perfect.
     
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  20. HansDampf Arbiter

    HansDampf
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    I don't remember there being any quickload times. But first time loads? Take a piss and have another cup of tea. Should have installed in on an SSD.
     
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  21. Grunker RPG Codex Ghost Patron

    Grunker
    Joined:
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    ^ Roguey - this game does exactly the opposite of PoE (regarding what we talked about). Loading a level takes forever (even on my SSD, sorry HansDampf), but once it's loaded, quick loading is instant. I doubt that if you made a live test with 100 people, more than 5 would prefer the alternative.
     
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  22. adddeed Liturgist Possibly Retarded

    adddeed
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    Yeah the first time loading i go and do something else. the subsequent loading times are quick enough, unlike Pillars.
     
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  23. DemonKing Arcane

    DemonKing
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    I liked 3 better than 2 - more variety to the missions and gameplay. 2 had lots of epic levels and beautiful graphics but 3 occasionally made you react with haste rather than giving you the opportunity to plan everything to perfection which I liked.

    ST Is very well done for a small team - the character models are ordinary albeit serviceable but the background graphic style and execution is well done.
     
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  24. rado907 Learned

    rado907
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    Normal difficulty & rig is decent. Quickloads weren't instantaneous but were quick enough not to grate. The initial level loads were slow, though.
     
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  25. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    • incline incline x 2
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