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Shadowrun Shadowrun: Dragonfall - Director's Cut

Discussion in 'General RPG Discussion' started by Brotherman Bill, Feb 27, 2014.

  1. thesheeep Arcane

    thesheeep
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    Yeah, same here.
    In the end, a lower chance to hit just means you have to reload more often (or even worse stuff happens in ironman mode/games).

    Of course, if we're talking about something like 10% less chance to hit for 50% damage bonus, I might be tempted.
    But -10% to hit for just 10-20% more damage? No way.
    In the end the average damage/hit chance ratio has to improve noticeably to even consider it.
    And even then I'd probably only consider it in a situation like "I could kill this enemy in just one turn if I use this item".
     
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  2. hello friend Arcane

    hello friend
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    I'm on an actual spaceship. No joke.
    Someone was talking a few pages back about selling items from chargen. Uh... how do you sell shit? I finished the game and I never noticed any way to do so. Then again, I was already close to the endgame before I realised you could upgrade your companions, that really helped.
     
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  3. GarfunkeL Racism Expert

    GarfunkeL
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    Any vendor. They all have a Sell Gear / Stash button.
     
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  4. hello friend Arcane

    hello friend
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    I'm on an actual spaceship. No joke.
    Haha, wow. What do you know.
     
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  5. Lady Error Arcane Literally Hitler

    Lady Error
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    Finally got around to finishing this one and Shadowrun Returns. Conclusion: Great, but I wish it was longer with many more missions.

    The dialogue was indeed superb in this one - and it was the first game in a long time where I did not turn off the music. Some tracks I absolutely loved:



    Are there any mod campaigns out there that you would recommend?
     
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  6. Ninjerk Arcane

    Ninjerk
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    I enjoyed Nightmare Harvest.
     
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  7. eXalted Savant

    eXalted
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  8. Lacrymas Arcane

    Lacrymas
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    I don't think the character system would support a longer game. While I don't think I talked about that when I was recounting my run through these 3 games, it's popping into my mind now. The whole combat system in fact. The games are short enough so it doesn't overstay its welcome, but I do think it's bare bones and not all that interesting. The setting, writing and character archetypes are what keep these games together.
     
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  9. Jason Liang Magister

    Jason Liang
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    Hong Kong is worth a playthrough if you haven't yet. Were the combat better, the bad writing would be more tolerable in that one.

    If you ever feel like replaying Dragonfall, try ungimping the AI (its easy to do youself or there are already fixed files around) and/or taking 3 characters max instead of 4 for spicier, more satisfying combat.
     
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  10. Owlish Arcane

    Owlish
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    The atmosphere in it is nice but there's little actual C&C and it's very on the rails. You can literally click any dialogue option and it will have the exact same response to all selections, sometimes there's an additional sentence of flavor text before it goes to the default response, and you automatically get the same mission in the same order no matter what you select.
     
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  11. Lady Error Arcane Literally Hitler

    Lady Error
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    Well, you can choose the order in which you do the missions at least. And there is some C&C, eg. APEX and it helping you in the final location.

    What I was wondering about: Two of the clients said they would not employ me again. Did I miss out on a couple missions or was that just flavor text?
     
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  12. Gregz Arcane

    Gregz
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    It's an easter egg for Codexers.
     
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  13. ESh Arcane

    ESh
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    Flavor text.
     
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  14. zaper Bolsonaruto Developer

    zaper
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    Is there any mod for Shadowrun which entirelly removes all the magical stuff? I love tbt and cyberpunk settings, but I hate the idea of having elves in it.
     
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  15. Lady Error Arcane Literally Hitler

    Lady Error
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    Tried the SR Unlimited module. Seems to be big, but meh. Don't know, maybe it gets better later.
     
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  16. eXalted Savant

    eXalted
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    Really liked the idea but it just felt bland to me. Played 2 hours only though.
     
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  17. DalekFlay Arcane Patron

    DalekFlay
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    This is very true, but it's also true of most games. Also I think the writing (in the first two anyway, haven't played Hong Kong) is mostly really good, and good at disguising how little choice you really have. These games definitely get by on good writing, cool atmosphere, unique setting and solid combat though. They're very budget in a lot of ways and limited as a result.
     
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  18. Yosharian Cipher

    Yosharian
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    I never finished this game
     
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  19. Sukhāvatī a.k.a. ManjuShri Patron

    Sukhāvatī
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    འ༔ ཨ༔ ཧ༔ ཤ༔ ས༔ མ༔
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  20. Lightknight Liturgist

    Lightknight
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    I must be missing something big and obvious. It is easy to see all the little improvements over DMS that make Dragonfall tolerable, but ...it's still just so bland and boring. Combat is uninspired, slow, and lacking options. Story is linear drag, that, while interesting, doesnt mesh with the gameplay all that well, it's like an adventure\RPG mutant. Character system is...having never played P&P games - THIS is what was touted as the great rival to AD&D, along with GURPS ? Seriously ? And supposedly the company is run by THE guy who made the system and wrote all the lore, and after decades of practicing his craft - this is the best he could do ? The game completely lacking the "WOW" factor in any one area ?

    I'll go play Baldur Trilogy pack now. Need to wash this crap down with something palatable.
     
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  21. Gaius maximus Arbiter

    Gaius maximus
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    biggest problem i had with hong kong was the easy combat,especially if you compare it with dragonfall.
    otherwise you have to keep in mind that this is a crpg for people that dont play crpgs.
    any good campaign modules/rebalance mods?
    not anime lvl crap thank you.
     
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  22. fastjack Augur

    fastjack
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    tbf the system is not very similar to the PnP, the sega game was a real-time implementation of the PnP with minimal changes to account for real-time (obviously lacking a lot of skills that the game didn't implement though).
     
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  23. Lady Error Arcane Literally Hitler

    Lady Error
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    Yeah, the end fight in Dragonfall against people was harder than the one in Hong Kong against a fucking demon.

    My favorite was where you had to steal the MK 6(?) secret weapon in Dragonfall. Wasn't too hard, but a lot of fun.
     
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  24. Gaius maximus Arbiter

    Gaius maximus
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    yea,on very hard i had to use the mutated troll to get pass the security teams.
     
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  25. agris Arcane Patron

    agris
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    if only there was a mod that made DF and HK harder
     
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