GarfunkeL
Racism Expert
Don't let the BioDrones win!
Here -> http://www.rpgcodex.net/campaigns.php?id=12So where is the Codex fundraise?
Isobel mission funded.
There are people roleplaying in the Kickstarter comments, speaking in Shadowrun dialect :-/
Thinking of withdrawing my pledge.
1. Why are you showing a picture of a temple when they were complaining about a gateway? Are you not able to tell the difference?
attitudes, lifestyle, demographics, superstitions, etc of the place.
And how a setting in HK can be realized aside from the obvious random (and in fact very much out of place) pagodas thrown in.
Let those guys have some fun.There are people roleplaying in the Kickstarter comments, speaking in Shadowrun dialect :-/
Thinking of withdrawing my pledge.
Here -> http://www.rpgcodex.net/campaigns.php?id=12
Going kind of slow. The lack of a lots-of-copies funding tier means people hoard their jewgold 'cause they're not sure they'll actually get anything but potato out of being fundies.
Fear not.Ugh, I really hope we don't end up with another Bioware on our hands. I really don't want Hong Kong to turn into another fucking waifu simulator.
SourceMitch again. Welcome to the new folk! Oh, and check out the new reward graphic on the main page for clarification of a question.
Mostly we're here to clarify stuff and listen to you discuss comments and suggestions. If you want to ask us a question directly, say HEY HBS! at the top of your comment so we can parse them better. Thankee!
Some quick answers:
New reward graphic on the main page!
>>>open-sourcing the editor
Yes, we considered that. It takes time to do that, though, and everyone’s on deadlines right now. We’ll have another chat about it soon.
>>>Does the Racter figurine come with Koschei as well?
Yup!
>>>when would I get the old games in the shadowrunner tier
You’ll get links to these within the next couple of months. We just need to get the KS rewards software package in place and get everyone entered into it.
>>>selling equipment
Not on our current features list.
>>>new spells
Yup! I refer you to our first funding goal -- $100,000 - Enhanced Player Controls! In addition to all the new Tech, Magic, Weapons, Consumables, Creatures, and Enemies we're already planning
@sMash (and others with suggetions)
Just want to make sure y’all know that the design team reads the comments page and sees your suggestions. I’m not going to reply to any of them but we’re listening!
>>>romance
There are no romances in SR:HK.
>>>pathing
Your crew should not move in combat without your control. Am I missing something?
@LordW - have you tried the combat in the Director’s Cut?
>>>clothes
Did you know you can buy outfits from vendors in the game?
Later!
Mitch
Open up that, baby!>>>open-sourcing the editor
Yes, we considered that. It takes time to do that, though, and everyone’s on deadlines right now. We’ll have another chat about it soon.
>>>when would I get the old games in the shadowrunner tier
You’ll get links to these within the next couple of months. We just need to get the KS rewards software package in place and get everyone entered into it.
Agreed on being disappointed if they have you saving the world again, but the same applies to other RPGs too. Even sword and sorcery fantasy RPGs have too much "RELUCTANT HEROES THROWN TOGETHER BY FATE, THEY ARE THE ONLY CHANCE THE WORLD HAS" and not enough "Actual criminals, greedy fuckers, and mentally unstable people". Doesn't even mean everyone's in it for gold. The wizard's greedy for buried knowledge found in dungeons (And of course gold that can buy knowledge), the paladin is a crazy but well meaning bastard smiting evil and trying to make the world a better place by either flailing at game journalists or alternatively demanding more black people and women, the druid was murdering people for chopping down his precious trees and now he's on the run so he's traveling with the constantly moving party for safety and cover, etc. It is a bigger deal in Shadowrun though since it specifically hammers the "There are no heroes morally gray morally gray grimdark grimdark" point though. Doesn't mean your party/character are all horrible dicks, but even in the blessed Dragonfall campaign I remember multiple points where your party gets judgy if you follow the mission you were hired to do even though they're supposed to be an established team.
still need to pledge but paying with card is not an option for me, so would like to pledge via the Codex (and netting a copy of course! )
source>>>more consequences
We want that too! We're happy with the consequences in DFDC but would love to do better. It's one of the reasons we're working to keep our plans focused so that we can focus on things like consequences, RP, etc.
>>>dead mans switch directors cut
No plans for this right now.
>>>rights ownership of FASA properties
Don't hold your breath. The Borg does not release captives so easily...
>>>praise for DMS' detective noir
Thanks! Jordan was really after that tone and it was really fun to write. Glad we could deliver.
>>>character selection UI - one click to select, two clicks to center
Not on our list but we'll discuss it.
>>>move more freely between areas in Honk Kong
Not on our features list. Movement between neighborhoods/locations will behave similarly to DF.
@LordW, re: combat
>>>Cover
If you hover your cursor over an enemy, the UI will tell you if he's flanked or in the open.
>>some way to tell if they are heavy armored
If you hover your cursor over an enemy, you'll see a row of white boxes. They flash when the enemy is hit. That's the enemy's armor blocking damage. It was added in DFDC.
>>>sniping from long-long distance
Lots of maps are small, as you said. This is on purpose for environmental/tactical reasons. You need to switch weapons for the right situation. We want you to get excited when you realize you have a solid sniper lane. We'll do better on that in the future. Oh, and larger maps doesn't necessarily mean visually bigger. The hotel in DF was one large map of 5 floors.
>>>Upgrades for weapons
Love the idea. Not in scope for this release. You still be able to buy a different version of a weapon that includes the upgrade but you won't buy a scope and then decide which weapon to place it on.
>>>Point system (more AP for more...stuff)
We actually had that in DMS but decided to go the direction we did to streamline gameplay. I get the "more control" idea but it felt too finicky for 2013. And before anyone asks, no, we can't release that incredibly old version.
>>>AOE damage
We can look into the balance on that.
>>>Chris Avellone for a mini-campaign
Chris is a really nice guy and we love his work but no "stunt" writers for us. We'll stick with McIntosh.
>>>loading times
We hate long load times and we'll do our best to bring them down.
>>>SR:HK price on Steam, GoG, Humble at launch
The $15 reward level comes with 3 soundtracks and wallpapers that won't be part of the game when we sell it later. That's your bonus for backing the project now rather than later. We can't say the final price right because we don't know how big the game will be by the time we're finished. By backing us now you contribute to creating a bigger/better experience for everyone, including yourself, at this price.
And finally, a note about the Matrix funding goal:
We want it too.