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Shadowrun Shadowrun: Hong Kong Pre-Release Discussion [GO TO NEW THREAD]

Discussion in 'General RPG Discussion' started by Infinitron, Dec 16, 2014.

?

How much HBS is going to get for his Hong Kong campaign ?

Poll closed Jan 14, 2015.
  1. Less than 1.500.000

    62.1%
  2. 1.500.001 - 2.000.000

    29.8%
  3. 2.000.001 - 2.500.000

    9.9%
  4. 2.500.001 - 3.000.000

    3.7%
  5. 3.000.0001+

    8.7%
Multiple votes are allowed.
  1. Dreaad Arcane

    Dreaad
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    Maybe he was just meant to be an ass, that was useless. He was a ganger who was too soft to be a ganger, barely competent hacker... but he was meant to be your only choice. (unless you're a hacker) And since having a hacker is meant to be vital, you are stuck with him, because if nothing else he owes you and has no where else to go. A character you hate is not such a bad thing, killing him somehow would have been great, but I can live with some linearity.
     
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  2. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Could you please enlighten us all, on how exactly HBS should make SR: Hong Kong an incredible RPG then?
     
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  3. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Just leave it in Cleve's capable hands, obviously.:ibelieveincleve:
     
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  4. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Do you have an actual reply or are you a dumbfuck?
     
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  5. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    You expected an actual reply on exactly how a game should be made? I think you're the dumbfuck here.
     
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  6. krist2 Augur Patron

    krist2
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    Codex 2013 Serpent in the Staglands Divinity: Original Sin Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    [​IMG]

    A slow surge :)
     
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  7. Jason Liang Arcane

    Jason Liang
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    I'm still waiting for this for Shadowrun Returns. Yes, in practice some people have been able to get the editor to work to make UGCs, but clearly you haven't tried. There are people who've learned to make their own Genesis game mods too.

    In fact, it's probably just as easy to learn how to hack Genesis console code to make a mod of Genesis Shadowrun as it is to use the Shadowrun Returns editor to make something inclined. At least it wouldn't keep crashing.
     
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  8. Jason Liang Arcane

    Jason Liang
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    RPGMaker is a better way to make a Shadowrun game than the shitty pos abortion of code that is the Shadowrun Returns editor.
     
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  9. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  10. Zetor Arcane

    Zetor
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    Editor works fine, it's just underdocumented, is geared towards making a linear campaign, and is also missing a proper scripting layer. Still lightyears better than something like the DOS editor.

    fwiw, I also put in ~150 hours into creating a mod, and so far the only time the editor crashed was when the dependency settings were reset after a patch (a better editor would have some sort of sanity check to prevent this, but what ya gonna do).
     
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  11. Sykar Arcane

    Sykar
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    I was blasting it for far more than it not having UGCs but I guess paying attention is not your strong suit.

    You are either a troll or you are retarded.

    http://www.nexusmods.com/shadowrunreturns/mods/top/?

    12 UGC campaigns or adventures just on the first page, couple of which are already part 2 or part 3 in a longer ongoing campaign.

    SRR shits on Genesis SR in terms of flexibility and available content.

    Retard confirmed.
    :avatard:
     
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  12. Ulminati Kamelåså! Patron

    Self-Ejected
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    Looks like just shy of 1.2 mil is where we'll end up.
     
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  13. Roguey Arcane Sawyerite

    Roguey
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    And you should always pick Yakuza because they provided the best armor in the game, whereas the Mafia gave you fucking nothing. GenRun was full of garbage, false choices like this.
     
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  14. Ellef Deplorable

    Ellef
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    PC RPG Website of the Year, 2015
    Have HBS ever mentioned the lack of difficulty, or the one attack per round thing? Very hard basically seemed like normal mode with lower hit rates, easily countered with hit spell buffs.
     
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  15. Roguey Arcane Sawyerite

    Roguey
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    There's been a clear step-up in difficulty from DMS>DF>DF: DC, I assume HK is going to continue the trend, but they're being appropriately cautious. Boss AI gets to use all its attacks, and more people should tell them to use it more often than they do.
     
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  16. Silva Arcane

    Silva
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    What ? And lose all those discounts on the crime mall - including a super cheap Fairlight Excalibur ? You're crazy. Also, free stay at the coffin hotel. :smug:

    Oh, and I don't know if its coincidence, but after siding with Yakuza those pesky Eye-Fivers didn't stop attacking me. I think each faction has a share of allied gangs, and the ones with the Mafia hit harder.

    Oh, and someone above said different jonhsons only provided easier or harder runs, which is a lie - they also differed on the type of runs provided. Some specialized in matrix runs, other in corp infiltrations, other in ghoul and gang busting.

    And notice how those criminal syndicates are the top end of the Contacts / allies pyramid. If there is something I would like to see more in Shadowrun games is this: crime. Not allying with the Tir prince and saving the world no, allying with badass criminal elements and spreading drugs, btl chips and elf whores to the sixth world streets. Plots should be dirtier and un-epic. Dead Man Switch first half almost got it. They should take two steps further and one sidestep in the GTAs crazyness direction. I want to play an acid addicted like neuromancer Case, @ btl addicted like Strange Days Lenny Nero, or a whore addicted like... me in real life. I want a fencer like that in Genesis for selling confidential files for fuck peoples lives, and I want to hit lone star and party with the Halloweeners while extorting the local businesses. I wanna assault banks and kidnap sararymen. Fuck, I want to go to Maria Mercurial show at the Penumbra and meet some chicks (and bang them either through charisma checks or by offering weed). I want the high style and low life, chummer.
     
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  17. Lord Andre Arcane

    Lord Andre
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    you don't want to be a loser like in real life, we got it. but unfortunately for you, companies don't collect donations from thousands of backers in order to cater to the escapist fantasies of one single random prick on the internet.
     
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  18. getter77 Augur

    getter77
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    Amusingly enough, it is probably the case that the not yet translated (but progress is being made!) Sega-CD Shadowrun game is the closest in style and execution to the SR of nowadays to a fair degree from my understanding of it. That one was all Compile though, well after the SNES/Genesis folks had been shut out.
     
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  19. Jason Liang Arcane

    Jason Liang
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    The original editor was somewhat stable. But since Dragonfall: DC the editor crashes on load for no apparent reason, and I have to reinstall the whole thing again to get it to not crash. It's not stable right now, and there hasn't really been much new content since DMS afaik.

    The Shadowrun Returns editor is essentially a map editor that requires much much more work than it should for a simple map editor, yet you have to hack bytes to really do simple things that a real mod maker would allow such as generate your own equipment, skills, spells and effects.

    This is ridiculous since NWN blueprinted how rpgs should be structured to support a user content community with IE/AE's transparent 2DA architecture.
     
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  20. Sykar Arcane

    Sykar
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    Huh? It seems to be a rather lighthearted anime text based adventure more than anything else and only losely connected to SR.

     
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  21. agris Arcane Patron

    agris
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    Good article on the AI used in DF:DC and the evolution of Shadowrun's AI: http://www.gamasutra.com/blogs/Sher...he_Evolution_of_TurnBased_AI_in_Shadowrun.php

    I'm hopeful that they'll continue to experiment and improve it. Getting over that 1 attack/round restriction would really help.
     
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  22. DeepOcean Arcane

    DeepOcean
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    Man, go try it then come back here with it for us all to see, it would be glorious.:lol: It is certainly more productive than being edgy on the codex, that's for sure.
     
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  23. mindx2 Codex Roaming East Coast Reporter Patron

    mindx2
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    Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    1 hour left and they're only $5K away from $1.2M... :o
     
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  24. getter77 Augur

    getter77
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    All a matter of perception: http://en.wikipedia.org/wiki/Shadowrun_(Mega-CD_video_game) In a different world, Shadowrun in Japan might well have gone the same course as Lodoss War unto Sword World and so on.
     
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  25. Sykar Arcane

    Sykar
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    But we aren't in a different world...
     
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