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Wadjet Eye Shardlight by Wadjet Eye Games

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This is solid but previous offers like Technobabylon and Gemini Rue are better.

Haven't played Golden Wake, it kinda slipped under my radar, so I can't comment on that one.

But since many (most?) of Wadjet Eye games aren't actually made by them, only published (writers and coders are indie teams who team up with WE for publishing), it's hard to generalize them.

The only one of those games that was developed by Wadjet Eye is Shardlight.

Golden Wake thread: http://www.rpgcodex.net/forums/index.php?threads/a-golden-wake-published-by-wadjet-eye.92559/
 

MRY

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Shardlight was developed "in house" by WEG but Dave didn't write or code it. The new model, I gather, is to bring AGS developers in house, pay them a modest salary, and not give royalties. [EDIT: This gives young developers the stability to focus on the projects, shortening development time, while letting WEG have a more profitable back catalogue, allowing it to continue operations. Seems like a good approach to me!] The same guy who wrote and designed A Golden Wake (Francisco Gonzalez) wrote and designed Shardlight.

Of WEG's prior games, the Blackwell titles (four five games), Emerald City Confidential, and The Shivah were developed by Dave. The third-party-developed ones were Puzzle Bots, Gemini Rue, Resonance, Primordia, Da New Guys, Technobabylon, and A Golden Wake. So it's about 50/50 published vs. developed, but most of the WEG developed games are older. Part of why Dave is stepping back from publishing, as I understand it, is that he didn't have enough time to develop his own stuff.

From the standpoint of the omniscient market, WEG's golden era was Gemini Rue to Blackwell Epiphany. Of course, I think that was in part because those releases coincided with the golden age of indie publishing on Steam.
 
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MRY

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Fixed. I only ever played through the first one, and I have a terrible memory for such things.
 

MRY

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Out of WEG solidarity, I feel obliged to point out that 46/46 reviews on Steam are positive.
Out of candor, I guess I should now note that Steam has flagged 51/115 of the Shardlight reviews as coming from free keys. But even when you take these out, the game still gets 96% positive reviews, so I'm not sure it matters.

--EDIT--

Ah, just saw from Dave's Twitter feed that these were apparently all legitimate direct sales. Pretty ridiculous that they should get sorted out. :/
 
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Blackthorne

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Codex 2014 Divinity: Original Sin 2
Yeah, I know some people are upset about it, but Quest for Infamy has 74/84 Steam Purchases, and a rating of very positive. New Steam ratings haven't changed our reviews much.


Bt
 

MRY

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Yeah, no other WEG titles are affected. Do you know whether bundles fall within the new rule? If so, it's hilarious that 40k bundled Primordias yielded <16 reviews.
 
Self-Ejected

Bubbles

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Any copy that's not bought directly through the Steam store page counts as a Key Activation.
 

Wirdschowerdn

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Reading through this thread I get the impression that WEG is the Bethesda of retro-adventures: Good publisher, not-so-good (out of politeness) developer.

Either way, I played the demo and thought there was something lacking...
 

Ivan

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I don't remember much about this. it's best avoided. play Technobabylon or Resonance.
 

Darth Roxor

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Reading through this thread I get the impression that WEG is the Bethesda of retro-adventures: Good publisher, not-so-good (out of politeness) developer.

Either way, I played the demo and thought there was something lacking...

Bethesda is not a good publisher, you piece of shit.
 

Wirdschowerdn

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Reading through this thread I get the impression that WEG is the Bethesda of retro-adventures: Good publisher, not-so-good (out of politeness) developer.

Either way, I played the demo and thought there was something lacking...

Bethesda is not a good publisher, you piece of shit.

They published some of my favorite games recently (Wolfenstein and Dishonored), so go fuck yourself.
 

MRY

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Shardlight is basically a third-party game -- Dave didn't write or design it. It's just that Dave has the dev team on payroll rather than on royalties.

WEG published some poorly received games -- Da New Guys and Puzzle Bots and A Golden Wake -- and has developed some great games in house. I don't think you can draw a bright distinction in quality.

I do think that the puzzles are a little more difficult, numerous, and elaborate in the third party games. But Blackwell Epiphany has the highest combo player rating and Metascore, though it hasn't sold that many copies relative to Gemini Rue, Primordia, and Resonance. Ultimately, which WEG titles you like is really a matter of taste mor than clear quality differences.
 

MRY

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But Blackwell Epiphany has the highest combo player rating and Metascore

That only shows that players and critics cannot be trusted.
People seem deeply and genuinely attached to the game. No fronting, groupthink, celeb love, or marketing trickery. They just really like it. Their reviews aren't nonsensical. Why second guess them? I haven't played it myself, so I can't say whether I agree with them, but I'm not sure I could call them wrong in their conclusions even if I played it and disliked it. Unless it was really terrible like Dreamfall. :argh:

Critics definitely can't be trusted though, at least not the ones who have Primordia bad reviews. :D
 

CryptRat

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The ending of Blackwell Epiphany is one of the worst I can think of, at least in games or series of games with a decent story.
Very cool series otherwise, I've been listening to the soundtrack of the second episode a lot recently.
 

MRY

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That seems more like a de gustibus point than a "they are observably nutty." But I defer to those who have played the game. :D
 

tuluse

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People seem deeply and genuinely attached to the game. No fronting, groupthink, celeb love, or marketing trickery. They just really like it. Their reviews aren't nonsensical. Why second guess them? I haven't played it myself, so I can't say whether I agree with them, but I'm not sure I could call them wrong in their conclusions even if I played it and disliked it. Unless it was really terrible like Dreamfall. :argh:

Critics definitely can't be trusted though, at least not the ones who have Primordia bad reviews. :D
I think you missed the joke there, "no one can be trusted".
 

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