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Skyrim Master Difficulty Experience

Majestic47

Learned
Joined
Nov 9, 2011
Messages
432
halflingbarbarian said:
Of course, loose blows from behind and such will hurt you some, but just do a quick heal channel after a sprint bash. Come to think about it, it's not that OP considering these guys don't have stagger abilities to break my turtling (would not try vs mammoth + giant cluster). It's very satisfying though, because of the sound the shield bashes make and the very fast speed of bash animation. Blocking is my favourite skill now even when playing sword+board normally because the tactical choices you have in that perk tree is quite unmatched.

This is why I never even go 2hander. It's so convenient to have the shield bash at the ready. I wish I can endorse the 2hander in some way, but i find it real slow compared to the steady rhythm of block - slash setup.
 

Kaol

Educated
Joined
Oct 14, 2011
Messages
253
I ran into my first deathlord or whatever they are called, could 1-shot kill me with a bow. I have 330hp and full glass armour, seems abit over the top if you ask me.
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
24,715
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
Majestic47 said:
halflingbarbarian said:
Of course, loose blows from behind and such will hurt you some, but just do a quick heal channel after a sprint bash. Come to think about it, it's not that OP considering these guys don't have stagger abilities to break my turtling (would not try vs mammoth + giant cluster). It's very satisfying though, because of the sound the shield bashes make and the very fast speed of bash animation. Blocking is my favourite skill now even when playing sword+board normally because the tactical choices you have in that perk tree is quite unmatched.

This is why I never even go 2hander. It's so convenient to have the shield bash at the ready. I wish I can endorse the 2hander in some way, but i find it real slow compared to the steady rhythm of block - slash setup.
The nice thing about using a shield is that you get two sets of power attacks to use - the one handed ones and the shield bash ones.
 

abija

Prophet
Joined
May 21, 2011
Messages
2,891
Except the shield charge is so dumb, sneak level of broken. Anything that's not immune poses 0 threat if you use it.
Main issue atm with shield play is how your armor hardly levels and some random arrow takes away half of my hp.

Good part is you get nice dragon fights, no more running arround avoiding breaths and the bite just sit there and take it like a man.
 

Edwin

Scholar
Joined
Sep 15, 2011
Messages
395
Location
Athkatla
follower/companion scaling solution:

"Follower Stats

A follower's stats are determined based on the level the player is at when he or she first enters the zone that the follower is in. Once generated, the follower's stats do not increase at all. For example, Lydia is usually one of the first followers players will have access to, and most players receive her at a lower level. As such, most players' Lydias will have low stats for the entire game.

If you have an attachment to a certain follower and wish to continue to use him or her after he or she has become obsolete, you can update his or her stats by dismissing the companion, then opening the console, clicking the follower in question, typing "disable" and then typing "enable" without the quotation marks, then ask them to rejoin. The follower's inventory will remain unaffected, but his or her stats will all be updated to match the player's current level."

It really works I tested it as lv 37,I picked up Lydia somewhere around lv 15(not extensively but before the fix Lydia died from 4 power attacks,after using the console commands I killed her with around 9 power attacks,she seems to be a lot tougher).

You can open the developer console with 0 or `.

edit:imo this is not cheating just fixing a broken game mechanism,I cant believe that it is working as intended as it is
edit2:remove your followers/companions items before you fix him/her if you want to be careful because Lydias ebony mail disappeared the first time I tried it
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,925
Majestic47 said:
This is why I never even go 2hander. It's so convenient to have the shield bash at the ready. I wish I can endorse the 2hander in some way, but i find it real slow compared to the steady rhythm of block - slash setup.

Why bother with a shield when you can kill pretty much anything in a few hits with a proper two-hander, in master difficulty. I smack those wimpy giants in one hit, and that's without popping a potion or the orc racial. Dragons etc. just the same, and with my capped armor & close to maxed magic resistance I'm pretty much invincible. :smug:
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,024
Well, I have news for you. You're playing the game wrong and probably don't even understand how the perks work.
 

abija

Prophet
Joined
May 21, 2011
Messages
2,891
edit:imo this is not cheating just fixing a broken game mechanism,I cant believe that it is working as intended as it is
The tanky companions are pretty much a cheat by default on master because it removes the survivability issues.

And I'm really curious how do you get to that imba status on master difficulty? Even abusing proffesion you're getting nowhere close to armor caps or to >100 dmg per swing without the combat skills while being high enough level to meet 2h enemies that can 1shot you.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,925
Of course you can, you just need to make full use of the synergy between alchemy, enchanting and smithing. My daedric warhammer (the armor ignoring perk is easily the best, sword crit chance and axes DoT suck in comparison) does over 2k damage when I'm buffed up.

Armor cap is just 672, you don't even need all the armor perks to reach that.
 

Edwin

Scholar
Joined
Sep 15, 2011
Messages
395
Location
Athkatla
abija said:
edit:imo this is not cheating just fixing a broken game mechanism,I cant believe that it is working as intended as it is
The tanky companions are pretty much a cheat by default on master because it removes the survivability issues.

Look at it this way:

Instead of picking up a new hireling(you cant run out of new hirelings as I heard because they will continue to spawn) which is close to my level and power I prefer to keep my trusty and loyal Lydia,I got used to her already.By the way I dont need a tank because I am sitting on 490 HP in full heavy armor+atronach sign on lv 37 so I got pretty good survivability myself and I usually equip Lydia with a bow because I hate it when she gets in the way.



And I'm really curious how do you get to that imba status on master difficulty? Even abusing proffesion you're getting nowhere close to armor caps or to >100 dmg per swing without the combat skills while being high enough level to meet 2h enemies that can 1shot you.


Nothing 1 shots me(except the really strong casters) and blocking is useless if you ask me(I blocked maybe once or twice in the tutorial,if you hit enemies with 2 handed power attacks they cant hit back or just very rarely).

Atm I can kill a giant with 2-3 power attacks on master(with the orc racial) but I dont use crafting skills at all...I dont know,1 shotting giants on master is probably a little exaggeration but you can get close to that imo...a few things are not clear to me yet,for example I dont know how strong daedric weapons are compared to my Volendrung(it seems to level up with me or the base damage gets higher just because of the char level ups?I will get the answer as soon as I get into the next tier,currently it has 75(or 77?not playing atm) base damage)
 

abija

Prophet
Joined
May 21, 2011
Messages
2,891
This is how my stats look with legendary daedric stuff on a char without heavy and 2h leveled: http://imgur.com/a/iQbZx
285 armor and 62 damage. Ok you can boost with potions and dmg enchants and whatever, you're still far from 1 shotting lvl 20 enemies in a lot of danger of being 1 shot.

And out of curiosity, how do you get the gold to level all those 3 from the start and to get the source items for the enchants?

@Edwin, the hard part is surviving at the start before you reach proper armor. In the 15s-20s range most 2h enemies would 1shot me on master if they get a power attack in (well not 1shot, just a lot of dmg then they follow with finisher).
My lvl 19 warrior has 410 armor and some bandit in steel with 2h can combo me from full hp. Meanwhile a hireling has no issues surviving it because it gets the same master bonuses as the npcs. That's what I meant by hirelings being a cheat on master, they get you past the start without you worrying too much about staying alive.
Not to mention how careful you need to be with a 2h warrior vs dragons at start 1v1 since the bite can 1 shot you.
 

Edwin

Scholar
Joined
Sep 15, 2011
Messages
395
Location
Athkatla
abija said:
the hard part is surviving at the start before you reach proper armor. In the 15s-20s range most 2h enemies would 1shot me on master if they get a power attack in (well not 1shot, just a lot of dmg then they follow with finisher).
My lvl 19 warrior has 410 armor and some bandit in steel with 2h can combo me from full hp. Meanwhile a hireling has no issues surviving it because it gets the same master bonuses as the npcs. That's what I meant by hirelings being a cheat on master, they get you past the start without you worrying too much about staying alive.

Yeah its not 1 shot just lots of damage(a draugr scourge lord can take away half my HP or a little more with a hit).Thats why my favorite shout is Time Stop(I use it almost exclusively).It is on a very short cooldown and you can usually kill the strongest enemy before they get a chance to hit back.That combo thing happened with me too(some kind of knockdown and I die before I can get up(from 2-3 hits) if thats what you mean) but thats why I save often.
 

abija

Prophet
Joined
May 21, 2011
Messages
2,891
I have no idea where that shout is located and iirc last time I tried at lvl 13 or so to do the trial quest the necromancers at the entrance raped me.
Regardless, my gripe was how everyone starts talking about their godlike char and how the game is way too easy while they forget to mention or bypassed the hard parts of the game.
 

Edwin

Scholar
Joined
Sep 15, 2011
Messages
395
Location
Athkatla
abija said:
I have no idea where that shout is located and iirc last time I tried at lvl 13 or so to do the trial quest the necromancers at the entrance raped me.

Slow Time:Shout at time, and command it to obey, as the world around you stands still.

Korvanjund
Hag's End
Labyrinthian

Time,Sand,Eternity
Recharge Time: 30,45,60

I am still missing the 3. rank of the spell from Labyrinthan
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
Edwin said:
abija said:
I have no idea where that shout is located and iirc last time I tried at lvl 13 or so to do the trial quest the necromancers at the entrance raped me.

Slow Time:Shout at time, and command it to obey, as the world around you stands still.

Korvanjund
Hag's End
Labyrinthian

Time,Sand,Eternity
Recharge Time: 30,45,60

I am still missing the 3. rank of the spell from Labyrinthan

IIRC you can get into Labyrinthian only if you do the penultimate quest of the college of Winterhold. Which is either a clever or dumb design depending on how you view it:

1. "Cool! You can't have EVERYTHING if you don't take part into something!"
2. "WTF? I can't have EVERYTHING if I don't join some stupid mage guild even though I'm playing as a big dumb ass warrior?"
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
halflingbarbarian said:
So far, I haven't met any 1 shotting spellcasters yet.

I have. There's a bandit hideout by the cliffs behind Whiterun. When you open or try to open the locked chest there, three new bandits arrive, one of them a mage. He one-shotted my level 20 character to the sky several times. But I should add that I haven't once upgraded Health. I put it all into Stamina.
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
Has anyone noticed how Stormcloaks fighters are significantly better than Imperials? Stormcloaks always triumph in random encounters. Also, once I saw one of those Imperial band of three escorting a prisoner. For whatever retarded reason, they were all the way up around Riften and walked too close to the outside guard. A single Riften guard took all three Imperials on his own. That was a badass sight.
 

fusrodah

Novice
Joined
Nov 26, 2011
Messages
5
Location
Skryrim
villain of the story said:
halflingbarbarian said:
So far, I haven't met any 1 shotting spellcasters yet.

I have. There's a bandit hideout by the cliffs behind Whiterun. When you open or try to open the locked chest there, three new bandits arrive, one of them a mage. He one-shotted my level 20 character to the sky several times. But I should add that I haven't once upgraded Health. I put it all into Stamina.

Oh, you should meet that spellcaster living in a cabin some ways north-east from Whiterun.
Im not sure what exactly happened, but I entered his unlocked cabin and he instantly became belligerent.
I decided to leave as mages can be dangerous.
After running like 600 feet from his cabin his "death ray" hit me in the back and killed me.
It crossed a rather impressive distance since the guy had hardly left his front door, as witnessed by death cam.

And that was on normal difficulty me being around level 8 fully healthy warrior.
Only thing more lethal than that guy seems to be the timber cart inside embershard mine.
That thing got bumped by me against the wall and recoiled back, insta-killing me.
Yeah, and giants and mammoths I can actually steer clear of, so no danger from those.

Odd was that I thought critters would stay in their dungeons/cells/buildings and not follow you outside...
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
I love the giants. Out of curiosity, I once left my horse in one's path. When he came close, he stopped and looked at the horse for a while, holding his chin, then went back on his path, walking around the horse. That was a nice detail.
 

baronjohn

Cipher
Joined
Nov 8, 2008
Messages
2,383
Location
USA
The spellbreaker shield is great against mages. I don't actually know what "ward 50pts" is but the shield seems to block spells from even the highest mages (like an arch necromancer).
 
Joined
Aug 24, 2009
Messages
489
Location
Singapore
baronjohn said:
The spellbreaker shield is great against mages. I don't actually know what "ward 50pts" is but the shield seems to block spells from even the highest mages (like an arch necromancer).

If it works like previous TES games, 'ward' probably means to block the first X points of damage from the source, but I haven't tested it. The Lord birth sign (star sign?) in Skyrim also confers 50 points of warding from physical damage, and 25% magic resistance if you like to go down that path.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,925
abija said:
This is how my stats look with legendary daedric stuff on a char without heavy and 2h leveled: http://imgur.com/a/iQbZx
285 armor and 62 damage. Ok you can boost with potions and dmg enchants and whatever, you're still far from 1 shotting lvl 20 enemies in a lot of danger of being 1 shot.

You do have everything (hands, neck, ring, boots) enchanted with +% two-handed damage, right? And I didn't just powerlevel the crafting skills, that's not prestigious at all. You're missing smithing neck and ring btw.

@Edwin:

Not an exaggeration at all, self-crafted stuff is much better than anything I've come across so far (fuck those daedric lords, clearly I'm the better craftsman :lol:) once you upgrade and enchant them properly.

Unbuffed:

X78qM.png


RjWGp.png


Buffed up (it glitches with over 1k damage, check the total damage below):

RJ9uC.png


AR:

0bps7.png
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,925
Not that I'd necessarily advise doing the above, since there's really no challenge whatsoever in the game now. Haven't really played the main campaign very far, but I doubt it'll have more worthwhile opponents than what I've come across so far; even dragon priests I r00flestomp with the sprint forward power attack before they get a chance to cast anything.
 
Joined
Aug 24, 2009
Messages
489
Location
Singapore
Looking at your amount of gold and other stats I'm guessing you are level 50 +/-5? And from the enchant and smithing damage increase on your warhammer probably close to 100 (or over, with potions/constant effect gear - in the case of smithing at least; that amount of damage increase is not possible with flat 100 smithing) in both crafting skills. You are already at the end of the curve for level of character (51 is where things slow down noticably, due to most-used skills capped or nearing capped, and lower skills not contributing much to a level; technically 81, like level 99 is max for Diablo - kinda pointless), and made full use of 2 pretty broken skills. Nothing will be a challenge anymore, sadly.
 

abija

Prophet
Joined
May 21, 2011
Messages
2,891
Pretty sure the values are close to max, you can see my warhammer having almost same price as yours without enchants even.
Your damage/armor are with the skills and perks factored in.

And my question wasn't if you can get those values, was how do you actually build that during the game if you pretend is that easy from start. Because sure as hell you're not starting out a 1shot killing machine on master and going in first city and building the best armor you will still be pretty gimp due to lack of skills at around lvl 30 or so when you walk out.
 

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