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So, how do we rate D:OS 2?

Discussion in 'Larian Studios' started by Vibalist, Sep 23, 2017.

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How do we rate D:OS 2?

  1. Excellent - one of the best RPG's in a long while, no flaws, 10/10

    42 vote(s)
    18.4%
  2. Good - an above average experience with few flaws, though there are some

    104 vote(s)
    45.6%
  3. Even - it's a middling game that doesn't excell at anything, but isn't bad at anything either

    11 vote(s)
    4.8%
  4. Uneven - It's an uneven game that does certain things very well, others terribly

    45 vote(s)
    19.7%
  5. Bad - it may have a few good ideas, but mostly it's not that good

    12 vote(s)
    5.3%
  6. Terrible - everything about it sucks

    14 vote(s)
    6.1%
  1. Black Arcane

    Black
    Joined:
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    -escape the prison
    -go back because unfinished business
    -every magister knows you had escaped and attacks on sight
    -without keeping any register
    -even tho in the cutscene we hear one say "we assume that everyone on board the ship is dead"
     
    Last edited: Oct 12, 2017
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  2. Quillon Magister

    Quillon
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    Magisters do the prisoner counting at night time.
     
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  3. Luckmann Arcane Zionist Agent

    Luckmann
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    This part genuinely upsets me. It's really fucking annoying, because even in the conversation with Lohse, all the choices are variations of "They hauled us in", despite the fact that you actually wash up on the shore after a shipwreck, and nobody reacts to it. You're not even questioned at the fucking gate. Plenty of prisoners are all "Are you new here?", but not a single Magister actually goes "Hey, you! Identify yourself! I don't recognize you, where the fuck did you come from?".

    Funnily enough, there's at least two Magisters on the actual ship that asks you pretty much that exact question. But after a Shipwreck, 8 people just pop up in camp out of nowhere? Nobody fucking cares.
    Show Spoiler
    Not really surprised, though. I mean, there's a fight between 5 inmates right in front of at least 3 magisters and they don't even react, despite two of them ending up dead pronto. And then the entire kitchen-staff and then one of the most important and central inmates to running the camp effectively gets shivved along with his entire fucking gang, and nobody cares. Not the guards and certainly not the three remaining gang members that are playing cards within sight.
     
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  4. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Tbh, everything about the Fort Joy prison kind of looks to me like the original idea for that place was much different, and it was later repurposed into what it is now.
     
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  5. Raghar Arcane

    Raghar
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    My experience in Divine Divinity. Skipped several large quests and one large dungeon, went outside of town 2 levels under enemies and experienced you gotta be kidding difficulty. After 30 enemies I got majority of these levels closer to what I should, and fights bere extremely hard but doable.
     
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  6. Luckmann Arcane Zionist Agent

    Luckmann
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    Like the completely non-essential door in the prison, that leads into the castle/fort proper, that triggers a "Are we all ready for this?"-conversation with a mandatory "No matter what happens, I'm happy I met you guys, we had a good run and I'm fortunate to have travelled with you"?

    Yeah, totally not awkward and out-of-place, considering that you an easily back out again, go in a different direction, or actually continue forward and just use one of the numerous entry points into the castle as an exit point.
    Show Spoiler
    You can easily, within the span of 5 minutes, pick up The Red Prince, Fane, Ifan and/or Lohse, never talk to them outside of the recruitment dialogue, go up to the statue next to Lohse, find the secret switch, enter the prison, go up to the door and trigger it.


    And it's very clearly originally intended to be at the end of something major, and a point of no return type thing.
     
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  7. Iznaliu Arbiter

    Iznaliu
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    That can be rationalised as the ship being a much more carefully-controlled environment.
     
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  8. Luckmann Arcane Zionist Agent

    Luckmann
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    Yeah but it's not like Concentration Camp Joy has hundreds of people in it. New people popping up would be noticeable. Several are even famous people, like the Red Prince. There's like a total of 5 lizards present, two of which aren't even in the camp proper, and a regal red one just prances in there and nobody notices? Even the Patrolman, Kraus, just reacting with "Who the fuck are you?" and throwing you into jail for processing would be nice, and if you escape later or refuse going with him he could attack you.
     
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  9. Black Arcane

    Black
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    The whole Fort Joy is leaking like hell too, you have to actually be careful not to escape by accident.
     
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  10. Luckmann Arcane Zionist Agent

    Luckmann
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    On my first character, I actually did.
     
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  11. Malpercio Arcane

    Malpercio
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    Forst Joy is basically an extended tutorial. I do agree that the lack of reactions once you escape/kill Griff is absolutely lame, it feels like the game is missing a quest that ties everything together (Why not invite the other prisoners to escape if you cleaned the place and you are ready to go?)
     
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  12. Jimmious Arcane Patron

    Jimmious
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    Yeah, generally there is no real "feedback" after leaving Fort Joy.
    Actually we went back eventually and murdered everything we could for the XP/loot. Which was fun combat-wise but role-playing wise it doesn't make any real sense.
    That's a general thing of the game though. I think they gave the players waaaay more freedom of approach and tools than they could handle so in the end it feels like a fun-park that can lose its consistency if you try stuff out of order. Still a lot of fun but yeah that can happen
     
    Last edited: Oct 5, 2017
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  13. Black Arcane

    Black
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    Its
     
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  14. Cyberarmy Love fool Patron

    Cyberarmy
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    Divinity: Original Sin 2
    ITZ!
     
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  15. Iznaliu Arbiter

    Iznaliu
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    This is the smallest advertisement for a game I've ever seen.
     
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  16. Makabb Arcane Shitposter Bethestard

    Makabb
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    How do I rate DOS2 ? It's not ELEX
     
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  17. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    "I saw a Sourcerer the other day."
    "Horrible things, I avoid them whenever I can."
     
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  18. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    fixed
     
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  19. Iznaliu Arbiter

    Iznaliu
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    That could be applied to people who work at development studios.
     
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  20. Axie Educated

    Axie
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    20/44
    Excellent - one of the best RPG's in a long while, no flaws, 10/10

    Fun - somewhere between U7 and... WotLK

    Good - an above average experience with few flaws, though there are some

    Even - it's a middling game that doesn't excell at anything, but isn't bad at anything either

    Uneven - It's an uneven game that does certain things very well, others terribly

    Bad - it may have a few good ideas, but mostly it's not that good

    Terrible - everything about it sucks
     
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  21. DraQ Prestigious Gentleman Arcane

    DraQ
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    Even/uneven and good/bad are fucking orthogonal concepts.
    Most good or above games I have ever played were uneven as fuck, most crap ones were actually pretty even (in an everything is shit way).

    Poll sucks, OP is a faggot.
     
    Last edited: Oct 14, 2017
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  22. imweasel Guest

    imweasel
    Larian improved quite a bit, yet the game turned out less enjoyable than D:OS 1. The new combat system is pretty boring as well as repetitive and the armor system is just crap.

    OH WELL. I'll wait for some patches and hope for the best.
     
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  23. anvi Cipher Village Idiot

    anvi
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    Sad to read this ^ :( I am gonna wait too. Maybe some mods or something will jazz it up.
     
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  24. DraQ Prestigious Gentleman Arcane

    DraQ
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    I am far from completion but I am already confident I can rate it Good. Would happily rate it Excellent if it wasn't for some bafflingly bad design decisions regarding a number of gameplay systems.
     
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  25. anvi Cipher Village Idiot

    anvi
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    Lots of reviews say it is better than the first one, so there is hope.
     
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