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Game News Solasta Kickstarter Update #19: Lawkeeper Background Unlocked

Infinitron

I post news
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Tags: Solasta: Crown of the Magister; Tactical Adventures

As expected, it didn't take long for the Solasta: Crown of the Magister Kickstarter campaign to hit its first stretch goal. The Lawkeeper background is in and party banter is coming up next. Now it's time to formally reveal the third stretch goal at €200k, which is indeed the hiring of livestreamer Cohh Carnage as a guest voice actor. More importantly, there's a glimpse of the campaign's fourth stretch goal, which appears to be the addition of the Ranger class (which lost the vote to the Paladin earlier this week). It's definitely a new class. As usual, the latest Kickstarter update has the details:

Hey there you fine folks!

The first stretch goal has been reached, the Lawkeeper Background is now unlocked - and with it, a new stretch goal is now revealed!

Stretch Goal #3 - Community Voice Actor: Cohh Carnage!

That's right, Cohh Carnage will join us as a Guest Voice Actor! Cohh has always been a huge RPG fan and he's agreed to lend us a hand for the project!

Keep an ear out when exploring the World of Solasta, you might hear his voice somewhere during your travels. Will it be around a campfire? In a busy tavern will swapping tales with strangers? In the high spheres of nobility? That will be for you to discover.

Stretch Goal #4 - A familiar Face?

You'll know soon enough!
I'm pretty sure the campaign is going to hit the Cohh Carnage stretch goal. With some luck, it should reach the new class too.
 

luj1

You're all shills
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Jan 2, 2016
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A character background as a stretch goal is one of the most pathetic things I have ever seen. They should be ashamed.
 

Hamlet

Novice
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Jun 30, 2019
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A character background as a stretch goal is one of the most pathetic things I have ever seen. They should be ashamed.

I'm sorry, but you didn't notice the 6K for voice-over from some unknown you-tube personality?
 

Dr Schultz

Augur
Joined
Dec 21, 2013
Messages
492
A character background as a stretch goal is one of the most pathetic things I have ever seen. They should be ashamed.


Judging from the demo, a character background = a good amount of his/her dialogue options. Basically, at every dialogue node, the player is tasked to pick one of his 4 characters in order to speak for the party. And what this character will say depends heavily on his/her background.

So, MAYBE, in this particular case, a new background requires enough additional work to justify a dedicated stretch goal. Or maybe not…
 

*-*/\--/\~

Cipher
Joined
Jul 10, 2014
Messages
911
That is... disappointing. Like an indie version of AAA studios wasting a quarter of their budget on hiring celebs.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,182
That is... disappointing. Like an indie version of AAA studios wasting a quarter of their budget on hiring celebs.
Nah its impossible the Kickstarter budget is all that they have, you cant hire a team and work in paris with so little. It's just advertisement and some extra funding to generate a bit of buzz.
 

toro

Arcane
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Apr 14, 2009
Messages
14,087
Hope this one works cause I've literally got the last early bird pledge (1999 from 2000).
 

Myzzrym

Tactical Adventures
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Developer
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Apr 12, 2019
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168
Just dropping by because it's been some time with all the Kickstarter stuff happening.

1. We're not making Solasta with only Kickstarter money. You'd be crazy to think that you can pay a team of 15 people each with more than 5/10 years of XP with $200k for more than a few months, we wrote in the Kickstarte Description that most of the money comes from our own funds / bank loans / governments grants / investments. Kickstarter is here to build up a community and add features / content on top of the original plan.

2. Classes are stretch goals because it costs time and money to add those - meaning more budget or more time. Since we don't want to release the game in 2028 we need to stay realistic in what we promise, we don't want to end up like some other game KS which end up releasing 2 or 3 years after promised delivery date.

3. Backgrounds add dialogs and quests specific to that background. It's not just slapping a few proficiencies and calling it a day.

4. I'm seeing some mockery towards Cohh. I get it, not everyone likes him or cares about him - but he's a good guy who loves RPG, defended P:KM when it was getting trashed, and he's helping us in his own way. Bringing Cohh on board means some of his viewers may also check the Kickstarter out, which helps the project. We're very happy to have him with us.
 

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