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KickStarter Star Traders: Frontiers - space sandbox game by Trese Brothers

Discussion in 'General RPG Discussion' started by Taka-Haradin puolipeikko, Jan 3, 2017.

  1. Zombra Arcane Patron

    Zombra
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    Does this game end?
     
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  2. LordofSyn Educated

    LordofSyn
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    Only when your Captain dies does the game end. There is no "ending" to the game proper.

    Best way to think of it is a ttrpg. There are always stories to tell as long as your character is alive to be part of that story. Each new Captain is a new story and none of them will ever be 100% alike.

    Sent from my LGLS996 using Tapatalk
     
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  3. SausageInYourFace Arcane Patron

    SausageInYourFace
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    However, from what I have read, there seem to be several main stories that advance through time on their own, whether you participate or not. They have to end eventually, right?
     
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  4. Siveon Black Mage Patron

    Siveon
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    I'm really proud of these guys. I played their Shadowrun-esque RPG way back when on my shitty android, and now they're still here doing good.

    I want them to go back to that idea actually. Not a bad one.
     
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  5. Iluvcheezcake Learned

    Iluvcheezcake
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    The game looks really good and all the talk in this thread got me interested.

    Is there any info of this game coming to GoG? I would prefer to buy a DRM free version over Steam any day
     
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  6. LordofSyn Educated

    LordofSyn
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    The galaxy moves on whether you take part in any of the storylines or era arc or not. In the beginning of the game as it stands now, you are tasked with taking an Arbiter to a planet due to a political situation. If you do not pick that arbiter up, she will find another Star Trader to take her. If you do pick her up, but do not make it to your destination in a timely manner, she will get upset and leave the ship to find her own way.
    Yes, the galaxy moves on as each Contact has their own personalities and goals as much as Factions overall do.


    In the Alpha, they planned for a minimum of 10 eras with each being roughly 10-100 years each or so.
    Your Captain and crew do not age while aboard the ship due to the HyperWarp drive engine and the spice products that your crew ingests. It is not unheard of Captains living several centuries.

    Sent from my LGLS996 using Tapatalk
     
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  7. LordofSyn Educated

    LordofSyn
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    The Dev team is a two man group. There are no plans to release to Gog. There is no DRM technically in the game and due to the way it is coded and the assets it uses, it can run practically on a potato.
    I have a laptop that is about a decade old and it runs fine. It is available on iOS and Linux too. Later, it will also be released on iOS and Android mobile devices.

    Sent from my LGLS996 using Tapatalk
     
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  8. SausageInYourFace Arcane Patron

    SausageInYourFace
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    Moklumnue considers me a Legendary Crime Lord now. All their ships attack on sight, all of their planets refuse every single service, can't even refuel anymore. I guess I should take care of that and find a contact that can restore me.

    ...but... I don't even care, just fuck those Moklumnues, I am a Legendary Crime Lord!! :mixedemotions:
     
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  9. Iluvcheezcake Learned

    Iluvcheezcake
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    Thanks for the prompt answers m8. Buying it on Steam then :)
     
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  10. Volrath Arcane Patron

    Volrath
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    Where can I find this, don't want to subscribe to that discord shit.
     
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  11. baud Learned

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  12. Volrath Arcane Patron

    Volrath
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    Thanks brah
     
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  13. Mortmal Arcane

    Mortmal
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    Its more like the universe dont care of you and just can fit in or not to alter the outcome , with or without you the events will unfold and you have to seize opportunities. There's also zero handholding and wish i had multiclassed all my officers first, best feats are available after only a few levels in each jobs.I dont remember traits giving different quest results but skills certainly do, intimidate , electronics etc .
     
    Last edited: Aug 4, 2018
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  14. Zombra Arcane Patron

    Zombra
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    So I impulse bought and took a look at the game and man is it overwhelming. Looks great. Is there a manual or beginners' guide somewhere I should know about?
     
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  15. Morkar illiterate

    Morkar
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    Just browse the wiki and read the lore book. Take talents that negate negative skill checks first. Don't take jobs you're not equipped for.
     
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  16. SausageInYourFace Arcane Patron

    SausageInYourFace
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    There is a Wiki, there is a button where you can ask your officers (its basically tooltips) and there is a thread on Steam called ('100 Tips') which seems nice. And you can always ask your Codexbros. The best thing is to just get going and figure it out, I wouldn't look up too much stuff unless you get stuck. I find the UI is sometimes a little impractical and most of the features I've been missing first I actually 'found' after looking a little more closely.

    Edit: My best beginner tips: Run from combat in the beginning and get talents that will help you do so. And don't take too many jobs at once because you won't be able to do them all on time. Have fun!
     
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  17. LordofSyn Educated

    LordofSyn
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    Agreed. There are also Steam Guides and Discussion threads as well as videos which give you some tips and tricks to help. Aside from the Trese Brothers Forums, their Discord is always open and there are always veterans to help in real time.
    Happy gaming.

    Sent from my LGLS996 using Tapatalk
     
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  18. Mortmal Arcane

    Mortmal
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    yes you have a direct link to the wiki in the game and also a lorebook.
     
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  19. MadMaxHellfire Magister

    MadMaxHellfire
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    potential masterpiece, ruined by complete lack of content. in random generated games like this there's just one kind of content: hardware. ships and equipment. ships don't get better, they only get bigger. same for weapons, there's like eight of them, that's it. what's weird is that the ground combat has been clearly stolen from darkest dungeon but it totally lacks its variety, it's common to have two, even three attack skills which do basically the same.
    how's mod support? this game desperately needs a 1.13 treatment which could elevate it to one of my favourite games ever from its actual state of mediocrity.

    also the interface sucks, buttons scattered everywhere, can't be played just by mouse, you *must* keep the left hand on esc-space bar or navigating through screens is going to take loads of time and effort.
     
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  20. Morkar illiterate

    Morkar
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    When was the last time you played the game?
     
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  21. MadMaxHellfire Magister

    MadMaxHellfire
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    today? half an hour ago?
     
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  22. Morkar illiterate

    Morkar
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    Interface isn't the best but far from as cumbersome as you make it. Mouse should fine on all screens. Still it has some 90s vibe control schemes.
     
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  23. Nirvash Learned

    Nirvash
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    Interface is ok, not the best but far from the worst.

    But yes, game can get repetitive fast, there are many skill/class/perks but most do the same thing, spy-hunt-patrol-exploring are also the same thing, combat is ok but also easy to master/abuse.
    I really like the crew system but they are way too many, just double the perks for everyone and cut the number in half.

    The "notdune" setting is also ok but you can do better, chara is fuctional but also meh.
    I don't believe that more storylines or different "flags" will change anything.

    Part/ships "numbers" are also limited.

    Really, is nice game for a dozen hours but mods can really improve this big time.
     
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  24. SausageInYourFace Arcane Patron

    SausageInYourFace
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    Huh, I feel like I barely scratched the surface after a dozen hours. ¯\_(ツ)_/¯

    It allows for so many different styles of play, focus on trading, focus on being a pirate, focus on being a smuggler, focus on being a diplomat, focus on storymissions, or doing a combination of all these. And since getting from one system to the other and seeing your contacts and stumbling over things and getting distracted usually takes time, I feel like I barely get all the stuff done I want to do.
     
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  25. Nirvash Learned

    Nirvash
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    You will always do a combination of nearly all, the only real choice is to trade or not.
    Smuggler, diplomat, fighter or whatever, you will still fight and do a card game.
     
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