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KickStarter STASIS - An Indie Space Adventure Game - now with CAYNE DLC

Discussion in 'Adventure Gaming' started by Jaesun, Jan 14, 2011.

  1. Pyke The Brotherhood Developer

    Pyke
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    ONLY GO ON HOLIDAY WITH A DECENT WIFI CONNECTION!
     
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  2. Jools Eater of Apples Patron

    Jools
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    Codex 2014 Make the Codex Great Again! Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    After many years, I learnt the hard way that the two (holiday/decentwificonneckshun) are mutually exclusive. And I thank the gods for things being so. :smug:
     
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  3. polo Erudite

    polo
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    That review isn't good enough, mine is better. I call it, 'stasis in few words'.
    Show Spoiler

    :codexisforindividualswithgenderidentityissues:
    Yeah the words part was a lie.
     
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  4. Jools Eater of Apples Patron

    Jools
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    Codex 2014 Make the Codex Great Again! Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    And now SRHK also got its date set to August 31st. For real? :D
     
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  5. mindx2 Codex Roaming East Coast Reporter Patron

    mindx2
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    Location:
    Gazing at his slowly refilling game shelves ;-)
    Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Kingmaker
    IT'S COMING!!!!!!!!!!!!

    Just received this email:
    :yeah::yeah::yeah::yeah::yeah:


    Still won't play a game beta but this definitely gets me excited as the full release will only get closer!!
     
    Last edited: Jul 17, 2015
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  6. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    [​IMG]
     
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  7. Ovplain Arcane

    Ovplain
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    Yeah, you're getting my 19,99 or whatever next month for sure.=(
     
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  8. Pyke The Brotherhood Developer

    Pyke
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    [​IMG]
     
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  9. Jools Eater of Apples Patron

    Jools
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    Codex 2014 Make the Codex Great Again! Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    :keepmyjewgold:

    Show Spoiler
    J/K, I already paid for muh copy!
     
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  10. Pyke The Brotherhood Developer

    Pyke
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  11. SerratedBiz Arcane

    SerratedBiz
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    That's some sweet animation you got there.
     
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  12. Pyke The Brotherhood Developer

    Pyke
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  13. Pyke The Brotherhood Developer

    Pyke
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  14. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
  15. Athelas Arcane

    Athelas
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    Why do you want the game to be commercially unsuccessful?
     
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  16. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
  17. J_C One Bit Studio Patron Developer

    J_C
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    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
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  18. Pyke The Brotherhood Developer

    Pyke
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    Yeah - we will send out an email in the next week(ish) to see what portal you want it from. :D
     
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  19. Pyke The Brotherhood Developer

    Pyke
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    You may like this...Nic and I had to sit down today with pen and paper to work out one of the solutions.

    [​IMG]

    No adding of a few extra PH's here... :D
     
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  20. Cyberarmy Love fool Patron

    Cyberarmy
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    Divinity: Original Sin 2
    Don't tell me that's a puzzle. Hımmmmmm chemistry puzzles....

    [​IMG]
     
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  21. polo Erudite

    polo
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    Which one is better for you?
     
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  22. Pyke The Brotherhood Developer

    Pyke
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    Both are equal for preorders. For actual sales we make the most off of PayPal - but through portals it really is 6 of 1 and half a dozen of another. I suppose that Steam being the biggest, its nicer to push up the sales there because a day or two on their front page would be incredible. But GOG are just such nice people. :D
     
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  23. Pyke The Brotherhood Developer

    Pyke
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    Its *kinda* a chemistry puzzle. More of a....ah - you'll see. :D
     
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  24. WhiskeyWolf RPG Codex Polish Car Thief Patron

    WhiskeyWolf
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    Wasn't GOG quite hard to get onto? Who was it again who said that... I think it was the Sauron Simulator devs.
     
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  25. Pyke The Brotherhood Developer

    Pyke
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    The process itself was way less painful than I expected - but I can see it being much slower because each submission is dealt with on a 1 on 1 basis. They actually play through the games before they accept it and do an internal review.
    For us it was a relatively short time between getting them a build to play and accepting. I think that it helps that we are localizing in so many languages (GOG has a huge European audience), have 6000 presales of the game, and have already been Greenlit. Its much less of a 'risky' game for them to take on.
    The service itself is fantastic. They help with the Galaxy integration and do the full wrapping - with Steam they kinda throw you in the deep end and hope you can swim!
     
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