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Interview Streamlined Argonauts are 'X-Men of the Greeks'

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Aug 4, 2008.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
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    Tags: Rise of the Argonauts

    <a href="http://www.totalvideogames.com/articles/Rise_of_the_Argonauts_QA_13599.htm">Here's a Total Video Games interview with Liquid Entertainment's President about Rise of the Argonauts</a>:
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    <blockquote><b>TVG: For many, the story of Jason and the Argonauts is synonymous with the classic 1960s movie; how will Rise of the Argonauts set out to change all that?</b>
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    Like the Ray Harryhausen movie, we're departing from the myth but, we're going a bit further than they did. We're assembling the X-Men of Greek mythology. The Jason myth is one of the only places in Greek mythology that you get such a confluence of great heroes and we couldn't pass up the opportunity to take it to the next level.
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    <b>TVG: Argonauts will face some serious competition as an RPG this autumn, most notably from Bethesda's Fallout 3. What do you think will enable Rise of the Argonauts' mythical story to stand out from their post-apocalyptic world?</b>
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    You know, Bethesda is great, we have a lot of respect for them. They've certainly gotten lots of my money over the years. Fallout is a deep, classic RPG in the sense that it involves developing a character through stats, equipment management and so on. We offer something with a different flavour. We have our own, rich world but we're also making our own stamp on the genre, streamlining a lot of the menu driven RPG play and turn based combat for an immersive, continuous, real time in-world experience. We've got these fantastic stories, characters that have lasted the test of time, and brutal real-time combat. And of course, it's evidently more of a fantasy game than post-apocalyptic, so we certainly offer a different proposition and experience. </blockquote>
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    I don't think this game is quite aimed at fans of the 1960's movie.
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    Spotted @ <a href="http://www.gamebanshee.com">GameBanshee, like everything else will be today</a>
     
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  2. Xor Prestigious Gentleman Arcane

    Xor
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Wait...did he just try to imply that Fallout 3 will be a true-to-the-original, turn-based cRPG?
     
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  3. ViolentOpposition Arcane

    ViolentOpposition
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    Something tells me he hasn't been following its development...
     
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  4. MetalCraze Arcane

    MetalCraze
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    Fallout 3 is a deep RPG because your character has stats.
     
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  5. Mareus Magister

    Mareus
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    There you have those two words again. Innovation and immersion. I swear when ever someone uses those words to describe their games, I know the game will be shit.
     
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  6. HanoverF Arcane Patron

    HanoverF
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    MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2


    Does that mean there'll be buttsects?
     
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  7. sportforredneck Liturgist

    sportforredneck
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    I think they'd be more like a Justice League of the Greeks, since many of those Greeks in Jason and the Argonauts all have stories of their own, and then work together in that story. Like all the DC characters have their own comics, as well as work in the Justice League. While the X-men mostly just work together and don't have too many comics on their own except for 10 billion Wolverine varieties.
     
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  8. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    "Yeah, we respect Bethesda because they found out how to make a shitload of money with stupid dumbed down games, we wanna be able to do that too! Oh, and btw, Fallout was a rather good game. No comment about Fallout 3."
     
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