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Supreme Commander Gets More Supreme

Discussion in 'TCancer News & Content Comments' started by Jason, Feb 23, 2007.

  1. Jason chasing a bee

    Jason
    Joined:
    Jun 30, 2005
    Messages:
    10,682
    Location:
    baby arm fantasy island
    <strong>[ Patch ]</strong>

    <p>The first post-release <a href="http://forums.gaspowered.com/viewtopic.php?t=1140" target="_blank" title="patch">patch</a> for <a href="http://www.supremecommander.com/" target="_blank" title="SC">Supreme Commander</a> is now available. Here's a partial list of the changes in build 3217:</p><blockquote><p> * Support for Direct2Drive download version enabled.
    * Several color, prop, texture, normal map and effects adjustments throughout the game.
    * Several animation and animation speed adjustments throughout the game.
    * Note that Build 3217 does not include an update to GPGnet. Current GPGnet version is 1.5.52.
    * Add open/close slot functionality.
    * Fix observer button appearing/disappearing
    * Chat history should now only display the senders name on the first line of every message.
    * Fixed an issue with the chat window that was making the allies and all buttons function incorrectly.
    * Pausing the game then opening and closing a menu that pauses the game will no longer unpause the game. It will remain paused until the user unpauses.
    * Game no longer hangs when minimizing during a non-interactive sequence.
    * Rules for reclaiming building have changed significantly, reducing a possible game exploit.
    * Commanders can no longer overcharge each other.
    * Commander nuke detonation set at 4000 damage.

    There's a minimal UI in the patch too. Hit alt + up until you see it. </p></blockquote><p>Get a look at the new UI <a href="http://forums.gaspowered.com/viewtopic.php?p=11381#11381" target="_blank">here</a> and download the patch directly from <a href="http://thq.vo.llnwd.net/o10/SC/live/supcom_patch_3189_to_3217.exe" target="_blank">THQ</a> if the game's auto-patcher doesn't work for you.</p><p><em>Thanks to Ryuken for the heads up.</em> </p>
     
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