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Decline Sword Coast Legends Pre-Release Thread

Lord Romulus

Arcane
Joined
Oct 12, 2014
Messages
765
Bracing for disappointment, most of the times when a game is advertised as "hardcore" the opposite is usually true.
 

btbgfel

Scholar
Joined
Nov 10, 2014
Messages
111
console/action rpg/d&d(?)
Hopefully it's not Daggerdale 2
 
Last edited:

Axe Father

Savant
Joined
Feb 10, 2015
Messages
102
Considering the pedigree of the developers involved, I'm bracing for disappointment as well.

n-Space has never put out anything of real value and almost exclusively produces console and handheld titles, and DE is known mostly for generic FPS and TPS games. That leaves just the license they plan to use, and I can't really think of a big name fantasy IP that would make me excited for a game that's being made by devs with no background in RPGs beyond some guys they're bringing in for this project.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Yes, it's D&D...and it's apparently PC only and not looks SO actiony: http://www.ign.com/articles/2015/02/12/new-dungeons-dragons-game-storm-coast-legends-coming-in-2015

NEW DUNGEONS & DRAGONS GAME STORM COAST LEGENDS COMING IN 2015

A new Dungeons & Dragons game is coming to PC in 2015. Developed in collaboration by n-Space and Digital Extremes, Storm Coast Legends will allow parties of up to four human players to cooperate in adventures managed in real-time by human Dungeon Masters.

According to the developers, Storm Coast Legends will promote a storytelling relationship between Dungeon Masters and player characters that transcends the adversarial roles of typical 4v1 multiplayer. Much like traditional tabletop Dungeons & Dragons, the goal is to create a mutually satisfying play experience tailored to a particular group's tastes. If a party of players is looking for a particular challenge, the DM will be incentivized to provide it, but she’ll also be equipped with tools which allow her to help the players out of jams and advance the story. Dungeon Masters will be rewarded for creating and conducting engaging adventures.




“Dungeon Master Mode is going to allow players to quickly jump in and play as a real-time DM in a way that has never really been fully realized in a video game,” said Dan Tudge, President of n-Space. “DMs are able to adjust encounters, place, promote, manage and even control monsters, set traps, reward and punish party members – all in real time.“




No scripting will be required to utilize DM Mode. In addition to the real-time interaction interface, Storm Coast Legends will also include campaign mode tools allowing Dungeon Masters to create larger customized scenarios.




Players may cooperate with up to three other friends to create a custom four-person party. Storm Coast Legends also allows players the option to play in a more traditional single-player-controlled party structure, leading a group of adventurers composed of allies recruited within the game




The developers hope Storm Coast Legends will invoke the spirit of previous classical fantasy RPGs. “When I directed Dragon Age: Origins the mission was to create the ‘spiritual successor to Baldur’s Gate’ and I think players really felt like Origins achieved that,” said Tudge. “With Sword Coast Legends we are also continuing the legacy of the Baldur’s Gate series so you will see strong influences from not only those games, but from Dragon Age: Origins as well. You will definitely feel the influence in the tactical party-based combat, pause and play and character progression, but it’s the rich story and memorable characters where the influence is strongest.“




The studio is still pretty mum on the substance of this story, or on just how the narrative, single player, and multiplayer experiences interweave. Storm Coast Legends' mechanics are inspired by the 5th Edition D&D rules set, and series staples like Magic Missile, Mordenkeinen’s Sword, and Fireball make appearances. The developers also hinted that players acquainted with The Forgotten Realms setting would find plenty of recognizable material. "You can certainly expect to visit iconic locations along the Sword Coast," said Tudge, "and you may even run into a few familiar faces along the way." The studios also plan post-launch DLC modules to expand the universe.

Storm Coast is slated for release on Steam and other digital distribution platforms sometime in 2015.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
This is more relevant to the Codex's interests:
Storm Coast Legends also allows players the option to play in a more traditional single-player-controlled party structure, leading a group of adventurers composed of allies recruited within the game

The developers hope Storm Coast Legends will invoke the spirit of previous classical fantasy RPGs. “When I directed Dragon Age: Origins the mission was to create the ‘spiritual successor to Baldur’s Gate’ and I think players really felt like Origins achieved that,” said Tudge. “With Sword Coast Legends we are also continuing the legacy of the Baldur’s Gate series so you will see strong influences from not only those games, but from Dragon Age: Origins as well. You will definitely feel the influence in the tactical party-based combat, pause and play and character progression, but it’s the rich story and memorable characters where the influence is strongest.“
:M
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Do I understand it right? It is multiplayer only?

If that is the case, I am going to pass on this one, thank you.

No, you didn't understand it.

“With Sword Coast Legends we are also continuing the legacy of the Baldur’s Gate series so you will see strong influences from not only those games, but from Dragon Age: Origins as well. You will definitely feel the influence in the tactical party-based combat, pause and play and character progression, but it’s the rich story and memorable characters where the influence is strongest.“

:lol:
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
Sword Coast Legends or Storm Coast Legends? Screenshots say Sword.

Anyway. Co-op bullshit. "Collect 10 Ooze Samples." Pass.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
The selection circles and UI are very reminiscent of DA:O as well, which makes sense considering who's working on it.
 
Weasel
Joined
Dec 14, 2012
Messages
1,865,661
Sword Coast Legends or Storm Coast Legends? Screenshots say Sword.

Yes, and the text too: The developers hope Storm Coast Legends....... "With Sword Coast Legends we are also continuing the legacy of the Baldur’s Gate series... "

Good work IGN. :salute:
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Sword Coast Legends or Storm Coast Legends? Screenshots say Sword.

Sword. lol IGN.

https://swordcoast.com/



ABOUT THE GAME
Set in the lush and vibrant world of the Forgotten Realms, Sword Coast Legends offers an all-new way to enjoy the time-tested magic of playing Dungeons and Dragons as a shared storytelling experience. With a deep narrative developed by a team of long-time industry veterans and a partnership with Wizards of the Coast, the single player campaign of Sword Coast Legends brings the world of Faerûn home like never before.

Sword Coast Legends also brings the roleplaying dynamic between players and Dungeon Masters to life with DM Mode, a first-of-its-kind real-time experience in which Dungeon Masters guide players through unique customizable adventures. In DM Mode, the Dungeon Master engages players and empowers them to have fun in a way that suits the party best while creating a tailored, non-adversarial 4 with 1 experience that any RPG or pen-and-paper fan will enjoy.

  • Single Player campaign penned and designed by the team that brought you Dragon Age™ Origins
  • Choose from five playable races and six unique character classes to build your own stalwart adventurer
  • A return to form, Sword Coast Legends is the compelling and complex RPG you've been waiting for and features pause time, party-based tactical combat and involving storylines
  • Dungeon Master Mode: Create your own epic adventure to share with your friends, or enhance their experience in real time as they traverse your dungeon
  • Set in the Dungeons & Dragons Forgotten Realms universe based on the fifth Edition ruleset and populated with Dungeons and Dragons lore and legend
 

Trodat

Arcane
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Dec 17, 2014
Messages
795
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Finland
" Storm Coast Legends' mechanics are inspired by the 5th Edition D&D rules set, and series staples like Magic Missile, Mordenkeinen’s Sword, and Fireball make appearances. "

Heh, sounds familiar.

Hopefully it will have a real SP campaign / storyline experience because that DM / multiplayer thingy is not very interesting.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
Looking forward to the inevitable PoE vs Storm Coast Legends articles and threads. :P
 

Bleed the Man

Arcane
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655
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Spain
Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Not half bad. This seems at least interesting enough to keep track of. I think this type of project (not unapologetically "old school" nor popamole) will become more common thanks to the "new market" the kickstarter projects have shown, I definetly see it as a positive thing.

Looks very similar to Divinity Original Sin from a visual standpoint, too.
 

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