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Sword of the Stars at Gamespot

Discussion in 'TCancer News & Content Comments' started by Jason, Jul 6, 2006.

  1. Jason chasing a bee

    Jason
    Joined:
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    baby arm fantasy island
    <strong>[ Preview ]</strong>

    <p>Gamespot has a brand new preview of <a href="http://www.swordofthestars.com/" title="SotS">Sword of the Stars</a>, that space strategy title from Kerberos Productions.</p><blockquote><p>The first thing you notice about Sword of the Stars is the 3D interface. Most space strategy games settle for a traditional 2D map of the galaxy, but Sword of the Stars goes full 3D, letting you zoom in and out and rotate the galactic map at will. This is actually useful to analyze the interconnected web of space lanes that connect the planetary systems together. Ships and fleets can't travel between one arbitrary system to another in a straight line. Instead, they must make the journey in legs, traveling along the space lanes. This gives the game an easy-to-understand strategic layer, since it doesn't take long to realize that controlling key crossroads in space can restrict enemy movement into your territory. </p></blockquote><p>I've got to say that the 3D starmap is one of my favorite things about the game so far. It feels a bit odd at first, but becomes second nature to use within a few minutes. </p><p>Read: <a href="http://www.gamespot.com/pc/strategy/swordofthestars/news.html?sid=6153570&mode=previews" title="Preview">Sword of the Stars Preview</a></p><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><a href="http://www.tacticularcancer.com/gallery.php?dir=Sword%20of%20the%20Stars&file=screen0001.jpg"><img src="http://www.tacticularcancer.com/screenshots/Sword%20of%20the%20Stars/thumbs/screen0001_thumb.jpg" alt=" " width="200" height="150" /></a>
    </p></blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><p>Spotted @ <a href="http://www.gamespot.com">Gamespot</a></p>
     
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  2. Naked_Lunch Erudite

    Naked_Lunch
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    That quote makes me nervous. I mean, most of the "fun" in 4x games ARE the complex mechanics like diplomacy, ship building, planet maintenance, et cetera. Then again, it could just be gamespot's idiocy.
     
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  3. onerobot Scholar

    onerobot
    Joined:
    Apr 6, 2005
    Messages:
    163
    It's just Gamespot being Gamespot. I think what they're trying to say is that the goal of SOTS is to remove or rework the mechanics of 4x games that are unnecessarily complex or poorly implemented, not dumb things down in general.

    edit: Somewhat coherent this time.
     
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