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Vapourware System Shock 3 by OtherSide Entertainment - apparently dead

Discussion in 'General RPG Discussion' started by LESS T_T, Dec 8, 2015.

  1. Bubbles I'm forever blowing

    Self-Ejected
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    I wonder if SS3 will be more like Epic Mickey or more like Invisible War.
     
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  2. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    "You see an unemployed spectre named Warren."
     
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  3. nil Cipher

    nil
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    Not a good start.
    Like when you shared with us what JC has been up to after Deus Ex?
     
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  4. Ash Arcane

    Ash
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    Spector, back in the game.

    Like many, this is both a joy and a worry for me given the sheer discrepancy between the likes of Underworld/Shock/DX and anything since then.
    His blogs and talks further reveal a steep decline away from those exceptional concepts also, for example his lack of interest in games about "men in armor".

    http://kotaku.com/5982586/warren-spector-doesnt-think-lollipop-chainsaw-should-have-been-made

    So, I guess he's gone full circle? Not saying that is a bad thing. It's good he's returning to his roots, but he needs be in that specific mindset that developed the mastercraft of game design. They all need to be, but I question if they have "got it" in them anymore. It's like that thing Zep was talking about, but we just have to wait and see.
     
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  5. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    Spector will building OtherSide Austin, heh: https://www.facebook.com/warren.spector/posts/10208609662021880

     
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  6. Sordid MCA/Prosper Hybryd Arcane Patron

    Sordid MCA/Prosper Hybryd
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    Divinity: Original Sin Torment: Tides of Numenera Pathfinder: Kingmaker
    They should hire you, Ash!
     
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  7. Ash Arcane

    Ash
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    Well, I've certainly proven myself in terms of design capability, and it would absolutely be a dream come true, and I would be determined to bring a whole lot to the company and game. I believe I understand those ingenious design concepts exceptionally well...but I suspect I may be socially inept, which it seems all that is really relevant in getting anywhere in this world. And by socially inept I simply mean not very skillful, I'm a good guy at heart and don't manipulate people or play bullshit mind games and such. I would have to be one of the quiet devs that never speaks publicly, except perhaps excluding a blog covering game design concepts or some such, but even then I'd have to tread carefully.
     
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  8. Baron Arcane

    Baron
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    Forget Spector... I didn't know that Paul Neurath was behind OtherSide. I love that guy! He designed Space Rogue (Origin, 1989), a space tradin' classic.

    [​IMG] [​IMG] [​IMG]

    Look at it! Still so beautiful today.

    I don't want to play Elite Dangerous. I want to smuggle contraband past law enforcement patrols, roam about a space station looking for safes to crack, then finish up playing a few games of Hive!, the coin-op game inside the game. I think I just want to play Space Rogue again, they need to remake this.
     
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  9. Mustawd Arcane

    Mustawd
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    That or going batshit crazy against a guy who runs the forum in which you are posting...

    I swear you attnetion-whore modders must be delusional in that you seriously think you do not want attention. Of course you do. Maybe not personally, but definitely for the product you are trying to encourage people to play. Otherwise, "typical modder" would not exist. As it describes a modder who gets butthurt over the fact that no one will pay attention to them or their mod.

    Nothing against you Ash, but it's just hard to believe what you say on the subject of attention.
     
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  10. agris Arcane Patron

    agris
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    Don't talk yourself out of pursuing an opportunity. If you're interested, contact him. Your work on GMDX speaks for itself, you don't need to be a used car salesman.

    Show Spoiler
    [​IMG]
     
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  11. Ash Arcane

    Ash
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    Thanks, agris.

    All I want to receive attention is my work, which damn well deserves it as it is one of few works these days that strives to push forward in terms of classic game design and is huge in scale. We haven't had anything forward-thinking & uncompromisingly hardcore from the Immersive Sim in years. Me? I'm considerably introverted in reality, definitely not a people person.
     
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  12. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    I wonder how many pages of 'anguish and rage' this will produce: http://nwn.blogs.com/nwn/2016/02/system-shock-3-warren-spector.html

     
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  13. Ash Arcane

    Ash
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    Consider that it could just be marketing bullshit. If they want to reach the audience/numbers they very much deserve, milking the Bioshock name is a good way to go about it. That watered down System Shock game has so many damn fans - industry insiders and the audience. PC and console. First person fans and first person haters. System shock is not on the map in comparison. So basically we have to cross our fingers and hope we're being lied to. It's a lovely world we live in.

    ...but putting some dummy-fication options in the can be acceptable (but still a shitty compromise), but only if they are truly optional and only what is "necessary".
     
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  14. Infinitron I post news Patron

    Infinitron
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    http://venturebeat.com/2016/02/17/w...tem-shock-by-joining-otherside-entertainment/

     
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  15. sullynathan Arcane

    sullynathan
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    fuck man, how the hell is this guy so quick with reporting the news.
     
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  16. CreamyBlood Arcane

    CreamyBlood
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    I don't know, but it seems like I constantly re-read duplicate posts of his within fifteen minutes of each other in two different threads.
     
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  17. Ash Arcane

    Ash
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    "Spector said that the studio will be a reasonably big effort for an indie game company, with a relatively large budget. But he said it won’t be on the order of $40 million to $50 million, as he has done in past games."

    $40-50 million...which ones I wonder? I suspect DX1 was in the range of 5-10 million. Invisible War/Thief 3 wouldn't have been much more, so just Epic Mickey?

    So I seems they have funding sorted anyhow. Good.
     
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  18. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Just a guess, but I would say DX was in the 10 - 15 MIL mark in development.
     
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  19. Zetor Arcane

    Zetor
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    Austin, eh? Smells like ION Storm v2.0 to me. I can see the Tom Hall and John Romero Fig stretch-goals already!

    at least we'd get Anachronox 2 out of it
     
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  20. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
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  21. MrJohnson Educated

    MrJohnson
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    Don't care who works on it as long as they don't produce a unenjoyable fuck-up
     
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  22. Nekot-The-Brave Prestigious Gentleman Arcane Patron

    Nekot-The-Brave
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    How does some rando company with a few good people end up starting to talk like they've got millions of dollars at their disposal?
     
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  23. Ash Arcane

    Ash
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    Publisher funding. It's common for kickstarted games to be publisher backed, which I have been confused about since day 1 as the whole point of it is to cut out the middle man.
    Personal finances: these guys are were not underpaid by any means before forming Otherside. Neurath was creative director for Zynga, pumping out highly creative classics :D
    Respected: we aren't the only ones that respect them. They aren't exactly a "rando" company now are they. I hear talk that although they may not be well known among gamers, they are considered legends in game dev circles. Some would surely be happy to invest.

    Just some possibilities, ultimately all speculation.
     
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  24. Roguey Arcane Sawyerite

    Roguey
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    The upside of this is that SS3 likely won't be needlessly groggy since Spector hates that in particular.
     
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  25. V_K Arcane

    V_K
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    Judging by Ascendant's skill system that's an understatement. :negative:
     
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