https://teardowngame.com
I've been following Dennis "Meqon/AGEIA" Gustafsson's tweets about his voxel/physics engine for a long time and been more and more impressed with each new video clip.
Today he finally made public the name of the game and what it is about. Early Access planned for early next year.
Teardown homepage
Development/work-in-progress videos: https://twitter.com/tuxedolabs/media
Video explaining the game:
Today he finally made public the name of the game and what it is about. Early Access planned for early next year.
Teardown homepage
Development/work-in-progress videos: https://twitter.com/tuxedolabs/media
Video explaining the game:
Tuxedo Labs said:Can I buy or download this game?
No, not yet. The game is still in development and there is no public version available.
When is it released?
There is no final release date yet, but I'm hoping to release it in early access in some form in early 2020.
What platforms will be supported?
The game will release on PC/Windows 64-bit.
What hardware is required to run this game?
Due to the rendering technique and the heavy use of physics simulation, the game requires a modern PC to run well. I recommend an Intel Core i7 processor and an NVIDIA GeForce GTX 1070 or better but the game will run on older hardware as well, just slower.
What game engine are you using?
The game uses a custom physics and graphics engine built for this game specifically. It uses raytracing for lighting, but does not require an RTX GPU.
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