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The 200 Million 6 hour literally on rails interactive movie with guns thread (Bioshock: Infinite)

Discussion in 'General Gaming' started by Morgoth, Mar 1, 2012.

  1. http://www.hashd.tv/biocokezero

    Enjoy the crisp clean taste of Bioshock Infinite once again.
     
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  2. kazgar Arcane

    kazgar
    Joined:
    Apr 23, 2008
    Messages:
    2,163
    Location:
    Upside Down
    Flipped it on to see him saved by dues ex machina, and say it partially healed him and his enemies and took money away. but if you get all your items thrown at you, why care about money regardless?

    probably best to stop watching at that point.
     
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  3. DalekFlay Arcane Patron

    DalekFlay
    Joined:
    Oct 5, 2010
    Messages:
    11,516
    Location:
    New Vegas
    Pretty sure Bioshock allowed you to turn off vita chambers, maybe this one will as well and the streamers are just assholes.
     
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  4. It might be in 1999 mode, which is REAL 1999 DIFFICULTY WITH MORE ENEMY HP AND DAMAGE AND NO RESPAWN!!!!!!!!

    FOR REALS GUYS
     
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  5. DalekFlay Arcane Patron

    DalekFlay
    Joined:
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    I'm just saying having "assist items" and "revive" as toggle options wouldn't surprise me. Or yeah, in 1999 mode, which perhaps can be turned on without finishing the game with a code of some sort, like the RPS article said.

    In any event I'm going to play the game to wander in the neat-o world either way.
     
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  6. agentorange Arcane Patron

    agentorange
    Joined:
    Aug 14, 2012
    Messages:
    4,548
    Codex 2012
    But System Shock 2 HAD vita-chambers, they just cost a few bucks to use. Levine has always been proponent for casuals.
     
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  7. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,843
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    System Shock 1 had vita chambers. Can't pin this one on Ken.
     
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  8. Excidium P. banal

    Self-Ejected
    Joined:
    Aug 14, 2009
    Messages:
    13,693
    Location:
    Third World
    Ultima Underworld had Silver sapling seed.

    Looking Glass was casual even before being Looking Glass WHOA
     
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  9. Machocruz Arcane

    Machocruz
    Joined:
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    Yeah, but if you revived in SS2 did the enemies stay damaged? I never noticed.
     
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  10. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,843
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    That's because it didn't matter. The point of System Shock 2 was to conserve your precious resources and survive over the long term, not to defeat powerful enemies.
     
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  11. Papa Môlé Arcane

    Papa Môlé
    Joined:
    Dec 30, 2011
    Messages:
    1,713
    Location:
    Voodoo Hell
    I thought they were okay until Ken Levine inadvertently showed me the light---how women trap your noble masculine spirit in servitude through their helplessness. Now I spend my days reading Weininger from my mother's (the bitch) basement.
     
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  12. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
    Joined:
    Dec 5, 2002
    Messages:
    15,915
    Location:
    Jersey for now
    Deux Ex Invisible War, wait what?
     
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  13. Toffeli Atomkrieg, ja bitte Patron

    Toffeli
    Joined:
    Feb 24, 2011
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    1,398
    Location:
    Nordic Mongolia
    Wasteland 2
    So the next trainwreck to follow
    [​IMG]
     
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  14. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    it's like 2013, the year of the trainwreck.
     
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  15. grdja Scholar

    grdja
    Joined:
    Mar 20, 2011
    Messages:
    250
    This. There very very few cases where respawn was better option than reload, but there were. It costed a lot of nanites, really a lot. And SS2 is ridiculously removed from modern "unlock everything or 80% of it by end of game" choices&consequences.
     
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  16. Machocruz Arcane

    Machocruz
    Joined:
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    3,234
    Location:
    Hyperborea
    They are quick to hide evidence of their crimes. Minutes after MHC posted that stream, poof, it was gone. Don't even need a smoking gun on this one, game is probably shit.
    Yeah, that's all my point. Similar systems, different execution and philosophy behind them. There is no equivalence with Bioshock's brand of decline.
     
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  17. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
    Joined:
    Dec 5, 2002
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    15,915
    Location:
    Jersey for now
    So, Morgoth, is this still a day one purchase?
     
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  18. Bony Learned Queued

    Bony
    Joined:
    Dec 25, 2012
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  19. Bony Learned Queued

    Bony
    Joined:
    Dec 25, 2012
    Messages:
    295
    oh god why

    [​IMG]
     
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  20. Angthoron Prestigious Gentleman Arcane

    Angthoron
    Joined:
    Jul 13, 2007
    Messages:
    12,926
    Barbie dolls: ridiculous toys for young girls, keep that shit away, I am a man!
    Game dolls: FAP FAP YES YESSSSS.
    Ponies: BRONIES ASSEMBLE.

    Fuck this gay earth.
     
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  21. sea inXile Entertainment Developer

    sea
    Joined:
    May 3, 2011
    Messages:
    5,698
    B-but why would you make a game where the primary goal isn't to kill enemies with awesome takedown animations and big gib explosions?! Especially if it looks like a shooter? I mean, you have a gun and everything! I'm so confused... :(

    Why am I not surprised that the most enthusiastic person about this doll is a neckbearded hipster?
     
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  22. dnf Pedophile Dumbfuck Shitposter

    dnf
    Joined:
    Nov 4, 2011
    Messages:
    5,885
    They don't make big gib exploshunz like they used to be:(
     
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  23. Brinko Cipher

    Brinko
    Joined:
    May 7, 2012
    Messages:
    882


    To say this is 2deep4u does not even begin to encapsulate what the fuck I just bore witness to.
     
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  24. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
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  25. Well if MCA likes it I retract all my previous complaints about the game and have already preordered. :bounce:
     
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