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The 200 Million 6 hour literally on rails interactive movie with guns thread (Bioshock: Infinite)

Discussion in 'General Gaming' started by Morgoth, Mar 1, 2012.

  1. SearchEngine Learned

    SearchEngine
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    So would you all say that this was a better ending than Mass Effect 3?
     
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  2. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Silence from God Cain tells us all we need know.
    He saw it was shit, and did not waste his valuable time playing it.
    Bravo Tim Cain!
     
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  3. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    200 MILLION DOLLARS

    :bravo:

    in b4 Ken Levine unemployment :kfc:
     
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  5. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    Oh please. People will buy this in droves.
     
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  6. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Enough to recoup 200 million dollars? That's the budget of SWTOR! It would need to sell like 7-8 million copies if that figure is true.
     
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  7. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    What sales would that have to be? 15 million?
     
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  8. SearchEngine Learned

    SearchEngine
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    They better have the money to pay those critics to give the game a REALLY good rep then.
     
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  9. DeepOcean Arcane

    DeepOcean
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    My God, this thing have to sell at least 3,3 million copies to break even, if the publisher could get the whole $60,00 from each copy.
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Which they don't, of course.

    But yeah, prepare for DLC whoring to up that profit margin.
     
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  11. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    Publisher gets back some $40-45 a copy. That's about 5 million sales to break even. I can see that, but it's certainly not a good rate of return unless they get much, much more sales than I think they will.
     
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  12. Please don't. Or we will have to suffer from Bioshock Infinite infinite.
     
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  13. Metro Arcane Beg Auditor

    Metro
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    They already have a season pass planned. You could tell they're desperate to move it given the number of 2K promotions for preordering (including previous bioshocks, X-Com, $20 credit, etc.) Sad that $200 million goes into making shit like this -- Fargo could make forty good games with that.
     
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  14. SearchEngine Learned

    SearchEngine
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    Or that the Bioshock series wouldn't exist.
     
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  15. Only in ANOTHER parallel universe sadly.
     
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  16. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    I don't think anyone could make forty good games on any budget. But Fargo could probably make better ones than Bioshock Infinite.

    How is the game length-wise? Whats our investment-to-playtime ratio nowadays, 20 million dollars per hour? 50 million per hour? It's disgusting to think about.

    EDIT: Apparently around the 5-6 hour mark. So we're looking at ~35 million dollars per hour of playtime. Including non-interactive cutscenes and all of that bullshit. Say what you want about TOR but at least Bioware managed a lot more content for those who love the MMO treadmills.
     
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  17. Metro Arcane Beg Auditor

    Metro
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    Fair enough, it's hard to make forty good anything. By all accounts Bioshock Infinite is about 8-12 hours. As noted I'm sure a good $50 million of that is marketing.
     
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  18. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Two hundred million dollars on a bullshit game that lasts what, maybe ten to twelve hours of REAL gameplay?
     
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  19. Metro Arcane Beg Auditor

    Metro
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    If you can call that gameplay.
     
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  20. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    God fuck, I hope this ruins his career, JUST BECAUSE HE USED TWO HUNDRED MILLION TO MAKE AND MARKET THIS SHIT GAME!!!
     
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  21. Metro Arcane Beg Auditor

    Metro
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    For comparison sake a third of the teams in the National Hockey League are valued at $200 million or less.
     
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  22. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    Magic of 2013, make it so!
     
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  23. Stabwound Arcane

    Stabwound
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    Haha holy shit, $200,000,000 for a video game. We live in a fucking bizarre world. How in the hell did they spend that much money on the game? Did they have superbowl ads or something?
     
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  24. dnf Pedophile Dumbfuck Shitposter

    dnf
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    My bet would be 10-30 millionz on the game and 190-170 millionz on marketing and important devs such as "strategic consultant" or some BS like that. The sad thing is that we will not see this money spend on graphix because consoles.
     
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  25. kazgar Arcane

    kazgar
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    :what:

    I'm still watching, but wtf is this? Its so railroaded there's no actual paths until the AI Dues ex machina allows you on them?
     
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