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KickStarter The Banner Saga

Discussion in 'General RPG Discussion' started by CrustyBot, Feb 21, 2012.

  1. CrustyBot Arcane Patron

    CrustyBot
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    Codex 2012
    http://www.indiegamemag.com/ex-bioware-devs-announce-the-banner-saga/

    [​IMG]

    Turn based combat? Actual C&C? Looks like it has potential.

    (I also like the screenshot, looks stylized though to be honest, it's a little reminiscent of traditional Japanese art. I could be wrong though, I'm not 1eyedking.)

    So, Codex: :incline: or :decline:?

    Which is more likely and why?

    DISCUSS!
     
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  2. Comrade Goby Arbiter

    Comrade Goby
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    Project: Eternity
    It depends on what this means.

    Is it wheel style ANGEL/EVEEEEEEEL 3 choice dialogue?

    Plus Tortanic isn't exactly the most promising of backgrounds to come from.

    It may have brotential though
     
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  3. octavius Prestigious Gentleman Arcane

    octavius
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    I just hope "good art" and "vikings" don't translate into those usual retarded helmets with cow horns...
    Although it looks promising so far.
     
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  4. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    sounds like a turnbased patapon...
     
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  5. Morgoth Arcane

    Morgoth
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    This better ain't a shot of the ingame graphics.
     
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  6. Fens Ford of the Llies

    Fens
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    even better... they dropped the helmets and the horns come out of their heads now:
    [​IMG]

    also: orang arms
     
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  7. Kruno Savant Shitposter

    Kruno
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    Another casual game for a casual audience. I guess we now play the waiting game.
     
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  8. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    If TOR is shit this will be the greasy anal snot that accompanied it out.
     
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  9. Phelot Arcane

    Phelot
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    Uh oh...


    [​IMG]
    "Did you just hear what I just heard?

    [​IMG]
    "I most certainly did..."






    MATURITY FUCK YEAH
     
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  10. Metro Arcane Beg Auditor

    Metro
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    It's turn based strategy not turn based RPG combat.
     
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  11. Random Arcane Patron

    Random
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    Holy shiste, they're based in the very city I'm living in right now?

    Wait, does that mean TOR was also developed in Austin?

    EVERYTHING I KNOW IS A LIE!
     
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  12. Morgoth Arcane

    Morgoth
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    Dude, you living under a rock? Everybody knows BioWare Austin created TOR from it's very inception in 2005.
     
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  13. Random Arcane Patron

    Random
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    No... I knew that on some fundamental level. I have a feeling I forgot it on purpose.
     
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  14. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    The fact that they broke off from TOR before its release and inevitable nosedive speaks well for them, so this could be promising.
     
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  15. gromit Arcane

    gromit
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    Combat screenshot... how this moves will make it either pretty or ugly.
    [​IMG]
     
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  16. Clockwork Knight Arcane

    Clockwork Knight
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    Meanwhile, current Bioware employees work on the Bannu Saga.

    On a serious note, the combat screen immediately reminded me of Dofus. That's not really a bad thing.

    The armored enemies look like they're from Zelda. Kind of clashes with the normal looking soldiers, but the hero looks cartoonish so I dunno.
     
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  17. gromit Arcane

    gromit
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    Zelda? I guess I can see it w/ the big guys. As a whole the characters strike me as "vaguely Bluth-y" and there's an obvious the old-school Disney influence in the landscapes.
     
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  18. Shannow Waster of Time

    Shannow
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    Looks like the DA:O-facebook-game.
     
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  19. Aldebaran Erudite Patron

    Aldebaran
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    That is an interesting use of foreground, but I wonder how it looks in action? A fifth of your screen being blocked by scenery, no matter how strategically it was chosen, could get very annoying after the novelty wears off. In the format of a still image, though, I will admit that it looks good. Not too fond of the character work.

    I wonder how the UI looks? It would seem to be a pop up menu. Hopefully it is half way functional instead of having big, friendly buttons which lead you through mazes of other big, friendly buttons as I think an indie might be tempted to do. That, or have no UI.
     
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  20. Ulminati Kamelåså! Patron

    Self-Ejected
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    Might be decent.

    Probably won't.

    Will give them the benefit of doubt until a playable demo is out.

    If it turns out awful I may just have to revive the partially-completed TBS I have lying about in fragments on my HDD, in which you rape & pillage the british isles with bands of angry vikings.
     
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  21. villain of the story Arcane

    villain of the story
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    When I read vikings and saw the Disney-influenced but otherwise reasonably realistic art, I hoped for a moment for a reasonably realistic game in its depiction of vikings and their history but judging from that combat screen, I think it will be just another shitty fantasy crap with ancient evil bullshit with stupidly simplistic combat devoid of depth.

    This is what 10+ years of anti-TB policy of mainstream publishers does to the mindset of people: when they somehow decide to go TB, they shoot so low.

    DA:O Facebook game sums it up well, I guess.

    And a pity, I like the art.
     
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  22. octavius Prestigious Gentleman Arcane

    octavius
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    Except for those rather stupid horns I like the art style. It's not the usual 3D and is different from the traditional western CRPGs, and it's thankfully not anime.
    The combat screen reminds me of Heroes of Might and Magic. Hopefully combat is a bit more complex than that, though.
     
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  23. visions Arcane

    visions
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    The horns and bad guys look stupid. Seems more fantasy than mythological/folkloric/historical, which is a shame. And cheesy fantasy at that.
     
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