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Bard's Tale The Bard's Tale IV: Barrows Deep - Director's Cut

Discussion in 'inXile Entertainment' started by Infinitron, Sep 18, 2018.

  1. Feyd Rautha Cipher Patron

    Feyd Rautha
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    Pillars of Eternity 2: Deadfire
    yeah maybe this PC release is beta for the console release to come
     
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  2. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Why didn't they go Early Access until everything was fixed?
     
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  3. Curratum Cipher

    Curratum
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    Because they obviously want those negative reviews. There is no way in hell Fargo was not aware of the state the game was in, yet they chose to release.
     
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  4. Mustawd Arcane

    Mustawd
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    This is actually a good question. Is their money situation so bad they couldn’t polish more? Unless ur a AAA game everyone is gonna okay anyhow, your game is gonna get killed review-wise if it has shit performance.
     
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  5. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Yeah, this smells like inXile was really low on funds and had to go for the full release NOW because that brings in more sales than EA.
     
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  6. Grampy_Bone Arcane

    Grampy_Bone
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    -If a mechanic isn't fun, the defense is that it's more realistic
    -If a mechanic is unrealistic, the defense is that it's more fun

    This mechanic is both unrealistic and not fun, so I dunno what the defense is.
     
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  7. BEvers I'm forever blowing

    BEvers
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    I don't think he was, he seemed genuinely surprised. He even called out a specific group of employees for the foul-up:

     
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  8. newtmonkey Arcane

    newtmonkey
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    That's what happens when you don't have a certified megagenius like Michael Cranford or Rebecca Heineman designing and programming your games for you ;)

    Instead, the lead designer was influenced by Hearthstone or Duelyst, in his own words.
     
    Last edited: Sep 21, 2018
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  9. toro Arcane

    toro
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    The entire design is flawed. It cannot be fixed unless they develop an entire new game.
     
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  10. Hamster Arcane Patron

    Hamster
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    Codex 2012 Grab the Codex by the pussy Codex USB, 2014
    Nah, troupeg is just a harmless troll. Gord is a variation of the normal person meme that can actually do a lot of harm.
    "Hello, fellow rpg fan, i hate dumbing down too, but wouldn't you agree that there is no harm in removing all those skills? Old games were not actually that good anyway, so no harm is done. Let's just enjoy ourselves!"
    I vividly remember packs of such posters roaming gaming forums in the wake of Oblivion's release and managing to convince a huge chunk of the populace.

    :argh:
     
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  11. Bohr Arcane

    Bohr
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    At least the threads are still making progress :salute:


    [​IMG]
     
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  12. Grampy_Bone Arcane

    Grampy_Bone
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    This is amazing.
     
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  13. Hamster Arcane Patron

    Hamster
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    Codex 2012 Grab the Codex by the pussy Codex USB, 2014
     
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  14. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Found a new obstacle :incline:

    [​IMG]
     
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  15. Shadenuat Arcane

    Shadenuat
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    That hp discrepancy between creatures on the screen is hilarious. And a reason why I wouldn't pick Hard for this game again ever, since it drags so long.
     
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  16. rusty_shackleford Arcane

    rusty_shackleford
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    weird how not a single ""professional"" reviewer mentioned that the game can't be completed
    wonder how they got around it :roll:
     
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  17. newtmonkey Arcane

    newtmonkey
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    "As someone with 10,000+ hours gaming"
    10,000+ hours logged in the trenches of video games, what a hero

    That breaks down to 10 hours a week for 20 years. Is that supposed to be impressive?
     
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  18. ortucis Prophet

    ortucis
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    As amusing this thread is, I feel bad for the developers. They must've been so excited during release, only to have the whole house come crumbling down in a day of bad reviews.

    While we're at it, is it just me or hardly anyone talking about the game world? Shouldn't a interesting story and characters be a thing in an RPG? Maybe I am expecting too much from a blobber. Last one I played was M&M and it was fun, but still generic shite when it came to the game world itself.

    That said, any interest I had in this game waned after reading some reviews like this. Weird though, I played and finished Hunted, another Unreal game from inXile a long time ago (it was alright). Unreal 4 doesn't really differ that much from Unreal 3, so how exactly did they manage to fuck up a simple blobber on this engine performance-wise? Demon Forge ran just fine without any crashes back then.

    Also, this serves as a good example to idiots who attack Unity engine. It's the developers who fuck games up on these engines, doesn't matter how amazing the toolset is (and Unreal 4 is pretty amazing compared to Unity).
     
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  19. BEvers I'm forever blowing

    BEvers
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  20. IHaveHugeNick Arcane

    IHaveHugeNick
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    Sven seems like a weirdo, but it would be an pportunity to urinate into McComb's shoes.

    Tempting.
     
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  21. IHaveHugeNick Arcane

    IHaveHugeNick
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    That is the best post in this thread to date. Seems obvious to go for that instead. They knew it's fucked. They knew people will react badly. They've done EA before so it wouldn't shock anybody. Must be more desperate for money than we realized.
     
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  22. Gord Arcane

    Gord
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    No, you obviously don't read and/or understand what I'm saying.
    All I've ever said is that it's a heavy case of nostalgia and very selective memories if Bard's Tale 1-3 are painted as highbrow or complex games. They weren't. And thus most of the things that BT4 allegedly removed weren't to be found in the series anyway.
    Whether BT4 might be a better RPG if it had them is a completely different question.
    Unfortunately you are being deliberately obtuse here, because edgy.
     
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  23. Jarpie Arcane Patron

    Jarpie
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    Codex 2012 MCA
    If they're gonna fix up many of the problems by the end of the next week, as they (I think) claimed, why not just push up the release by two weeks? They must've known what is the state of the game, were they that desperate for money?
     
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  24. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Remember that the combat system is largely inspired by card games. You can only play so many cards in a turn and the rest remain in your hand. If you want to play 4 Wizard cards in a row instead of one each of Wizard, Fighter, Rogue, Bard, you can. Of course you don't have to.

    Of course it can. In terms of visual explanation, I appreciate that these moves are called "opportunity". I enjoy that circumstances don't afford every person a chance to do something every x amount of time like clockwork. Physical combat is far more chaotic than that. Watch a boxing match, you'll see that the contestants don't each swing exactly one punch every six seconds. They wait for good opportunities, then make a flurry of moves. In a group situation opportunities will open up for some while others are still looking for a window. Try walking through a narrow door at the same time as a friend - you can't do it, there's not enough room. Even though you both have the same amount of time to spend, one of you has to wait for the other to go through. Think of Opportunity Points as an abstraction of this idea and it makes sense.

    Well, there are obviously more controversial issues out there and controversy drives internet conversation.

    For whatever it's worth, I thought the story was interesting as far as I got in the beta. I cared about a few of the characters and the conspiracy plot was a good hook that motivated me. I guess the world itself is medium to cool; there's a generic fantasy town and a generic tower dungeon, but also an "undercity" with the old town being underground, kind of a neato environment now that I think about it. Of course I haven't seen most of the game so I have no idea what later areas are like.

    Eh, once you declare a release date it's bad form to miss it I guess. Anyway, who expects a final product on day one these days? Not an excuse, just facing the reality.
     
    Last edited: Sep 21, 2018
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  25. IHaveHugeNick Arcane

    IHaveHugeNick
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    I gotta say a lot of negative reviews from people claiming to be backers are downright idiotic. Oh I backed for 30 million dollars and I feel betrayed because this is nothing like original games. No, it's not, but no one ever claimed it's going to be. A lot if not most of these changes were communicated already during the campaign. Others were obvious, it's not 1985, you're not going to have text based combat, nigga.

    Do these people have attention span of an ameba and not understand that they're backing a turn-based game with card game inspired combat? Nobody was fucking hiding that information.

    I get being angry about grid movement, but some of these people are clearly retarded.
     
    Last edited: Sep 21, 2018
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