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Bard's Tale The Bard's Tale IV: Barrows Deep

Discussion in 'inXile Entertainment' started by Infinitron, Sep 18, 2018.

  1. BEvers I'm forever blowing

    BEvers
    Joined:
    Aug 14, 2018
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    339
    Click here and disable ads!
    Wiz 1 was like that. They introduced save-everywhere with Wiz 2, in 1982.
     
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  2. Gord Arcane

    Gord
    Joined:
    Feb 16, 2011
    Parrots:
    6,873
    Mind = blown
     
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  3. Grampy_Bone Cipher

    Grampy_Bone
    Joined:
    Jan 25, 2016
    Parrots:
    1,087
    Location:
    Wandering the world randomly in search of maps
    -runs and looks like ass
    -chick looks like she's wearing a garbage bag
    -wheel reinvented into square

    CRPG renaissance is over.
     
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  4. Chad J. Thundercock Cipher Patron

    Chad J. Thundercock
    Joined:
    Aug 20, 2017
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    2,499
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    Estonia
    The CRPG renaissance never happened.
     
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  5. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Bulgaria
    :retarded::retarded::retarded::retarded::retarded:
    Fargo you dipshit incomprehensible!

    Remember how i was whining that four active skills(including basic attacks) kill the combat?! Well hold and behold their evolutions of stupidity!

    [​IMG]

    They decided to make weapon skills being part of the 4 skill mechanic. Thus making my tank being able to do only two fucking skills.:retarded::retarded::retarded::retarded::retarded:
     
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  6. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
    Joined:
    Feb 2, 2007
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    16,168
    Location:
    Terra da Garoa
    [​IMG]
     
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  7. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
    May 29, 2008
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    Location:
    Djibouti
    Save early, save often.
     
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  8. BEvers I'm forever blowing

    BEvers
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  9. Ulrox Savant

    Ulrox
    Joined:
    Jul 18, 2014
    Parrots:
    315
    Feel like the mana system is very similar to slay the spire, and the puzzle adventure gameplay reminds me a bit of wild arms, due to the songs that you use to solve various problems, in wild arms, it was items you used. The combat seems similar to a jrpg to me, in that you have a bunch of actions, and a party where you fight monsters. They used a grid system for combat in wild arms 4 for instance.
     
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  10. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Parrots:
    10,540
    I love alternative save systems if done well but the massive shitstorm with Kingdom Come should've made it clear vast majority of gaymers are lazy and comfortable as fuck nowadays and savescumming is a hard drug. The only way you can come up with an alternative save system today is to hide it behind a Veteran mode or some such or people will rip you a new one.
     
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  11. Curratum Learned

    Curratum
    Joined:
    May 14, 2018
    Parrots:
    296
    So today I finally installed that i5 3470 to replace my decrepit i3 2120, then got to testing games that were giving me grief. GPU is an R9 380 4 gb, playing at just 900p because of a small monitor.

    Dragon Quest XI, which I stopped playing once the first big town killed my fps entirely, went from ~20 to ~50 fps from just the CPU swap.

    Bard's Tale 4 went from ~20 to a whopping ~30 with near-constant drops into the 20s, second-long freezes and stuttering present at all times, even when just rotating the camera around, in a dungeon.

    How the fuck can you have any sort of compassion for the cunts who got paid to produce this and worked on the engine and locations?

    No matter what they tell you about exciting discoveries for potential optimization, this will never get sufficiently fixed. The best they can do is squeeze another 5 or 6 fps out of their shit-smeared code, then call it a "20% boost in fps" and this will be the end of it.

    You can go from gamedev to panhandling for all I care, Fargo and company, you fucking cunts.
     
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  12. Xeon Liturgist

    Xeon
    Joined:
    Apr 9, 2013
    Parrots:
    1,275
    Saving is limited?

    Cohh was playing and game bugged out during a fight resulting in it not ending, lost 20-30min of progress or something.
     
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  13. Bohr Arbiter

    Bohr
    Joined:
    Nov 20, 2012
    Parrots:
    981
    Chin up :salute:

    [​IMG]
     
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  14. Mortmal Arcane

    Mortmal
    Joined:
    Jun 15, 2009
    Parrots:
    4,732
    First you read the runes on the skulls front .. and back, green and red . Then you place those combinations on the wheels according the colors. Then a lever appears in the blood pool, it will raise the skulls, read them like music notes.
    Ring the bells in that order 5342142321
    Now go to the end, enjoy boss fight not dropping any loot....
     
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  15. TT1 Savant Patron

    TT1
    Joined:
    Nov 25, 2016
    Parrots:
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    Location:
    From Rio to Krakow
    Make the Codex Great Again! Grab the Codex by the pussy A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Haha, this game really looks like mobile. Infinity Blade looks better than this piece of crap.
     
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  16. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Parrots:
    3,231
    aweigh's tweaks of
    Code:
    r.Tonemapper.Sharpen=1.20
    r.TemporalAASharpness=1.20
    
    Essentially do the same thing. Assuming you're using temporal AA, otherwise just the Tonemapper.Sharpen will suffice (I think). Also, disable motion blur and DOF. The blur kicks in when you simply rotate, making the smeared visuals smear-i-er. Regarding DOF, huge studios can't do it well - so I didn't even bother trying it here.
     
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  17. Kit Walker Totally Not Captain Shrek

    Kit Walker
    Joined:
    Mar 8, 2018
    Parrots:
    630
    [​IMG]
     
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  18. Bohr Arbiter

    Bohr
    Joined:
    Nov 20, 2012
    Parrots:
    981
    Heavy drinking focus:

     
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  19. Shadenuat Arcane

    Shadenuat
    Joined:
    Dec 9, 2011
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    Russia
    It's funny how even banal action RPGs have Standard Attack based on stats and equipped weapon, and this game actually doesn't. If you don't have skill, then regardless of your weapons, you cannot attack.

    This, btw, makes investing into weapon skills for bards and mages a bad idea. Especially bards - at the very least you want a few of their buffs and high drunk-counter abilities - to use them, you also want spell points and other passives; equipping any weapon skill to that just weakens your bard. Mages, obviously, would end up with more skills than they can use just by following one of their skill leylines.

    Eventually as you want to be effective you end up with a bunch of one-trick ponies that do same combo-wombo every fight and that is where party development ends.
     
    Last edited: Sep 20, 2018
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  20. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
    Joined:
    Jun 2, 2017
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    9,644
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    :negative:
    I read it on steam,i have doing that,it seems that my game is bugged in this place and i get no final battle. Also i read that there is a stairs on a bridge with blood,they lead to the treasure. Hope that helps you.:salute:
     
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  21. Gord Arcane

    Gord
    Joined:
    Feb 16, 2011
    Parrots:
    6,873
    That does sound pretty close to Bard's Tale trilogy, actually...

    Show Spoiler
    :troll:
     
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  22. IHaveHugeNick Arcane

    IHaveHugeNick
    Joined:
    Apr 5, 2015
    Parrots:
    1,867,487
    Location:
    edge of a melon
    Haha, they are not learning animals, are they. Same as after TTON launch, it's strikingly obvious that game has failed but they only respond to positive comments and act as if everything is going great.

    Shit like this is why I can't take them seriously anymore.
     
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  23. Mortmal Arcane

    Mortmal
    Joined:
    Jun 15, 2009
    Parrots:
    4,732
    yes i saw it, but that fight was labeled as overpowering , while everything else was trivial...
     
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  24. BEvers I'm forever blowing

    BEvers
    Joined:
    Aug 14, 2018
    Parrots:
    339
     
    • Doggy Doggy x 4
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  25. TT1 Savant Patron

    TT1
    Joined:
    Nov 25, 2016
    Parrots:
    879
    Location:
    From Rio to Krakow
    Make the Codex Great Again! Grab the Codex by the pussy A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Yeah, sure, man, take your time. Pathfinder: Kingmaker is just one week away. Watch your game fall into oblivion.
     
    • Agree Agree x 2
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