Stretch Goal Unlocked
The most awesome news first: with pledge rate picking back up this week we have hit our first stretch goal, with $1.3 million raised on Kickstarter!!
With this stretch goal we’re adding two more companion NPCs to our roster, and enhancing our companion NPC system, giving all recruitable NPCs unique personalities, backstories and the ability to open up additional side content and reactivity. Companions will voice their own thoughts and interject in dialog and situations, and allow us to do that much more with the setting and story. Think Morte from Planescape: Torment and his wisecracking ways, or one of our many companions from Wasteland 2!
Our next stretch goal reveal is an exciting one! Monte Cook is just the first of an exciting team of RPG developers we like to call the RPG Superteam. We have three more big names to announce, and all of these guys will join our team designing one dungeon each at
$1.5 million!
![[IMG]](https://ksr-ugc.imgix.net/assets/004/033/326/af65c0815f4ec1e6a4e99d0922238249_original.jpg?v=1435096396&w=639&h=&fit=max&auto=format&q=92&s=4b71cd4c074a33de8a245f4b92be3db6)
First up, we have
Sean K Reynolds (the right head), a veteran tabletop game designer
who many of you may have heard of. Sean was born in in southern California. A resident of Seattle off and on for the past 18 years, he has designed for TSR, Wizards of the Coast, Paizo, and other publishers, working on tabletop RPGs for D&D, Forgotten Realms, Greyhawk, Birthright, Ravenloft, and Pathfinder.
Next, we have
Wolfgang Baur (the left head), who, among other things, is author of the award-winning
Kobold Guides to Game Design, and has created dozens of tabletop adventures and sourcebooks including Hoard of the Dragon Queen (with Steve Winter), Dark*Matter (with Monte Cook), Kingdom of the Ghouls, Fortress of the Stone Giants, Herald of the Ivory Labyrinth, and Courts of the Shadow Fey. He also did foundational work on the Planescape and Al-Qadim settings for Dungeons & Dragons, and is the creator and keeper of the flame for the Midgard Campaign Setting and the upcoming Southlands Campaign Setting, and has contributed monsters to both D&D and Pathfinder.
Third,
Bruce Cordell (the middle head), an award-winning game designer working at
Monte Cook Games, writing for The Strange and Numenera RPGs, both launched via wildly successful Kickstarters. Prior to that, Bruce worked on Dungeons & Dragons over the course of 4 editions as a writer and developer, writing over 100 D&D products, including the Expanded Psionics Handbook, Gates of Firestorm Peak, Return to the Tomb of Horrors, Expedition to Castle Ravenloft, Gamma World, and the Forgotten Realms Campaign Guide. He is also a novelist, and has penned many books for the Forgotten Realms setting, including the Abolethic trilogy.
Click to expand...