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Bard's Tale The Bard's Tale IV Pre-Release Thread [RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by SophosTheWise, Dec 5, 2014.

  1. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    Dude, they're using UE4, not some school nerd's self-written engine from his mom's basement.

    How many UE4 games did you make?
     
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  2. theSavant Self-Ejected

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    Irrelevant. There are no universal solutions for game specific requirements. You'll probably get basic A* and NavMesh functionality - and maybe some crowd pathing (though I only recall that from Unity and not UE4) - which is fun and good... until you need more than 1 entity going from A to B. Then the headache starts.
     
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  3. Fry Arcane

    Fry
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    That's barely entry level for a programmer in California.
     
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  4. theSavant Self-Ejected

    Self-Ejected
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    In european countries it's mostly different. As an entry you'll get even payed less than half this amount, because insurance and retirement is already subtracted.
     
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  5. ROARRR Learned Possibly Retarded

    ROARRR
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    So that means BT4 Kickstarter money could finance 19 programmer for a month. (Not included all the expenses)
    No wonder AAA titles eat a lot of money.
     
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  6. Fry Arcane

    Fry
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    The big publishers have dev studios in cheaper parts of the US and the world.
     
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  7. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    Ok, so open Unity, make a scene with cubes and test it - NavMeshAgents will avoid each other even when their paths should be crossing, and for other dynamic objects there's even NavMeshObstacle that literally carves a hole dynamically in the navmesh under itself. One minute in google shows that there's Detour Crowd in Unreal for collision avoidance and they have more stuff for group movement than in Unity.

    And I'm not even going to discuss your "points" such as stuttering on uneven terrain, a mob being stuck in a corner, etc. It's nonsense.

    If you want groups of mobs wandering around corridors, it'll take me (and I have no experience with Unreal) from 2 hours to 2 days to create a clean project with basic assets, figure out the whole thing and then polish it to make it perfect. Then another 10 minutes to port the system to BT4's project. Imagine how much time it'll take a professional. The whole thing is simply not a problem. You've been away from modern engines for too long.
     
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  8. theSavant Self-Ejected

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    There is no point arguing with you, if you are the wonderkid you are claiming to be. Please apply to Brian Fargo and tell him you can solve his problem in 2 days. I laugh later.
     
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  9. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    It's not about me, it's about you being incompetent, but opinionated.

    How about this. If you want to put your money where your mouth is, we make a bounty on unreal engine forums and ask some barely literate indians to make a simple project where 2 groups of 4 mobs each will roam the corridors and sometimes they'll meet and will have to avoid colliding with each other properly and smoothly, like something that you'd see in an AAA video game.

    The bounty will be set at $200 with 2 days for execution. Your money. When we see the project, you pay the indian who is apparently a programming prodigy (a WONDERKID!). I gain nothing, you lose 200 bucks. We'll see how you laugh then. Agreed?
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    I assumed that Fargo was talking about stuff like how random encounters should appear in the world, or how exactly the transition to turn-based combat works when you have to do it in the world instead of in a separate battle screen ala classic Final Fantasy, etc. Not basic pathfinding challenges.
     
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  11. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Bester
    Traditionally, a bet requires that both parties put their money where their mouths are. If unreal engine forums don't come through, you donate $200 to the charity of theSavant's choice. Otherwise you are just talking garbage.
     
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  12. Kz3r0 Arcane

    Kz3r0
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    :keepmymoney:
     
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  13. Kz3r0 Arcane

    Kz3r0
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    :nocountryforshitposters:
     
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  14. agris Arcane Patron

    agris
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    I don't get it; is it too much or not enough?
     
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  15. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    If I stand to lose something, I must also stand to win something, and I win nothing by Savant paying an indian.

    I can throw a hundred bucks of my own into the bet of course, but then Savant would lose 300. I'm Ok with this, though.
     
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  16. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    You mean a year, right?
     
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  17. Kz3r0 Arcane

    Kz3r0
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    :roll:
    I will avoid calling you all fucking retards this once.
    it's simple, someone pays money, someone else is free to not pay shit if he so decides.
     
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  18. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    But he doesn't have to pay if there is no indian agreeing to do it for that amount of money and in that period of time. If he's so certain that he's right, it shouldn't worry him even slightly. He said you have to be a wonderkid to do it, and if you can pull it off, you might as well send your resume to Brian Fargo, because he'd want you asap.
     
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  19. ROARRR Learned Possibly Retarded

    ROARRR
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    ......Yeah.....:|
     
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  20. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Just like Savant stands to win nothing by accepting your bullshit bet. :roll:

    Seriously dude, I don't have a horse in this race, but if you're this dumb about the basics of gambling, I'm disinclined to listen to you on other subjects.
     
    Last edited: Jul 12, 2015
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  21. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    I see what you mean, but the only way to make it worthwhile for both parties is if we exclude the indian who must always get paid. Which I'm fine with, since I too can do it for $200, and then it's a straight bet. The point of the bet was to show that literally any barefoot indian can do it, simply because the engine allows it, but since I have 3 hours of UE4 experience, I qualify too, right?

    So alright, I'm in for this bet as well.

    The specifics would be:
    - there's a corridor wide enough to accommodate 5-6 people at the same time.
    - at the extremities of the corridor, there are 2 groups of 4 people (the formations of which could be discussed, but it doesn't matter much)
    - the two groups are trying to reach the other extremity of the corridor and so at some point they will meet in the middle
    - they will avoid collision without any undesirable behavior that could be further discussed, they'll lose their formation while they pass the choke point, but will regain their original formation soon after, without stopping

    Simple and fair.

    Two days.
    If I fail to deliver, I pay up(paypal). Otherwise, I get paid for my time (also paypal).
     
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  22. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    I'm not betting anything, but you've won back my respect :salute: Carry on.
     
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  23. agris Arcane Patron

    agris
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    Sorry, change of pace here-

    Do we know how the inventory is going to be handled yet? I guess 3d representation of our characters is out, which I'm fine with, but is there any hope of paper dolls? Is there going to be a shared inventory? Does it have grids?
     
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  24. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    In the stream yesterday, Fargo said that he'd still like to make it (but can't with this budget), and so there's a chance that they will depending on how Torment sells and depending on whether or not some other things come through (he didn't mention what exactly). Considering that Torment will be the #1 masterpiece of this century, it's certainly not off the table at this point.
     
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  25. Apexeon Arcane

    Apexeon
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    Its a long century.
     
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