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Bard's Tale The Bard's Tale IV Pre-Release Thread [RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by SophosTheWise, Dec 5, 2014.

  1. theSavant Self-Ejected

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    Good day

    This is my last post for Bester in this offtopic:
    I'm not taking seriously what you say, because you already disqualified yourself with "2 days polished version" of basically *all* the Wiz8 mixed group/movemen/Ai functionality (because that was my original quote about, and not some dumbed down gamble suggestion like yours). Either you don't understand the dimension of this, or you have no idea what the meaning of "polished" is, or you are just trolling. This actually makes you incompetent and dishonest. Now excuse me, that I won't waste my time for any further discussion with you. I got to know these "piece of cake" people in real life projects and seen them fail 90% of the time. And those that didn't fail were a bunch of egotistic idiots (but of course wonderkids).
     
    Last edited: Jul 12, 2015
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  2. Kz3r0 Arcane

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    He is not the dumb one here but whomever took his bullshit seriously.
     
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  3. Infinitron I post news Patron

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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    http://www.gamingnexus.com/Article/4862/Bards-Tale-IV-Interview/

     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    UPDATE: https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/1292801

     
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  5. DosBuster Arcane Patron The Real Fanboy

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    I'm betting they'll still be implemented regradless
     
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  6. DosBuster Arcane Patron The Real Fanboy

    DosBuster
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    Producing those features only affects timeline and if they want to hire additional staff then it becomes a budget issue, however, for the most part it is a case of advertising. Plus, Colin McComb already is an inXile employee, and Chris Avellone will design that dungeon anyways because it's Chris Avellone. Remember, they can just lump it under "back catalog sales", a majority of the profit from WL2 GOTY and Torment will be going into this project.
     
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  7. ArchAngel Arcane

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    I hope not. I want that Van Buren cRPG with Avellone as lead :)
     
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  8. Infinitron I post news Patron

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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Zzzz: http://blog.playfire.com/2015/07/the-bards-tale-iv-brian-fargo-interview.html

     
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  9. SausageInYourFace Codexian Sausage Patron

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    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    I wonder if that really has to be such a sacred rule for blobbers. While the focus on mechanics and a certain beauty of their simplicity is certainly the main charme of these games (together with the sense of immersion that Brian addressed) I don't see any genre inherent reason not to also have other elements (complex quests, conversations, C&C and all that jazz) for a .. say, more 'rounded' RPG experience. I am not saying it would make things better, I would just be curious to see how it would work. Granted, I have not played as many blobbers yet as I should have, so feel free to point me towards a game where that has already been done before.

    That sounds pretty good.
     
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  10. Themadcow Savant

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    From a personal standpoint I've got a ton of games that give me all I need in terms of complex quests, conversations and C&C... what I don't have is many games that give me that Wizardry / BT vibe. It's not so much that this stuff couldn't be done in BT4, but more that they simply aren't needed to create a good dungeon crawling / blobber experience. If I want to spend an hour of my gaming time having conversations with people and travelling from location to location then I'll play Pillars (or similar) on my PC, or maybe Persona on a console. What I want from BT4 is a set of challenging dungeons that I can explore and conquer while smashing up packs of roving monsters on my way down (or up). Conversation would get in the way of core blobber gameplay.

    The longest discussion by far on the official forums is about the mechanic of saving games with a 25 page debate on the subject while far less time has been given over to story or combat. That in itself tells you a fair bit about the nature of the game, and it's competing interest groups. Some of us grew up with an RPG experience that was all about risk and reward - beating monsters and escaping a dungeon barely alive. Others grew up with story centric RPG's and can't imagine a system that doesn't allow you to save as much as you want, when you want.
     
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  11. Dorateen Arcane

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    I contest the conventional wisdom that says Dungeon Crawler means lack of story, as a matter of principle. The Dungeon Crawler's minimalist style of story telling, and most importantly, allowing the player to weave their own narrative is better suited to the role-playing genre. To the point, I consider the story of Wizardry 7, just to pick one example, to be of higher quality than recent titles that celebrate going in a supposedly more story-centric cinematic direction. And Crusaders was also better written than most. I would gladly take the style of lore backgrounds and environmental descriptions, end even NPCs that allow the player to fill in blanks, over other games that are hailed for their "story".

    What classic Dungeon Crawlers get right, is understanding that story has it's place, and does not supersede game-play.
     
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  12. Lady Error █▓▒░ ░▒▓█ Patron Literally Hitler

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    Glad to hear that.
     
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  13. Infinitron I post news Patron

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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    UPDATE: https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/1313182

     
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  14. Sceptic Prestigious Gentleman Arcane Patron

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    Divinity: Original Sin
    I've argued the same about Eye of the Beholder, the game has a surprisingly complex story if you go in expecting a pure dungeon crawler, and putting together the elements of the plot is entirely optional and up to you; you could just go in and slaughter everyone, the dwarves and the drow alike, but if you don't, you not only gain a much deeper understanding of what's going on, you also unlock a completely different (and IMO very satisfying) way of dealing with the final encounter. It's a textbook example on how to weave a non-intrusive story into your dungeon crawler.
     
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  15. Jaesun Fabulous Moderator

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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    That is very true. :salute:
     
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  16. Infinitron I post news Patron

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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Oh hey, it turns out there's massive butthurt about BT4's lore on the inXile forums: https://forums.inxile-entertainment.com/viewtopic.php?f=43&t=13361

    It starts with this reasonable post by Crosmando:

    And then...

    And much, much more. That ZiN guy even took the opportunity to try to call in an overrule from Michael Cranford. :P
     
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  17. prodigydancer Arcane In My Safe Space

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    Middle-aged nostalgic LARPing nerds. Pathetic cubed.
     
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  18. buzz Arcane

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    :hahyou: Hah, clueless nerds bitching about stupid shit like story and lore in role playing video games, amirite?
     
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  19. theSavant Self-Ejected

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    I stopped reading the discussions in this forum long ago. There are always the same 3 people arguing about.
    No one cares what they are talking about, probably not even inXile (at least no response ever came from them). So what?

    On a sidenote: can someone please golfclap the people requesting "Please replace spiders, I have arachnophobia"? Just saw that on the inXile forums. I thought they are trolls, but they are not. They really mean it. These people appeared in the Grimrock forums as well, and they even requested that on the BT4 kickstarter comments section. Goddammit, this is fucking ridiculous...
     
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  20. Zombra An iron rock in the river of blood and evil Patron

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    Making fun of people for caring about the parts of video games that are different from the parts of video games that you care about. :lol:
     
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  21. Hirato Purse-Owner Patron

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    I'm an arachnophobe, and yet, video game spiders don't scare me at all.
     
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  22. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    Do you have uncontrollable panic attacks, sweat, vomiting at the sight of spiders? If not, you're just a pussy and not a spiderphobe I'd think.
     
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  23. Fry Arcane

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  24. Volourn Pretty Princess Pretty Princess

    Volourn
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    "Don't you want to be :incloosive: Dexer? Are you...are you a shitlord? Oh no...oh no this won't do at all."

    How is eliminating spiders from the game being inclusive? It is exclusive since you are disallowing spiders. That's racist!
     
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  25. Irenaeus II Unwanted Dumbfuck Repressed Homosexual The Real Fanboy

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    So things looking bad for BT4's lore. Disappointing
     
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