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From Software The Dark Souls Discussion Thread

Discussion in 'jRPG Weeaboo Discussion' started by felipepepe, Mar 20, 2012.

  1. Marsal Arcane

    Marsal
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    Chill, Captain Claw. I'm just messing with you. I don't give a shit if you have 8 and 3/4 fingers or 15. Consolefag is a consolefag. I don't discriminate.
     
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  2. Ulminati Kamelåså! Patron

    Self-Ejected
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    Min problem with rotating my hand like that is that it makes it tricky to reach right trigger, which is usually mapped to an attack in most games. It's something you do on the fly if you're moving about and need to access another function.

    But my xbox is still primarily a beat 'em up/MAME repository, so 90% of the time I'm playing on one of these instead of a pad:
    [​IMG]
     
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  3. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    The sad thing is this is totally correct, it would be best to hold the controller like this and actually utilize all fingers properly. Fucking pieces of crap.
     
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  4. Marsal Arcane

    Marsal
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    Just bend your index finger and press ABXY with the side of the tip, use middle and/or ring finger for the trigger. It's easily done, but it's also arthritis waiting to happen.

    :roll: What does this have to do with anything?
     
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  5. Fat Dragon Arbiter

    Fat Dragon
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    Backwards dodge jump not so useless, if you press regular attack button immediately after the jump you'll execute a very fast dash attack (either a jump thrust or slash depending on weapon). Good for fast Dex-based fighters and especially spear wielders.
     
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  6. Roguey Arcane Sawyerite

    Roguey
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    ...?

    One of these things is not like the others.
     
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  7. Black Arcane

    Black
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    RPG Codex- Pad techniques and tips.
     
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  8. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    When you parry you are able to do a counter attack that hits for MASSIVE damage, even more than backstabbing. But timming the parry is a bitch, you have to do it in the right momment. Some weapons and shields are made for parrying, so they give your a bigger time windown to parry.
     
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  9. Clockwork Knight Arcane

    Clockwork Knight
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    Doesn't matter. Gamepads are specifically made so even the most retarded CoD kid can instantly master them, how can someone admit to finding them difficult to use without a hint of shame is beyond me :?
     
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  10. damicore Scholar

    damicore
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    So anybody fixed the xbox360ce problem where the buttons are all messed up in game?
     
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  11. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Three things:

    Camera controls: use the button that centers the camera ahead of you. This is where you want it 99% of the time. The other 1%, you can probably turn towards where you want the camera for a split second, center it there, then run the other way. I have no idea why someone would find it necessary to have the camera angle constantly moving around while sprinting in a straight line.

    Difficulty: The game was initially harder before they dumbed it down with a patch, and made more souls and items drop in a lot of places, raised encumbrance limits, etc. The game is also significantly harder if you play it offline in undead form. (No spoiler messages and no party members.)

    For those wanting to packrat stuff for fear of wasting shit: Don't packrat humanity, upgrade the bonfires and keep yourself alive (makes the game more interesting, and generally easier/quicker. If it's too easy go explore somewhere dangerous for shits and giggles until you feel butthurt). Give firekeeper souls to firekeepers. Currency souls (Soul of a Warrior/Knight/Hobo) can be used whenever you want to spend the souls. They do nothing special except store souls in case you die and lose yours but need to spend some. Hoard unique souls for weapon upgrades later on.
     
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  12. Yeah, I eventually learned that you seemingly can't parry with a weapon in two-handed mode, at least the broadsword. Parrying with the shield (What the hell, parrying with a shield. You block with a shield you don't parry with it I won't stand for this!) is pretty satisfying though.

    Explored some more. Got some sword and shield from a big undead dragon and bumped my faith up enough to use the sword, can one shot most skeletons in Undead Burg, where I'm now exploring. Eventually lost 5k souls when fighting some dark knight, and then on the return trip to my corpse the enemy-lock locked a skeleton way the fuck away on a roof instead of on the skeleton right in front of me, which moved my camera angle, which made me drive off the side of a cliff before I could react. Was pretty pissed about that since that was a camera fuck up death and not a normal game death.
    Trying to decide where I want to focus my efforts now, taurus demon, that black knight, or some knight dude that's using a giant dildo as a weapon. Or alternatively leave Undead Burg and go explore some other place. Liking Undead Burg though, interesting layout. Lots of little side areas and a few hidden areas I've found.

    Despite being a shitty console port I'm leaning toward spending cash money dollars on the game after playing an hour or so. It's pretty interesting.
     
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  13. Stabwound Arcane

    Stabwound
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    I haven't yet, but I haven't had a chance to try. In an hour or two I'm going to try to fix it, but I really am not sure how. Did you try playing the game without x360ce and did it still detect the controller?
     
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  14. First attempt on taurus demon (First encounter was me seeing him and trying to run back inside only to find HEY THE MIST IS BACK AND YOU CAN'T PASS THROUGH IT NOW EVEN THOUGH YOU COULD BEFORE LOL VIDEOGAME)

    Onward to more adventure I guess!

    [​IMG]
     
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  15. Dexter Arcane

    Dexter
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    It's weird, back in the day PC gamers respected the modularity of their device and had all sorts of control options for their different games...

    There was this kind of thing for flight simulators and games like Descent & shit, even switching between the two Input methods in games like Battlefield:
    [​IMG]

    There was this kind of thing for driving games and the likes:
    [​IMG]

    And there were even gamepads before this "analogue stick" stuff became a thing for certain games and they used P/S2 Connectors.

    And of course there was always the glorious Keyboard+Mouse for RTS, FPS, RPGs and so on.

    We used to laugh at the dirty console peasants for only being able to use this thing for all their games and having no options:
    [​IMG]

    Nowadays a certain part of the master race seems to always complain whenever something is not best played with Keyboard+Mouse.
     
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  16. damicore Scholar

    damicore
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    Yup, doesn't recognize it at all unless it's through x360ce.
     
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  17. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    To see what the enemy sprinting after you is doing, maybe? In an FPS I'll roll my direction of movement along with my mouselook so I can watch my sides and back while running through areas. Seems silly that you can't effectively look anywhere but straight forward.

    Wait what? Whats being in undead do to make it harder? Only cursed lowers HP like in Demons Souls.

    Hardest would be online + human so you have to deal with the various ways other people can mess with your game.
     
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  18. Stabwound Arcane

    Stabwound
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    I solved it.

    in x360ce, go to "Options" and set "Hook Mode" to "Normal" - the controls seem to be working perfectly now, as far as I can tell. :smug:
     
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  19. Dexter Arcane

    Dexter
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  20. damicore Scholar

    damicore
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    :bro:

    I will check this out once I get to my popamole PC.
     
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  21. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Being undead means you have no allies, which makes the boss fights in particular much more difficult. You also get extra defense and droprate while alive.
     
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  22. abija Prophet

    abija
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    You talk about being able to use the best possible option for the type of game. This is about that best option being broken. It's exactly like a shooter disabling mouse and making you keyboard turn.

    Considering how easy and straightforward is to implement and what abomination they came up with it sure does look like it.
     
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  23. Marsal Arcane

    Marsal
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    Why don't you address your comments to the one you're commenting on, instead of being a passive-aggressive little fag like always? Are you ashamed to be a filthy console peasant, that can't read before spouting stupid shit?

    Read what I wrote, then read it again until you get in your slow consolified mind that my complaints have nothing to do with my ability to use the gamepad, but my unwillingness to adapt to the control scheme which is inferior to the proper K+M controls, in the case of Dark Souls. This should make it easier to read. Just read slooowly. You'll eventually get it.

    Tell me the game couldn't be played better with mouse controlling the camera? Go ahead, let's hear it. You like playing with the gamepad and would play with the gamepad even if K+M was working properly, you filthy subhuman.

    In the future if you have something to say to me, say it to me. Don't hide in a circlejerk of your fellow consoltards, bitch.

    Nowadays a certain part of master race needs to find the final solution to heretics like you, who pollute our ranks with their retarded logic and straw men arguments, excusing the lack of proper control options for PC games, that's for certain.

    Do you not see the difference between using a wheel for a racing game or a joystick for a flight simulation and using a gamepad for Dark Souls? Do you not understand that playing Dark Souls with proper K+M controls would be better and more "productive", than playing it with a gamepad (at least for the members of the master race, so I guess you wouldn't understand)? If you don't need the analog input that the sticks and triggers provide, K+M is (almost) always the better control scheme. Even in some cases when you do (for non-critical functions), speed, precision and versatility of K+M can be a good trade-off.
     
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  24. Stabwound Arcane

    Stabwound
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    Game is p. fun, but I'm finding the most difficult aspect of the game to be finding my way around without getting lost. Everything is so dark and looks similar, and to be honest I have a pretty terrible sense of direction even in games.

    I'm playing completely blind, too, so I'm probably building a completely shit character. Oh well, that's the fun of CRPGs anyway. :smug:
     
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  25. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    I actually found it remarkably easy to find my way around, and I usually get lost easily too. The only parts of the game that are samey are undead burg areas and dark root areas. Everything else has a very distinct look to it. They do front load one of the largest areas in the game though, so it does give an impression like that I guess, if you don't wander off the path. But once you get out a bit further, theres no way in hell you'll confuse Sen's Fortress with anything else, for example.
     
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