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From Software The Dark Souls II Megathread™

Discussion in 'jRPG Weeaboo Discussion' started by felipepepe, Dec 8, 2012.

  1. CthuluIsSpy Arcane

    CthuluIsSpy
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    Yeah, it doesn't really seem worth it.
    I'm pretty sure it breaks a quest, and killing merchants is usually a bad idea anyway, unless you really know what you're doing.
     
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  2. Excidium II Self-Ejected

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    By the way where does the fatso that buys items from no man's wharf move to?
     
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  3. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Earthen Peak, then he'll disappear and remain at Doors of Pharros.

    Speaking of merchants, this game has too damn many to keep track of. Try naming them all from memory and I guarantee you'll forget at least three.

    Here, I'll try (list in progress):

    Show Spoiler
    Gavlan
    Shalquoir
    Petrified pyro lady
    Calli-whatever sorceries guy
    Hollow blacksmith dude
    McDuff
    Crazy stone collector woman
    Maughlin the Negro
    Merchant Hag Melentia
    Laddersmith Gilligan
    Homicidal scarecrow midget
    Rat King
    Darkdiver Grandahl
    Hermit hex guy sitting in a dark corner
    Straid of Olphais
    Targray the Blue
    Ornifex
    Licia of Lindelt
    Magerold of Lanafir
    Blue gravekeeper guy who's allergic to light
    Chancellor Wellager
    Royal Sorcerer Navlaan

    I'm sure I forgot at least one or two, and probably three.
     
    Last edited: Jun 27, 2017
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  4. Hyperion Magister

    Hyperion
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    Forgot Magerold.

    Edit: Maughlin's black?
     
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  5. Blaine Cis-Het Oppressor Patron

    Blaine
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    Nah, I was editing as I filled it in. I remembered Magerold.

    Well, he sure as shit ain't white.

    I'm pretty sure Straid is black too, although since he's wearing a black robe in a very dark room, it's hard to tell.

    [​IMG]
     
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  6. Timeslip Timeslip Softworks Patron Developer

    Timeslip
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    Ah, ok. That's pretty poor for Havel's. Was armour more effective in DS1 or did they use same formulas?

    Was thinking exactly the same thing.

    Yeah, but then I can't cower behind a shield :)
     
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  7. CthuluIsSpy Arcane

    CthuluIsSpy
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    Harvest Valley, actually. He's in that cave past the first poison fart gas area.
    Its not as if there aren't a bunch of merchants in DS1 either.

    You got -

    Undead Merchant
    Moss Merchant
    Ingward
    Andre
    Giant Blacksmith
    Vamos
    Magic Black smith (rickart, wasn't it?)
    Crestfallen Merchant
    Elizabeth
    Dusk
    Chester
    Gough
    Petrus
    Patches
    Rhea
    Laurentius
    Griggs
    Logan
    Eigy
    Quelaana
    Dornhall of Zena
    Evil Samurai Dude who's name I forgot
    Oswald of Carim
     
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  8. Multidirectional Arcane

    Multidirectional
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    Good. Dark Souls II is easy enough without a shield.
     
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  9. CthuluIsSpy Arcane

    CthuluIsSpy
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    Shields are useless by the time you get to the DLC. Unless you are using a greatshield (and even then I wouldn't bet on it), then chances are every boss attack will drain your stamina, and they attack so often you won't ever be able to counter attack.
     
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  10. Blaine Cis-Het Oppressor Patron

    Blaine
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    Shields are fine versus the vast majority of normal enemies in Sunken King and Ivory King, provided you have a good deal of Stamina and a relatively high-stability standard shield. They're largely unnecessary though, since it's easy to roll and get 2H insta-backstabs on those enemies. Some of the Ivory King enemies have horseshit cheat moves, like the ice impale that simply goes through shields because fuck you, but those too are easy to sidestep/roll and backstab.

    It's only once you hit Old Iron King that non-boss mooks start dealing retarded Stamina damage to anything that isn't a greatshield.

    As for bosses though, yeah lately I always 2H a gigantic lump of metal or something because ONLY ONE PLAYSTYLE IS ALLOWED, BECAUSE WE DON'T KNOW HOW TO MAKE ANY OF THE OTHER PLAYSTYLES CHALLENGING, ONLY HOW TO RENDER THEM USELESS AND UNVIABLE.
     
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  11. Blaine Cis-Het Oppressor Patron

    Blaine
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    praetor Fuck off, retard. I'm starting to believe you've never actually played a Dark Souls game at this rate. Do you just read the Wiki and watch YouTube videos?

    DS2's "game mechanics identity crisis" is pretty bad, as the blanket 70% all-elements resistance From added to the DLC enemies clearly shows, but DS3 is probably the worst of the lot. Nonexistent poise, pointless heavy armor, near-pointless shields, magic nerfed to near-uselessness and only becomes marginally useful when utterly min-maxed with a full complement of rings and fully-upgraded endgame staff, the list goes on.

    The franchise should be called Stark Rolls at this point, because your best bet is to get naked and roll everywhere. This is objective fact and you are objectively a moron for failing to recognize the blatantly obvious. There's no need to defend FromSoftware from meanies like me, they aren't going to read this.
     
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  12. Orma Arcane Patron

    Orma
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    Torment: Tides of Numenera
    Kony? Harvest valley and then Pharros gates
     
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  13. Orma Arcane Patron

    Orma
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    Greatshield worked pretty well in Sunken kang dlc for me
     
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  14. Arnust Learned

    Arnust
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    13 rolls
     
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  15. CthuluIsSpy Arcane

    CthuluIsSpy
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    Fred Durst's Bizarre Adventure.
    Seriously, they needed to nerf rolls, not shields. I liked that you actually needed a stat investment in order to get good rolls, but that just makes it a stat you need to level up first, like endurance in DS1.
     
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  16. Blaine Cis-Het Oppressor Patron

    Blaine
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    This is the entire game now. Just roll and backstab. The shield is there mainly so that I don't feel I wasted 15 dragon cocks upgrading it or whatever it was.

    Summoned Masterless Glencour on a lark, he was nowhere to be seen after the first minute or so.

    Sinh fight was pretty cool and varied yesterday, except that I was in no way prepared for my weapons to break constantly. Went through 2 1/2 weapons before finally finishing him off.

    [​IMG]
     
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  17. CthuluIsSpy Arcane

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    Yeah, Sinh appears to have a hidden trait where weapons break faster than usual. That took me by surprise too.
    I had to run away from him to switch to the thorned greatsword.
    Fortunately I had that dragon bro NPC distracting him.

    I should really fight him solo sometime. Maybe with my new nascent pyromancer character.
     
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  18. Blaine Cis-Het Oppressor Patron

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    Yeah dude, pyromancy will be great versus a dragon with fuckhuge fire and poison resist.
     
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  19. CthuluIsSpy Arcane

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    Well, obviously I won't be using pyro against him.
    I don't like pure casters. I played something of a pure caster in DS1, and it was boring. Most boss fights were trivialized with magic, even ones you'd think would be magic proof, like Manus and Seathe.

    I just need to work out what weapon to use. I tried the halberd for a bit, and its a nice weapon, buts its pretty slow and you have to be a certain distance away to get the most of it.
    I'm using a fire longsword now, and it somehow deals as much damage as I normally inflict with the halberd, its faster and I can get a good combo off.
    Dunno if I should go minimal stats, 40/40, strength or dex.
     
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  20. Arnust Learned

    Arnust
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    Just go FTH/STR hybrid if you haven't! Making a Paladin is actually a fun experience here. You don't even have to go with the meta setup, and getting the Sunlight Spear from the covenant is really up to you, and you'll need anyway if you want the archievements.
     
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  21. Hyperion Magister

    Hyperion
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    Sounds like you need to give Nioh a shot. Heavy Armor shits all over Light, and Blocking is a legitimate strategy for a large number of attacks.

    Damage Reduction is a mix of both flat prevention, increased by higher level armor, and percentage, which is much higher with heavy armor. And it's extremely noticeable, especially if you stack armor increasing effects.
     
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  22. CthuluIsSpy Arcane

    CthuluIsSpy
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    But that's a miracle build though, isn't it? I was thinking pyro / hexes.
     
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  23. Arnust Learned

    Arnust
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    Hexes are kind of boring and Pyromancy is best served as a secondary thing.
    Both do scale on INT/FTH so pick your flavor. Hybrids for both are viable of course, for hexes not so much unless you're in high SL and such.
     
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  24. CthuluIsSpy Arcane

    CthuluIsSpy
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    Hm, maybe I should go miracle. It will take some levels though; I started as a swordsman this time, so my str stat is pretty low.
    It's odd though, because when I tried leveling my int past 8 (both int was at 8 and faith was at 7) I didn't get any more fire bonus, but when I leveled faith up to 8 I did get the bonus.
    Is the calculation different in the original or something?
     
    Last edited: Jun 29, 2017
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  25. Arnust Learned

    Arnust
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    Respeccing, my man! Another reason why I said Miracle (Lightning, rather) is because it's arguably the most useful and effective element. The things that it underperformed to is versus the... Throne Defender and the Congregation. Also the DLC mobs have extra elemental resistance, but that's with everything. Meanwhile, it deals normal or extra damage to everything else. It's like the "Blunt" damage type for casters.
     
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