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The Deus Ex: Human Revolution Thread: Director's Cut™

Discussion in 'General RPG Discussion' started by Glyphwright, Mar 15, 2013.

  1. argan Scholar

    argan
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    It's been a long, long time since I played Deus Ex 1, but wasn't there a similar thing there? And Invisible War as well?
     
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  2. Diablo169 Arcane

    Diablo169
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    Kinda similar in Deus Ex 1, however the choices were seeded and hinted at throughout the plot instead of being thrown at you at the last second. They were also executed a whole lot better then 4 buttons.
     
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  3. DraQ Prestigious Gentleman Arcane

    DraQ
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    That's true, but the choices were still confined to the very last level.
     
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  4. Tom Selleck Arcane

    Tom Selleck
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    They were confined to the last level, but there was actual context to each decision. For whatever it was worth, we knew Tracer Tong, Icarus/Daedalus/Whatever and Bob Page throughout the game, they gave us a little bit of their whole sales pitch, and off we went. You knew going into the room with Daedalus what you were getting yourself into. So at least while the choices might have been stuck at the end, your decision-making process might have started earlier. You might have been "Tracer Tong has a point" when meeting him in Hong Kong or somesuch.

    In DX:HR, there's absolutely no context to separate each button from one another, and aside from some text popup, we have no real idea what each means in terms of the world we've explored.

    Plus, there's no easter egg disco dance ending.

     
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  5. Grim Monk Arcane

    Grim Monk
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    So I'm playing it for the first time and would like to make a couple of observations:

    1. The soundtrack is much worse then in the original.

    It's not bad (I'd even say its pretty good), but it somehow manages to be completely unmemorable.

    Its like it gets stored in the "temp folder" of my memory, and gets deleted as soon as I turn off the game.



    2. The side quests seem to be almost completely linear and devoid of C&C.

    Like maybe I want to report Tindall & Carella to Athene for stealing Neuropheuzine, not help them get away with it.

    Or I liked O'Malley's idea of starting the DRB VS MCB Gangwar, and want to go ahead with the plan he suggested.

    You don't seem to get any opportunity to choose sides or double cross people.
     
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  6. Andyman Messiah Mr. Ed-ucated

    Andyman Messiah
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    I liked the intro credits cutscene the most.

     
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  7. Dreaad Arcane

    Dreaad
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    I also felt that the whole world was far more believable in DX 1 there was still a lot of stuff that didn't quite fit into the whole secret spy/conspiracies thing, but overall it was less jarring and more immersive... thus the plot felt more natural even if it was more extreme.

    DX: HR was terrible at this, here you have some security guard batman who has spy training and has no issues with breaking the law repeatedly for no real explained reason other than the fact he lost his soul mate.... ok it's a stretch but whatever.... but then not only that, he also literally runs around breaking and entering + hacking and stealing information from EVERYONE, his employer, random businesses + police, finally and most creepily from the public... Then after doing all of that the game tries to present some storyline about are augs ok or not :lol: yeah I have no problem with creepy guys in robes invading my privacy. Also please don't tell me that this is a "player choice" if you cut out those portions of the game you miss %70 of the content, leaving you with no explanation for anything.

    DX: HR comes down to, boring augmentations with no imagination, broken plot, terrible city hub design (want to enter that door to your left, go for it; want to enter that door to your right, sorry its non interactive???). It does have good art direction, except for you know, the spit flying out of a bad guys mouth...when you punch him... and he is wearing a face covering helmet...
     
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  8. Dreaad Arcane

    Dreaad
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    [​IMG][​IMG]
     
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  9. baturinsky Arcane

    baturinsky
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    Pay attention to the lore, he is security manager. So at least in Sarif Co., he has perfectly good excuse for snooping around.
     
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  10. Dreaad Arcane

    Dreaad
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    You are telling me security managers can break into any office in their building and go through peoples emails secretly?
     
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  11. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    It's a cyberpunk plot. Jensen is an ex-cop hired gun for a megacorporation.
     
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  12. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Also, the point is that no-one (besides maybe Sarif himself) knows that Jensen is going through private emails. Dumbfuck tag for Dreaad plz.
     
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  13. agentorange Arcane Patron

    agentorange
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    I agree. The game would be a lot more immersive and emotionally engaging if Jensen were fired from his job for infringing on the employees privacy and ended up sucking dicks in the back alleys of Detroit to pay for his cybernetic candy bar addiction.
     
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  14. Dreaad Arcane

    Dreaad
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    The point is why would any rational person go through his co workers emails, surely if it's in his job description he would be able to do it from his office, less likely to get caught too. Also it's not just sarif it's also that IT expert guy with the ponytail. I guess maybe in the future its big brother issues all over again, I have no real problem with that... but you cannot reasonably expect me to believe that a high tech, super robocop type character, who excels at corporate espionage would break into random people's houses and go through their belongings...
     
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  15. DraQ Prestigious Gentleman Arcane

    DraQ
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    Player's choice.
    :troll:

    Also applies to DX1. JCD can be even called out on it by Icarus once.
     
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  16. Dreaad Arcane

    Dreaad
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    At least he is called out on it. If I was really desperate I could even argue that because you have a more open world it DX1 maybe you really want to play as a creepy psychopath who reads peoples emails and then kills your allies on the first mission thus ending the game... DX:HR makes most of your personality for you, then presents you with moral dilemmas, which are completely inconsistent most of the time with how you actually act throughout the game.
     
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  17. DraQ Prestigious Gentleman Arcane

    DraQ
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    Then again, you got shot in the brain.

    The only truly shitty thing are cutscenes featuring severe cutscene induced idiocy.
     
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  18. Dreaad Arcane

    Dreaad
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    I love you DraQ

    I never asked for this.
     
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  19. dnf Pedophile Dumbfuck Shitposter

    dnf
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    You should play megaman series. Unfortunately, its other genre entirely
     
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  20. Dreaad Arcane

    Dreaad
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    Does it have romances?
     
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  21. agentorange Arcane Patron

    agentorange
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    Needs more gunarm

    [​IMG]
    [​IMG]
    [​IMG]
     
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  22. Sunsetspawn Arcane

    Sunsetspawn
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    I'm going to have to big-fat disagree. DX1 makes the player specialize and there is a much greater synergy in aug combinations. Invisible War actually improved that a bit by putting 3 aug possibilities on a single slot, and also did players a solid by putting cloak and thermal masking on separate slots so you can go full retard ninja. Of course, the thermal masking slot also had aggressive defense drones and electrostatic discharge, so fuck going full ninja. In HR the augs were merely, "upgrades," which is fine, and still made for a fine game, but in the other two games I felt customized.

    That's debatable. HR worked for me because I got it on a console and I'm good at twitchy FPS games with a proper controller. DX worked for me because I suck big, floppy donkey dick with mouse and keyboard, but it's a first person RPG so it didn't matter that I could not into action. I would say I prefer DX because of the contemplative nature of the RPG, but I feel that this preference is a subjective opinion, and if a bro prefers gettin' his "pew pew" on there ain't nothing wrong with that. I like some "pew pew" every now and again.

    no doubt
    You mean you didn't like having an iWin button? I made that water-bitch eat my ass with the typhoon and actually felt like re-starting the fight. Who knew that thing was so strong?



    Oh what the fuck! HR was too fucking easy even with the difficulty cranked. I found myself screwing around in completing objectives just to make shit more interesting. I actually figured out some cool shit doing that, though. On the level before the 3rd boss I hacked a turret and just started dragging it around with me for shits and giggles. Eventually I ended up in the 3rd boss room and I still had the turret with me, yay for cover fire.

    The FPS elements were WAY too easy. The player should need to be clever to overcome the challenges, NOT because they want to make things interesting.
     
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  23. Absalom Guest

    Absalom
    True dat. I beat it at the hardest difficulty with an "almost pacifist" run (apparently it doesn't count if you cap those motherfuckers in the intro - WTF? Goddamn it I wish I would have know this before completing the goddamn game.) Also, you can use any weapon in DX:HR with no penalties basically, whereas in DX you had to specialize in order to use weapons effectively. Still, DX:HR was a far better game than I was expecting.
     
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  24. J1M Arcane

    J1M
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    The only thing missing from DX:HR was warren spectre to take credit for other people's work.
     
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  25. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://www.gamespot.com/e3/deus-ex-human-revolution-directors-cut-coming-to-360-ps3-and-pc-6409843/


    :greatjob:
     
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