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The Dragon Age: Inquisition Thread

Discussion in 'BioWare' started by Bradylama, Nov 17, 2014.

  1. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    So, the Maker is Bioware and the Golden / Black City is actually Gaider's bathroom?
     
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  2. DalekFlay Arcane Patron

    DalekFlay
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    I definitely enjoyed DA2 more, which is kind of insane to think about since that game is so flawed. At least it had a unique art style, the illusion of choice, more actual quests than 8 or so main quests and more tactical combat (if you can believe it).
     
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  3. eremita Savant

    eremita
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    This thread is making me very very very very sad. So much potential with all their resources, technology, time and ideas (party based combat, reactivity dependant on races, classes)... and all of it wasted, because a) they can't decide whether to make a proper RPG or casual shit b) they are unable to make a proper RPG, which is fucked up given their history. Or it might be combination of both actually...
     
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  4. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Wait, sorry to bring this up again, but it just struck me: yes you fucking do (give a shit). You say fuck on American television and it gets censored. We literally have to buy special versions of your TV shows to air something overhere that's not censored to hell and back.

    Apparantly, you give a lot of a shit.
     
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  5. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin

     
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  6. eremita Savant

    eremita
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    They don't give a shit in reality, it's all just an act. They're fucking hypocrites professionals. They have the largest porn industry, yet bitch about morals the most. Same thing with everything. Ever heard about "American smile"? Yeah... So At the end of the day (when lights are turned off), they really just don't give a shit... There's no other nation with such a messianic nature while being so cynical at the same time (one of the "side effects" is that their comedy and satire is fucking unmatched).
     
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  7. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    Single player WoW in a giant world with filler quests/combat, retarded dialogs, made by Bioware?

    I might pick it up used. I love me those open world games even if they are shit. Apparently the Knight Enchanter specialization class makes this turd's combat more bearable due to how overpowered it is.
     
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  8. Slow James Savant

    Slow James
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    That Bioware had their hands guided with previously established D&D rulesets is the reason they were able to make good RPGs in the past. That previously defined set of mechanics made things like balancing, leveling, skill sets, etc. all pretty much taken care of. KOTOR and Jade Empire turned up the cinematic story telling and action combat knobs a lot in comparison, but they at least had some RPG roots underneath.

    DA:O was their attempt to create a 3D, cinematic BG in their own universe. Their own executives thought it was shit, which is why the big wigs were surprised by its success and immediately pushed out the combat designers, the producer and the lead designer within months of its release, working up a console version and DA2 to go right on its heels.

    So to answer your question - no, they don't know how to make an RPG. They had people there who did, once, but they've long since given them the boot or made it so hostile to work there that the employees quit.

    The sad thing is, they don't even realize it. They think that this what RPGs should be, that their combat is the tactical tits pajamas and that adding banal and boring weak action elements and tying them to poorly implemented controls and pause controls makes the game "balanced" or something. It's a failure on both parts - at least make a good action game if that's what you really want to do. Don't give lip service to tactics with a system that anyone who actually cares about tactics will find worthless, while also have your hands tied in making a decent button masher by an attempt to be a number-crunching RPG.
     
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  9. Slow James Savant

    Slow James
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    Wait for the first of the year. You'll see a price dip, not to mention they may have patched out some of the terribad bugs and control problems.
     
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  10. Zewp Arcane

    Zewp
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    Sometimes the dragons will flap their wings to suck you in. They also kick you away depending on where you are, but I think that's it. Nothing especially dangerous or challenging. They had so much potential to make the fights epic. Remember how you would panic in Origins when an ogre suddenly picked up your tank and started punching the crap out of him? Nothing like that here.
     
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  11. meanwhileInPoland Arcane

    meanwhileInPoland
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    :retarded:
    you mean this shit?
    [​IMG]

    because DAI unlike DAO and DA2 has coherent art direction. You may not like its art style but finally different factions/nations have unique looks. Tevinter, Venatori, Orlais, Grey Wardens,Dalish Elves, Inquisition forces they all have their identity.

    ffs DAO had like one fucking light armour texture. DA2 was even worse with mage robes and overused assets be it locations or enemies.

    and tactical combat in DA2 lost that "tactical" meaning with first wave of parachuting enemies.
     
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  12. Ninjerk Arcane

    Ninjerk
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    Unique in how shit it is.
     
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  13. DalekFlay Arcane Patron

    DalekFlay
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    You missed the point of that interaction. British English has a lot of class issues that American English has none of. The idea of my English teaching skills being suspect because I use "fuck" on an internet forum is a silly idea in America, but in the UK it would make some sense.

    Our broadcast television does indeed have strict FCC rules about cussing, nudity, etc., which can be quite annoying. However I feel the need to point out that in pretty much every other form of media out there, from cable television to movies and the rest, this stuff is purely voluntary and mostly based on not pissing off certain groups that complain to advertisers. America actually has extremely minor censorship compared to Europe, if we take censorship as "government block of content." We barely have any of that, our ratings systems are all voluntary, etc.
     
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  14. DalekFlay Arcane Patron

    DalekFlay
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    Shitty screenshot is shitty.

    Not saying the game looks amazing, but at least it has style. DA:O is super generic grimdark Tolkien and DA:I is super generic woods and desert high fantasy Tolkien. I'll take an attempt at unique design and artistry over that boring shit any day. Don't lump me in with boring fucks on here who want everything to look like Baldur's Gate. Generic fantasy realism is boring as fuck.

    As for combat, that was the point of the "if you can believe it" at the end there. DA2's tactical combat was pretty much ruined by spawning enemies mid-battle, removing a lot of skills and having bad difficulty balance, but it was still ten times more tactical than DA:I's bullshit.
     
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  15. meanwhileInPoland Arcane

    meanwhileInPoland
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    What was so unique about DA2 art style? Honest question. Please post one screenshot that will not scream cartoony grimdark fantasy.
     
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  16. DalekFlay Arcane Patron

    DalekFlay
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    I feel like you're asking me to tell you why water is wet. DA2 had an exaggerated, almost animated look with vibrant colors. I don't know of any other 3D singleplayer RPG that looks like it. I guess some MMOs might, but I don't play MMOs.
     
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  17. Bleed the Man Arcane Patron

    Bleed the Man
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    Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Well, game's over. What a shitty villain Corifeus was. It's a reused villan, with almost no development whatsoever and he's really not that menacing (before the final battle, you have taken from him all he has acomplished. He's making a desperate last attempt). That's the EPIC plot they wanted to replace the -actually interesting- mage and templar conflict? Master storytellers indeed.

    I still don't know what to think about the cliffhanger, it has obvious potential, but I doubt Bioware will deliver.
     
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  18. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    World of Warcraft does this.

    Funny, DA2 has MMO graphics while the single player WoW-like DA:I doesn't.

    Not sure why Bioware doesn't do more with the Mage vs Templar plot. Guess that would require good writers.
     
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  19. meanwhileInPoland Arcane

    meanwhileInPoland
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    The only exaggerated thing i remember about DA2 are enemies blowing up after i hit them with a sword.

    Those vibrant colors were only found in deep roads with red lyrium and in dalish elves location. Both are in DAI and look much better. Anyway Emerald Graves/Exalted Plains/Western Approach/Emprise du Lion>anything in DA2
     
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  20. Lhynn Arcane

    Lhynn
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    WoW is far from the only mmo, and is far from having the only artstyle you can find in the MMO industry. Stop being so fucking ignorant, if you dont know what you are talking about, then dont fucking talk about it.
     
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  21. Delterius Prestigious Gentleman Arcane

    Delterius
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    Best to ask why BioWare didn't do more with the Mage VS Templar plot. Yes, they spent the whole DA2 building up to it and shit was hjacked by a pathetic third party. Bringing it up again now would be really boring.
     
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  22. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
     
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  23. DalekFlay Arcane Patron

    DalekFlay
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    Yeah, the whole time I'm doing main story missions I am just amazed they dropped the great setup they had in their hands for a super lame "bad mage trying to take over the world" plot. Imagine a real, dynamic civil war setting where you could aid or fight against certain factions (chantry, templars, mages, etc.) to change the landscape, quests and ending. It's all right there on a fucking platter but they not only ignored that plot but also made the gameplay and quests utterly without choice or impact at all. Infuriatingly stupid, really.
     
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  24. Lhynn Arcane

    Lhynn
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    Its like that thing skyrim utterly failed to do as well.

    Fucking mount and blade mang, wish it would get a fucking sequel to expand on all the shit it did right and to fix all the shit it didnt quite get.
     
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  25. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    More proof they wanted to copy Elder Scrolls.

    [​IMG]
     
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