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The Legend of Heroes Thread - Trails of Cold Steel in the Sky

Damned Registrations

Furry Weeaboo Nazi Nihilist
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Eh, extra difficulty levels work well enough in anything worth a replay. The problem is games are usually designed so you see 100% of the content on your first run through, so the only reason it'd be worth a replay is if the gameplay itself is interesting (like in an action game.) But I could see it working just fine in something like Fallout or PST. You wouldn't necessarily do another playthrough right away, but it'd be nice to have a harder difficulty as an option later on when you come back to it. Though the combat in those games is so shit that increased difficulty wouldn't be much of a selling point.
 

SCO

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In My Safe Space
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Shadorwun: Hong Kong
obvs they aren't going to release SC for the PSP argh.
 

Valestein

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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Strap Yourselves In
Blog post they did about the development of the PC version http://xseedgames.tumblr.com/post/92769039590/xseed-blog-the-legend-of-heroes-trails-in-the-sky

Features from the PSP version were added to the PC one.

[What from the PSP version made it into the PC version?]

We had every intent to add whatever PSP features we could from the beginning, though the differences in the code between PSP and PC gave rise to some “Frankensteining” issues along the way. Here are some things we added from the PSP version of the game:

- English voices during battle. Although the patched Japanese PC release of the game supported this, it was incomplete compared to the PSP version of the game, and the code needed to be reworked somewhat to handle our changes as well. (Incidentally, we wanted to include the original Japanese voices as well, but were unable to due to licensing concerns.)

- PSP-exclusive character portraits. Certain NPCs didn’t have character portraits in the PC version, but were later given some for PSP. These are basically identical to how they looked in the PSP release, but all of the scripts had to be updated to utilize them correctly.

- New Game+. The menus and features related to this were coded from scratch, using the PSP version as a guide. Functionality is largely identical to the PSP version of this feature in that there are selectable difficulties and one can opt to carry over virtually everything from their previous save. Clear Data save files from the PSP version are not compatible, however, as this was found to be outside the realm of feasibility – but Clear Data save files from the English PC version of Trails in the Sky will be compatible with the upcoming English PC version of Trails in the Sky Second Chapter.

- Retry Offset. This feature reduces enemy statistics based on how many times you retry a battle, but was not featured in the original Japanese PC release. As in the PSP release, this can be toggled on or off from the in-game option menu.

- Monster Guide. While not completely implemented yet, this bestiary will absolutely be available shortly after launch and will be using the HD portraits from the Japanese PS3 release of Trails in the Sky. The menu was basically coded from scratch, since there was no way to copy it from the original PSP code.

There'll be improvements added post launch

[Improvements After Launch]

Certain minor things, such as properly centering certain text that was centered in the PSP version, will be updated shortly after launch. We’ve also received Falcom’s blessing to use the majority of Trails in the Sky’s PS3 HD assets, so it’s only a matter of time before we receive them and implement them so even the menus and such display in hi-res.
 

Jack Dandy

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Divinity: Original Sin 2
That's good to see.
I was hoping it'd do well, seeing more Falcom games in English depends on it.
 

yes plz

Arcane
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Pathfinder: Wrath
Just got it off GOG. Make sure you run the external config program before you launch the game, otherwise it starts in the lowest resolution and full screened, which caused a lot of problems for me.
 

Valestein

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That's good to see.
I was hoping it'd do well, seeing more Falcom games in English depends on it.

Have my fingers crossed for Xanadu Next, Ys: The Ark of Naphistim, Ys: Seven (localization of the Chinese PC version) and of course, Trails in the Sky The Third(hopefully FC and SC do well enough for that).
 

Cromwell

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Almost started playing with controller then I noticed how relaxing it is with just the mouse
 

Valestein

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Jack Dandy

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Divinity: Original Sin 2
FC is also available on Gamer'sGate, Sebo.

Also DAMN Xanadu Next and Ys VI were fun as hell.

Gurumin will show up on Steam sooner or later too , so that's awesome as well.
 

Invictus

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Divinity: Original Sin 2
Found this on GoG today "tried the demo" out to see what sort of port we were talking about and bought it in less than 15 minutes. This is EXACTLY the sort of thing that should be happening; good quality ports of all the great JRPGs that only go to the PSP or simply never get a western release.
Funny how this style of JRPG feel so much like comfort food and while this is perfectly playable with the mouse (weird key configuration though) it is perfect for my child sized Xbox controller with my laptop in bed
Hope this sells well so we can get more of these great ports and maybe Nippon Ichi can get the Disgaea, Persona and Shin Tensei games to the PC too
 
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Suicidal

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Apr 29, 2007
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So what's this game about and is it gud?
 

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