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Might and Magic The Might and Magic Discussion Thread

Discussion in 'General RPG Discussion' started by Humanity has risen!, Apr 6, 2010.

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What is the best Might & Magic game in the series?

  1. Might and Magic: Book I

    13 vote(s)
    2.3%
  2. Might and Magic II: Gates to Another World

    22 vote(s)
    3.8%
  3. Might and Magic III: Isles of Terra

    47 vote(s)
    8.2%
  4. Might and Magic: World of Xeen

    143 vote(s)
    24.8%
  5. Might and Magic: Swords of Xeen

    5 vote(s)
    0.9%
  6. Might and Magic VI: The Mandate of Heaven

    163 vote(s)
    28.3%
  7. Might and Magic VII: For Blood and Honor

    102 vote(s)
    17.7%
  8. Might and Magic VIII: Day of the Destroyer

    20 vote(s)
    3.5%
  9. Might and Magic IX

    6 vote(s)
    1.0%
  10. Might and Magic X

    55 vote(s)
    9.5%
  1. Poseidon00 Learned

    Poseidon00
    Joined:
    Dec 11, 2018
    Messages:
    141
    If I were gonna get into Might and Magic, what entry should I start with? Looks like World of Xeen and the Mandate of Heaven are the clear favorites.
     
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  2. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
    Messages:
    10,525
    Divinity: Original Sin
    First game obviously.

    The biggest obstacles to getting into MM1 have always been lack of automap and restricted saving (I like mapping by hand so the first one isn't even a con for me, but I can understand finding it daunting, especially since it's a big game). Both have been solved now. DOSBox SVN have save states and they work well with MM1-2, though you should still save properly at an inn whenever possible. And there's a really good mod for MM1-5 (and Wizardry and Bard's Tale) called Where Are We that adds an excellent automap.

    Your reward for playing MM1 is that, despite being the first, and rough in some ways, the exploration (the one reason to play an MM game really) is fantastic, among the best in the series. It also has one of the best main quests, in terms of having to put the clues together and figure out what you need to do and what the MQ even is (yes the Gold message spells it out, but by the time you put it together you should have found enough clues and figured it out already).

    WOX and MM6 rank quite high and they're fantastic games, but it's no reason not to play the earlier entries. And it's better to play them first, because going back to MM1 UI will be harder after WOX.
     
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  3. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Depends on you mate,if you like old school blobbers more then go Xeen,if you more in to more modern type of games go for 6. Just skim trough some videos of the games on YT and see what you like more.
     
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  4. Strange Fellow Arcane Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
    Messages:
    2,045
    You guys sure weren't kidding about the number of skellingtons in the Temple of Baa... :bunkertime:
     
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  5. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    It is pretty hard battle if you are a first time player,there is a strategy involving something hidden ;).
     
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  6. Wayward Son Fails to keep valuable team members alive

    Wayward Son
    Joined:
    Aug 23, 2015
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    1,866,119
    Location:
    Anytown, USA
    Is there? I just slowly picked away at their numbers by funneling them into the hallways and then running when low on health.
     
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  7. T. Reich Arcane

    T. Reich
    Joined:
    Apr 15, 2013
    Messages:
    2,614
    Location:
    not even close
    What kind of RPG player do you fancy yourself as?

    Grandpa oldschool (early 80s RPGS are cool)? Then 1.
    Vanilla oldschool (late 80s-early 90s) - 3.
    Nu-oldschool (mid-90s-early 00s) - 6.
    "I just got into RPGs" - 10.
    SO option ("I like ME, TES and FO") - 9.
     
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  8. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
    Joined:
    Jun 2, 2017
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    Location:
    Bulgaria
    kind of
    Show Spoiler
    You could just open the secret door behind the alter and lure then in,sparks will do fine job of wiping them out,also you could shoot them from the balconies.
     
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  9. Strange Fellow Arcane Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
    Messages:
    2,045
    This was actually my second trip to the temple, as I put it off after getting my shit pushed in by the priests on my first visit. In hindsight I should've gone back earlier, since as it panned out there wasn't really a challenge to go with the spectacle. Not that mowing down the army of spoopies wasn't enjoyable.

    Anyway, I'm still loving the game. The dungeon design, the skill system and the loot in particular are excellent. I'm impressed by how it manages to capture the spirit of the first game, despite playing so differently.
     
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  10. taxalot Gone forever. Patron

    taxalot
    Joined:
    Oct 28, 2010
    Messages:
    7,788
    Location:
    Far from here.
    Codex 2013 PC RPG Website of the Year, 2015
    I am tempted to play Might and Magic 1 and 2 on my phone , using a console emulator for better controls. Would I be looking at a much inferior experience, gameplay wise ?

    Incidentally tempted to do the same for Wizardry titles.
     
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  11. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
    Messages:
    13,453
    Location:
    Bjørgvin
    Another option is to wait untill you can cast Inferno. The Inferno spell was made to handle wall to wall enemies.
     
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  12. Darth Canoli Liturgist

    Darth Canoli
    Joined:
    Jun 8, 2018
    Messages:
    1,658
    Location:
    Perched on a tree
    I'm at the Temple of Baa too but in the TCC mod, the temple of Baa is full of power lichs and once you clear big rooms, a horde of skeletons and bone dragons appear, of course, at this point, you're out of mana because the lichs drained you ...

    Luckily, nothing a couple of mana pots and town portal can't fix.
     
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  13. Poseidon00 Learned

    Poseidon00
    Joined:
    Dec 11, 2018
    Messages:
    141
    I went and bought 2 to get started. Wasted the rest of the night on it. Beat the first campaign level by taking over a city that produces undead dragons. Good times so far.
     
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  14. Mightmagic Educated

    Mightmagic
    Joined:
    Oct 29, 2013
    Messages:
    98
    M&M 3 or World of xeen (M&M 5 + 4). M&M X is also a good idea to start.
     
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  15. zapotec Learned

    zapotec
    Joined:
    Feb 7, 2018
    Messages:
    304
    What about swords of xeen? Never played it
     
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  16. Lonely Vazdru Pimp my Title

    Lonely Vazdru
    Joined:
    Jan 10, 2007
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    Agen
    It's OK, nothing more, and definitely not a good starting point for the M&M series. It's good to play after 3-5 though, if you still want more of the same engine before going to 6-8.
     
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  17. Strange Fellow Arcane Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
    Messages:
    2,045
    That Monolith "dungeon" was modder's first project-tier. The best thing about it was that it was short, probably too short to be considered a proper dungeon, but still, that was offensively bad and should never have made the cut. It didn't upset me for long, though, because now I can fly! And rain thunder down from the heavens. Those poor Mire of the Damned skeletons never knew what hit them. And Town Portal at master level letting you teleport to whichever town you like? Don't mind if I do! On a less pleasant note, I'm a bit miffed that I don't have anything I want to spend my money on at the moment. Hopefully, yet unexplored areas will be full of pricey goodies, but even if they aren't, I can't think of any other RPG where money has stayed relevant for this long, which is terrific. No, I don't want to hear about your moneymaking exploits, shoo!

    It might be time to tackle Castle Darkmoor for realskies now. Had a quick peek earlier on, got my ass kicked, left for greener pastures, you know the drill. On the one hand, considering its reputation, I don't want to be overlevelled for it. On the other hand, considering its reputation, I really, really do.
     
    Last edited: Mar 4, 2019
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  18. Strange Fellow Arcane Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
    Messages:
    2,045
    The eyes, oh God, the eyes!
    :rage:
    Show Spoiler

    [​IMG]
     
    Last edited: Mar 6, 2019
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  19. Tse Tse Fly Learned

    Tse Tse Fly
    Joined:
    Dec 26, 2017
    Messages:
    228
    I don't get why peaceful town inhabitants always turn on me when I kill hostile creatures near them (so I have to kill them as well or else they will keep harassing my group not willing to go away). Is that a bug or I'm just doing something wrong? How do I avoid that?
     
    Last edited: Mar 7, 2019
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  20. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
    Messages:
    13,453
    Location:
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    Use the Armageddon spell.
     
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  21. Darth Canoli Liturgist

    Darth Canoli
    Joined:
    Jun 8, 2018
    Messages:
    1,658
    Location:
    Perched on a tree
    Just don't use fireball nor any aoe spells near friendly units, be careful with the arrows and CC too, when you kill a target, if you hit quick attack too fast, your next attack may hit a nearby friendly unit.
     
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  22. Covenant Learned

    Covenant
    Joined:
    Aug 3, 2017
    Messages:
    188
    It's interesting, but you have to put up with a lot of bullshit. There are a couple of roadblocks that I still can't work out whether they're meant to be puzzles or are just badly balanced. Those goddamn pink armadillos...

    If you want to take a serious crack at it, you'll need to find the fountains that grant you bonus levels and use Lloyd's Beacon to make sure you're constantly boosted in the latter half of the game.
     
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  23. Lonely Vazdru Pimp my Title

    Lonely Vazdru
    Joined:
    Jan 10, 2007
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    1 point of damage to any civilian or guard will turn the whole town hostile, so just be careful. As the slogan for some car comercial went : "Power means nothing without control".
     
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  24. Barbalos Learned

    Barbalos
    Joined:
    Jun 14, 2018
    Messages:
    197
    There's a new set of patches by Grayface for MM6, 7, and 8 just released, for those interested.

    https://grayface.github.io/

    Show Spoiler

    [+] means added feature, [–] means fixed bug, [*] means other changes.

    Mar 17, 2019
    MM8Patch v2.2

    [+] Accurate sprites coordinates in D3D mode.
    [+] Better water animation.
    [+] Quick load key now works during the death movie.
    [+] Game window is resizeable.
    [+] Game can be stretched to get rid of black bars in Borderless Fullscreen mode.
    [+] Now in Software rendering mode the view is always scaled linearly, which makes it less flickery.
    [+] Mouse look cursor for HD mode, customizable mouse cursors.
    [+] Minimaps zoom level is remembered always, not just outdoors as before.
    [+] Now you can select inactive characters, but they can't act.
    [–] 8 leftmost pixels of paper doll area didn't react to clicks.
    [–] Inactive characters couldn't interact with chests.
    [+] And smaller changes...

    MM7Patch v2.2
    [+] Accurate sprites coordinates in D3D mode.
    [+] Better water animation.
    [+] Quick load key now works during the death movie.
    [+] Game window is resizeable.
    [+] Game can be stretched to get rid of black bars in Borderless Fullscreen mode.
    [+] Now in Software rendering mode the view is always scaled linearly, which makes it less flickery.
    [+] Mouse look cursor for HD mode, customizable mouse cursors.
    [+] Minimaps zoom level is remembered always, not just outdoors as before.
    [+] Now you can select inactive characters, but they can't act.
    [–] Some small cosmetic interface bugs fixed.
    [–] Barrels and other static sprites were shrinked vertically indoors in D3D mode.
    [–] Inactive characters couldn't interact with chests.
    [+] And smaller changes...

    MM6Patch v2.2
    [+] Quick load key now works during the death movie.
    [+] Game window is resizeable.
    [+] Game can be stretched to get rid of black bars in Borderless Fullscreen mode.
    [+] Now in Software rendering mode the view is always scaled linearly, which makes it less flickery.
    [+] Mouse look cursor for HD mode, customizable mouse cursors.
    [+] Minimaps zoom level is remembered always, not just outdoors as before.
    [+] Now you can select inactive characters, but they can't act.
    [–] Inactive characters couldn't interact with chests.
    [+] And smaller changes...
     
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  25. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    9,433
    So, World of Xeen - talky version or not? It looks like it adds some camp and it might be funny.
     
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