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The New DOOM Thread (2016)

Discussion in 'General Gaming' started by Morgoth, Jun 10, 2014.

  1. shihonage You see: shelter. Patron

    shihonage
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    Bubbles In Memoria
    Not after id made it clear by their statements and actions that this is a fake video. They're afraid to put it on Youtube because people will "take it apart frame by frame".

    Now they hired a Crytek guy who will try to drag the non-existing "id tech 6" to the finish line.

    In the end, the pool of child saliva called Brutal Doom will have better playability than "Doom 4: Colonial Marines".
     
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  2. dnf Pedophile Dumbfuck Shitposter

    dnf
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    Brutal doom adds locational damage(anything less than this and you got an outdated shooter) and limb dismemberment
    (optional)Cinematic takedowns, stealth takedowns actually makes melee interesting instead of irrelevant shit like the originals(Doom, quake, you name it)
    Tons of new animations for enemies, improved xploshuns and graphical effects
    improved sound, louder, better weapons.
    improved enemie AI, more agressive enemies, etc...

    Seems to me haters gonna hate a popular thing. An mod from an 20 year old game pulling out a Counter-strike and influencing a large game company deserves a deeper critical analysis instead of knee jerk reactions of oldfags.

    If BD is childish, then i don't want to be an adult. Ironic, considering the nature of Doom, a game made famous thru shock value.
     
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  3. Euronymous Savant

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    You're the first person I've seen who even likes BD.
     
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  4. toroid Arcane

    toroid
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    I use the PSXMUSIC.WAD file found on this page (right in the middle of the page).

    I tend to have a few different file configurations so I can play whatever fits my mood. I keep all the different wads in the game folder, and I load the appropriate file groups with batch files. (I'm using GZdoom, by the way.)

    For example: If I want to play Brutal doom with the PSX soundtrack then I'll create a new .txt file in the GZdoom folder and add the line "gzdoom -file brutal19.pk3 psxmusic.wad ", save it, and then change the extension to .bat, and then I'll send that .bat file to the desktop as a shortcut. Voila! Double click it to play Brutal doom with PSX music.
     
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  5. Lyric Suite Converting to Islam

    Lyric Suite
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    Brutal Doom is a relatively entertaining gimmick, but classic Doom is where its at and where it will always be.
     
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  6. dnf Pedophile Dumbfuck Shitposter

    dnf
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    I will never get the kind of purists who prefer to play an old dated game in it's vanilla state instead of an improved version. BD may not be up to everyone's taste, but playing vanilla Doom is just robbing yourself from a better experience.
     
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  7. Euronymous Savant

    Euronymous
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    Uh, no it's not...
     
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  8. agentorange Arcane Patron

    agentorange
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    Codex 2012
    yea. i have fun messing with various wads, for graphical flourishes, improved controls like mouse look and jumping, etc. but I rarely play through the entire game with those; on other hand vanilla Doom 1 or 2 I will play through time and time again.
     
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  9. Eddas Learned

    Eddas
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    I'm glad we already have Doom 1 and 2. This new "Doom" is going to be pretty shitty, I can feel it.
     
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  10. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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  11. buzz Arcane

    buzz
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    dnf I get what you are saying and you have a valid opinion. It's just that some people (me included) often prefer a tight and focused gameplay experience rather than one that expands all over the place.
    For example, the logical evolution of Megaman means that the game should have free aiming, like Abuse, right? But I don't really want that. I want simple directional aiming that serves the game and its design.

    Same with Brutal Doom. Does a game like Doom really need "stealth takedowns"? Stealth and melee are not the purpose of an arcade shooter and even then you have the berserk upgrade. I don't feel like the Doom levels are actually designed for stealth gameplay of any kind.
    Better AI, that's not really relevant in Doom which again, is basically an arcade game on PC. Do I want my boss battles to have realistic and smart AI? Or do I want them to just have simple behavioral patterns that I can crack and solve like a puzzle?
    Even free mouselook feels really odd to me.

    Personally, I respect the guy(s) who make Brutal Doom and all these crazy mods and custom levels, extending the shit out of the shell life for the game. But sometimes people just want the classic experience, with no extra. Not all my playtroughs JA2 involve the 1.13 mod, I almost never use the restoration mods for Fallout 1 and 2 and the only Wizardry mod I've ever used was the one that allowed you to accelerate the combat speed in Wiz8.
     
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  12. 34scell Savant

    34scell
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    You can just use the gore mod without the gameplay changes
     
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  13. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    But... the gore is retarded.
     
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  14. dnf Pedophile Dumbfuck Shitposter

    dnf
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    Doom is a retarded game for children/teenagers in case you haven't noticed. Maybe you guys should demand a more mature take on the series, like Doom 3.

    buzz stealth takedowns and cinematic takedows are just fluff. You may as well just use guns and never see this content. I disagree about the AI, any game could improve with better AI. If you are struggling with it, just lower difficulty.
     
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  15. AlexOfSpades Prophet

    AlexOfSpades
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    I played Brutal Doom mostly to behead zombies with my shotgun, then to tell them to go fuck themselves. Is that immature and retarded? Yes. Is it fun though? Yes! I didn't use any takedowns at all because i thought it broke the gameplay flow of runnin and gunnin. But fast paced shooting and gore is fun. Doom was always a "retarded" game, even back in those days. It never attempted to be intelectual, deep or anything and if you expect that, you're playing the wrong game. It was always a fast-paced run and gun with extreme gore (shoot people with the rocket launcher and tell me what happens). Brutal Doom just adds more variety to the sprites.
     
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  16. evdk comrade troglodyte :M Patron

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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    If Doom is for children/teenagers then brutal doom is for retarded children/edgy teenagers, either way it tries to hard. But hey, you can flip off the demons, 10/10.

    EDIT: btw I could forgive all of that (at least shit explodes, yo), but putting weapon reload in Doom should be a capital offense.
     
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  17. Euronymous Savant

    Euronymous
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    Edgy child here!
     
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  18. Carrion Arcane Patron

    Carrion
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    I don't know, to me the original Doom still has almost flawless gameplay and perfect pacing. It has aged extremely well and it looks, sounds and feels great (has anyone still managed to make a more satisfying shotgun?) and has great atmosphere. The lack of mouselook or locational damage is completely irrelevant in that context. When you "improve" it by adding a ton of new stuff, something is inevitably lost in the process. Brutal Doom plays like an entirely different game with none of the fluidity of the original.
     
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  19. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    I haven't played vanilla Doom in years, all my recent Doom playthroughs have been with the Aeons of Death mod.



    There's no extra gore or takedowns, but you get an INSANE arsenal of weapons and an even more insane variety of baddies. I'll admit that many of them are cheesy (read: every baddie that can put up a shield for extended periods) but considering that everything is RANDOM, you never really know what's gonna happen next.

    I haven't touched Brutal Doom yet, but you never know...
     
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  20. dnf Pedophile Dumbfuck Shitposter

    dnf
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    Aeons of Death mod actually fits the definition shihonage is trying to put in BD. You even get to fight Half-Life Barney FFS. Still find it awesome tough, there is even Quake 4 weapons :love:
     
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  21. AlexOfSpades Prophet

    AlexOfSpades
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    ha, the moaning sound is from quake 3. Wait, are those uzis from Shadow Warrior? And the flare pistol from Blood? wait was that a 3d shotgun?
     
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  22. Lyric Suite Converting to Islam

    Lyric Suite
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    That just looks like a clusterfuck of excess to me. Probably worth trying but i doubt its going to have any staying power for me.
     
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  23. DraQ Prestigious Gentleman Arcane

    DraQ
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    :salute:
     
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  24. DefJam101 Arcane

    DefJam101
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    I've never really seen this as an issue, moreso id just failed to create cool, unique settings for any game past the first. Quake could have been the "Final Fantasy" of shooters (a dubious honor), each game completely unrelated to the one before, but with similar gameplay. Maybe Quake 2 could have been set in a huge underwater city full of Innsmouth-esq. fish monsters, I don't fucking know

    Instead we got cool mind-bending world of arcane horrors, followed by gunmetal struggs marins, followed by Liandri Mining Corporation Carmack & Co. BATTLE TURNAMINTS, followed by HD stroggs meets Halo meets amputee porn
     
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  25. DefJam101 Arcane

    DefJam101
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    Doom has more class than a vast, vast majority games, first-person shooters or otherwise. Cool if you think it's a retard shooter with Sam Raimi-style blood fountains spurting up from decapitated imps' neck stumps, but your warped view of the game is the sort of bad opinion we'll all be dissecting fifteen years from now when Doom is still relevant and still being played. Hint: no one's going to be playing Brutal Doom.

    Most video games feel pretty retarded in that if you imagine yourself playing the game in front of someone totally unfamiliar with video games you'd feel the constant need to explain away / excuse certain things because you're just sort of embarrassed by how lazily, or idiotically, certain things are handled. I don't ever experience that while playing Doom. I'd gladly show it to complete strangers and say, hey, look, this here is an action video game. It's called Doom. It's really fun. Okay so basically you want to find the switch at the end of every level and you keep doing that until you win. No, you don't really need to shoot them all. See, there, level complete. The later levels get bigger. Yeah, those flying guys are funny looking. Here, you wanna play?

    Don't compare that level of execution to awkward splatter humor and totally br00tal earrape weppins dood
     
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