Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Decline The new Thiaf game is MASSIVE decline - Eidos Forum Refugee Camp

Discussion in 'General Gaming' started by 7h30n, Feb 24, 2014.

  1. MapMan Arcane

    MapMan
    Joined:
    Aug 7, 2009
    Messages:
    2,287
    I want to be a thiaf
     
    • Brofist Brofist x 1
    ^ Top  
  2. bonescraper Guest

    bonescraper
    I'm playing it at the moment, and it's better than the originals. Suck it you pretentious nerds. :smug:
     
    • Brofist Brofist x 1
    ^ Top  
  3. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    15,324
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    :0/5:
     
    • Brofist Brofist x 2
    ^ Top  
  4. :1/5:
     
    • Brofist Brofist x 1
    ^ Top  
  5. bonescraper Guest

    bonescraper
    Guys, you're trying too hard. I'm serious :smug:
     
    • Brofist Brofist x 2
    ^ Top  
  6. Tzaero DEPARTED Patron

    Tzaero
    Joined:
    Dec 29, 2011
    Messages:
    1,969
    Location:
    The Land of Murdock and Goldman Sachs
    Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong
     
    • Brofist Brofist x 3
    ^ Top  
  7. gaudaost Arcane

    gaudaost
    Joined:
    Apr 27, 2012
    Messages:
    6,339
    the fuck is this shit?
     
    • Brofist Brofist x 2
    ^ Top  
  8. WhiskeyWolf RPG Codex Polish Car Thief Patron

    WhiskeyWolf
    Joined:
    Nov 4, 2007
    Messages:
    12,836
    What shit?
     
    • Brofist Brofist x 2
    ^ Top  
  9. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    16,690
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Next gen, eh?
     
    • Brofist Brofist x 1
    ^ Top  
  10. gaudaost Arcane

    gaudaost
    Joined:
    Apr 27, 2012
    Messages:
    6,339
    Some long ass post by some zwanzing wolf dude or something. Seems like it got deleted.
     
    • Brofist Brofist x 1
    ^ Top  
  11. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    16,690
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    'twas an abridged LP of thiaf.
     
    • Brofist Brofist x 1
    ^ Top  
  12. dunno lah Arcane

    dunno lah
    Joined:
    Apr 8, 2013
    Messages:
    1,388
    Location:
    Boleh!land
    let's see...endlessly swooping into a brick wall, but still being undetected because you're "SWOOPING!"
     
    ^ Top  
  13. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
    Joined:
    May 13, 2009
    Messages:
    19,641
    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    Christ, I'm gone for 12 hours and you add five pages to the thread.

    I think Spellcaster's being a little too hard on agentorange here, especially since he has a very valid point. By the time a player has finished the Cathredal and finally nabbed The Eye, they've been through 12 very large maps that keep changing in variety and style, forcing the player to adapt to new circumstances with almost every mission. Not only that, there's been a visible build-up towards a climax which is finally achieved by nabbing The Eye, handing it over and collecting that huge reward. We know how that goes, so what does the game do next? The game goes "Oh no, I'm not done with you yet! Here's yet another new scenario for you to go through; half-dead with no equipment and dealing with monsters you haven't encountered before!" In Escape! the player can choose to be a thief to get through it, but then the mission actually gets harder, all the same previous gameplay elements apply, except you get more trouble than it's worth. The level is designed to tell you to get out, fast.

    Same thing with Strange Bedfellows, there's a sense of urgency about it, and the game actually punishes the player with a mandatory objective if he chooses to go full Thief in it. Finally, The Maw is little more than a corridor with an obstacle course. All three missions have a sense of urgency to them because it's the final act of the game; it's time to Pick Up The Pace. They are different, they have a different tone, and it's intentional. Doesn't mean that they're any worse than the others, but they're not as full in content, on purpose.

    Compare this to the end of Thief 2. Let's start with the double feature of Casing the Joint and Masks. By then Thief 2 is into the final act, and yet Garrett is sent on some strange chase into a noble's mansion to case a place and then rob it later? That's not Picking Up The Pace, that's smashing it with a hammer and dragging things on for too long. Unfortunately, Sabotage at Soulforge does much of the same. The stuff with the antenna relays is just another Multi-Lock Puzzle thrown at the player at the very end of the game for no other reason than filler. Soulforge should have been shortened, condensed and streamlined to be more fitting as the end-game material of Thief 2, and the excised parts should have been used in another mission earlier on. The concept of using Mechanist machines to create stuff is nice, but ultimately drags things on for too long. Likewise, going through 8 different locales is a nice idea, but it's in the completely wrong place. What little sense of urgency has been instilled quickly peters out. Hell, you can go heckle Karras in his "bunker" in full view without failing the mission, try doing that with the Trickster or Gamall and see what happens. For this reason, and so many others, we really need(ed) Thief 2 Gold.

    Speaking of Gamall, Thief 3. The final mission is really the Museum, which isn't that hard or lengthy, but it's used as a look back at where Garrett and the Thief series have been, right from the start. The final part of the game involves running through the streets, dodging Gamall and her stone cronies (stonies?) and getting the artifacts in place. A real sense of urgency is instilled in the player here, Gamall is a real threat as she can spot the player in all but the darkest shadows, and is quick to kill Garrett if given the chance. The climax is even bigger than in Thief Gold, as it covers three games instead of one.
     
    Last edited: Feb 25, 2014
    • Brofist Brofist x 5
    ^ Top  
  14. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
    Joined:
    May 13, 2009
    Messages:
    19,641
    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    [​IMG]
     
    ^ Top  
  15. retardation Learned

    retardation
    Joined:
    Mar 23, 2013
    Messages:
    180
    Total Biscuit, John Walker, Yahtzasd... I'm disappointed in you guys.

    If I created a 50-minutes TV piece to explain something, I'd get fired. As for John Walker, he just doesn't care.
     
    • Brofist Brofist x 1
    ^ Top  
  16. CSM Cipher Patron

    CSM
    Joined:
    Dec 12, 2009
    Messages:
    459
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2

    10/10 GOTY
     
    • Brofist Brofist x 2
    ^ Top  
  17. Echo Mirage Arcane

    Echo Mirage
    Joined:
    Aug 19, 2013
    Messages:
    1,372
    Location:
    Tirra Lirra by the River
    The top rated screenshots of Thiaf on steam are nothing if not predictable.

    [​IMG]


    Also, Those textures...
     
    ^ Top  
  18. Bobbix I got paid to like Thi4f

    Bobbix
    Joined:
    Feb 23, 2014
    Messages:
    12
    EM took some of the good things about the originals,left out the bad ones, and added some new "modern" features.But noooooo. All the damned diehard fans for whom Thief means more than their own mothers hated the idea of a Thief being made for todays standards.
    And now, we have a Thief 4, a reboot, set during the time-frame of The City of old; and it seems that a good number of the diehard fans don't even want to give it a chance, and are pissed off it was even made.

    Meanwhile, i'm playing the game and enjoying it more than all thiefs combined, 8/10 game atleast.
     
    • Shit Shit x 1
    ^ Top  
  19. Cowboy Moment Arcane

    Cowboy Moment
    Joined:
    Feb 8, 2011
    Messages:
    4,394
    You're going to have to try harder than that to become the next gaudaost, bro.
     
    ^ Top  
  20. Melan Prestigious Gentleman Arcane Patron

    Melan
    Joined:
    Oct 20, 2012
    Messages:
    4,531
    Location:
    Civitas Quinque Ecclesiae, Hungary
    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    Shadowchick Watshername-themed cosplay will be the best thing to come out of this franchise.
     
    ^ Top  
  21. Darth Slaughter Arcane Patron

    Darth Slaughter
    Joined:
    Apr 19, 2008
    Messages:
    2,919
    Location:
    Brazil
    Divinity: Original Sin
    Hope you like it more than your mother...
     
    ^ Top  
  22. Angthoron Prestigious Gentleman Arcane

    Angthoron
    Joined:
    Jul 13, 2007
    Messages:
    12,926
    Enchanted.
     
    • Brofist Brofist x 1
    ^ Top  
  23. Blaine Cis-Het Oppressor Patron

    Blaine
    Joined:
    Oct 6, 2012
    Messages:
    1,872,334
    Location:
    Roanoke, VA
    Grab the Codex by the pussy
    The correct idiom is "toe the line," meaning to place one's metaphorical toes directly on the line drawn by the relevant company, bureaucracy, industry, etc.
     
    • Brofist Brofist x 2
    ^ Top  
  24. Stupid Man Novice

    Stupid Man
    Joined:
    Jun 1, 2004
    Messages:
    18
    I think we can all agree on that.
     
    • Brofist Brofist x 3
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)