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Preview The Outer Worlds Gameplay Footage on IGN and Twitch E3 2019 Broadcasts

Discussion in 'RPG News & Content' started by Infinitron, Jun 11, 2019.

  1. RickOmbo Educated

    RickOmbo
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    Why the game doesn't have the exp system from VtMB? Do Cain and Boyarsky hate it now?
     
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  2. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    XP junkies would rebel given the heavier focus on killing things out in the wild.
     
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  3. Josh SJWyer Barely Literate

    Josh SJWyer
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    Tim Cain gave a presentation in 2017 on the mistakes to avoid in RPG development, and one of the main takeaways was that numbers are too complicated for most people to understand. This presentation was made during a time when The Outer Worlds was well into development, so you can be sure that what he says in this presentation is a good way of looking at his mindset in making the game and the decisions he made in designing it.

    https://www.youtube.com/watch?v=MEewLWDpscA

    Tim and company are rethinking the way that RPGs are made, because Math is too hard for zoomers to understand. Zoomer brains are atrophied because they rely on smart phones to do all the thinking for them, so RPGs also have to be dumbed down accordingly.
     
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  4. hexer Arcane

    hexer
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    I think Tim didn't want to get rid of math, he couldn't even if he wanted, he just opted for a visual representation i.e. geometry.
    That should be easier to memorize even for zoomers with shortest attention spans.
     
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  5. curry Arcane

    curry
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    Abducted by Jews. Send help!
    Gotta get that wider audience, bro
     
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  6. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    We still haven't seen The Outer Worlds character creation and there's actually no evidence yet that the shapes-based system he described in that talk made it into the game.
     
    Last edited: Jun 16, 2019
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  7. undecaf Arcane Patron

    undecaf
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    Shadorwun: Hong Kong Divinity: Original Sin 2
    Tim's skill affecting recoil (from that same conference with the shapes) also hasn't been confirmed either yet.
     
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  8. Goliath Arcane Zionist Agent

    Goliath
    Joined:
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    So it's a FPS game with some RPG elements. Like most FPS games these days. This seems more like Bioshock than Fallout: New Vegas.
     
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  9. hpstg Learned

    hpstg
    Joined:
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    This sounds like the kind of idea that Feargus would insta-kill in a meeting.
     
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  10. sputtering fart balloon Educated

    sputtering fart balloon
    Joined:
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    US
    He says it's spiritually a new New Vegas but then he says it's "just" open world, i.e. not a sandbox where you can go anywhere. Doesn't sound like a spiritual successor to NV to me if that's the case. Also the aesthetic sucks. But I am now more hype for this game than I was before just because it has a lot more emphasis on character customization than I thought it would.
     
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  11. Curratum Savant

    Curratum
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    How do you take Unreal Engine 4 and produce that THING with it... :negative:
     
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  12. Think big! Smoking Dicks

    Think big!
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    That gunplay looks pretty bad.
     
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