Grampy_Bone
Arcane
Not necessarily balance but RPGs are about progressing from weak to strong, so if you start out strong it saps all the fun. I want to effortlessly curb-stomp enemies but only after earning it through trial and struggle.
Not necessarily balance but RPGs are about progressing from weak to strong, so if you start out strong it saps all the fun.
Which is weird on Monarch because you will probably have killed dozends of Mantiqueens already while Nyoka is still calling them special and difficult .
In TOW the first primals are actually the most dangerous enemies in the whole game
Not necessarily balance but RPGs are about progressing from weak to strong, so if you start out strong it saps all the fun. I want to effortlessly curb-stomp enemies but only after earning it through trial and struggle.
this is their target audience.What's with the soyfaces and smugass wahmen?
And sorry to double (kind of triple) post but Xbox has a new tv ad for game pass and Outer Worlds is first boasted!!!
Ammo conservation? You appear to be laboring under the illusion that it's still 1997. Developers don't 'do' ammo conservation anymore. It's too much effort. Far easier to just give the player as much ammo as they like and just make enemies into retarded bullet sponges.In TOW the first primals are actually the most dangerous enemies in the whole game
Quite true. Only times I had trouble (playing on hard) was fighting these things and when I took the "Path north of Goodsprings" on Monarch. Rest of the game was piss easy.
Simplifying ammo to only three universal types ruins any possibility of limiting strong weapons by ammo rarity. The game needed some kind of rare combat resource like grenades or something the player would need to conserve, or make the energy weapon ammo specific to each type and *much* more rare.
Funny enough, the endgame can be pretty tough if you go in guns blazing because all the enemies have n-ray weapons that ignore defense. But using the disguise system is so easy it doesn't matter.
"Think about how dumb the average person is, and then remember that 50% of the world's population is dumber than that. Then remember that Sailor Woedica is dumber than all of those people."Sometimes, in my dark moments, when I think about all the aborted babies who could've grown up to cure cancer, I remind myself that there are probably many more dismembered fetal Sailor Woedica's; and suddenly the world seems brighter.
Early screenshot, Bijou's Revue looks accesible here
Do you really wanna see a play written by the TOW devs??Goddamn, even GTA 4 had theater. How embarrassing that rpgs 10 years later aren't including feature-length plays.
The ammo dumbing down is definitely one of the many reasom why this game is new Vegas's inferior sister
And grenade launcher using heavy....
First patch is out now. 1GB download.
https://forums.obsidian.net/topic/112824-the-outer-worlds-patch-11-release-notes/
Greetings fellow spacers,
We want to let you all know that our Patch 1.1.1.0 has been released for all platforms!
Resolved Issues for Patch 1.1.1.0:
To continue to report issues you come across and to share suggestions for the game, please visit the Technical Support forums for The Outer Worlds and search to see if a fellow player has already made a thread about it to help reduce duplicate threads. If you find a thread that matches your issue or suggestion, then please feel free to leave a comment and include any details you would like to share.
- The game crashing at a specific point when the player has reached Tartarus has been resolved
- Toggle to increase the font size (found in the UI tab under Settings). Increases font for conversation text, cinematic subtitles, bark subtitles, and terminal text.
- Players will no longer experience muffled sounds when playing on the PlayStation 4
- The Prismatic Hammer has been rebalanced.
- Foliage on the Xbox One now has parity with the foliage on PlayStation 4
- Various quest fixes made including "Radio Free Monarch"
- The achievement/trophy for "It's Not the Best Choice" will pop correctly
- Existing Botched companion quests will have their status reset to Active allowing the player to add them to a party when leaving the ship in order to un-botch the quests, unless the death occurred prior to unlocking the companion quest.
If you are not able to find a similar thread, then please share it with us on our forums and then visit our publishing partner, Private Division, and share this issue with them through their support website. This will help ensure that your specific issue or suggestion is in their queue and will allow us to prioritize requests to provide the fastest possible turnaround time.
Thank you all for your patience and understanding, and please continue to share with us anything you come across. You all are amazing, and we are very lucky to have you here with us.
can someone give me the skimmy if this game is worth your trouble or not. i want to know if dumping 60 dollars on this is worth it
The ammo dumbing down is definitely one of the many reasom why this game is new Vegas's inferior sister