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The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

Discussion in 'Obsidian Entertainment' started by DosBuster, Dec 14, 2017.

  1. jf8350143 Learned

    jf8350143
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    They are the ones that decides whether the game sells well or not, not successful or not.

    Otherwise Planescape: Torment is a shit game, VTMB is a shit game, and Pathfinder Kingmaker and Deadfire combined are not as good as Mass Effect Andromeda.
     
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  2. Kem0sabe Arcane

    Kem0sabe
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  3. FreeKaner Prophet of the Dumpsterfire

    FreeKaner
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    This game is 10 years too late. All of this, retrofuturistic space frontier thing, has been done to death now by mainly borderlands but also some other games. This one just doesn't seem unique enough to shine in that. Really disappointed in lack of artstyle.
     
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  4. pomenitul Savant

    pomenitul
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    The thing that hath been, it is that which shall be; and that which is done is that which shall be done: and there is no new thing under the sun.

    Is there any thing whereof it may be said, See, this is new? it hath been already of old time, which was before us.

    There is no remembrance of former things; neither shall there be any remembrance of things that are to come with those that shall come after.
     
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  5. c2007 Savant

    c2007
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    Uh....

    Between the acklay-looking Mantiqueen and the mushroom forest rip from Felucia, I half expected Aayla Secura to jump out from behind a tree and ask if we wanted to go see the New Twisted Rancor Trio.

    I'm not much an artfag, but I do expect something unique. Perhaps this subgenre has been over-mined at this point, which personally would be a bit of a gut check.

    :|
     
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  6. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  7. Politician Lurker King

    Politician
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    It is pretty obvious that the game will be a failure. The only thing that is still worth to discuss is whether it is going to sell.
     
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  8. CyberWhale Arcane

    CyberWhale
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    Your newly found hatred for everything Obsidian-made aside, the game definitely has an artstyle (and not even a bad one at that) but a poorly realized one. As we have all agreed upon - this looks something like New Vegas, and that game wasn't pretty too look at even 10 years ago, let alone nowadays. Realistically looking graphics age badly over time no matter what, but you can pull it off if you're cutting edge at the moment. This game isn't, and Obsidian should have gone for a highly stylized look ala Dishonored. Unfortunately, they seem to be lacking in that department.

    P.S. add terrible faces, animations and disgusting use of colors as well
     
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  9. SpaceWizardz Learned

    SpaceWizardz
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    MS is gonna use it to push their new Windows Games store and PC game pass.
    They're gonna dangle that $1/month pricetag and sink their claws into all these new customers that don't want to wait or use EGS.
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    People seem so focused on REEing at this game's art direction that they're ignoring potentially interesting design aspects like the disguises mechanic Duraframe posted about two pages ago.

    Maybe that's another thing that makes this game like Fallout: New Vegas, which was seen by many as a pathetic Fallout 3 asset flip before its qualities were realized.
     
    Last edited: Jun 13, 2019
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  11. undecaf Arcane Patron

    undecaf
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    Shadorwun: Hong Kong Divinity: Original Sin 2
    That's what modern times have done to people. The games are so blindingly shiny and scratch that uncanny valley itch, that they obfuscate the underlying design and gameplay.

    Of course that usually happens to developers too, so it's really a zero sum game.
     
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  12. FreeKaner Prophet of the Dumpsterfire

    FreeKaner
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    I expected something better than the outdated gamebyro of 2010. I was aware that the graphic fidelity would not be great but there is no coherent artstyle. I do not care about graphic fidelity for the most part.

    Alpha protocol looks better than this. VTMB looks better too.
     
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  13. Quillon Magister

    Quillon
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  14. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Excellent. That'll be the full version of the gameplay demo we've seen in these Boyarsky interviews, the one described in the previews I've posted and hopefully without people talking over it.
     
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  15. Quillon Magister

    Quillon
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    Isn't E3 Coliseum another interview spot? I haven't seen full gameplay demos there yet.
     
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  16. Duraframe300 Arcane

    Duraframe300
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    No, there won't.

    For the simple reason that they played differently through the quest in each presentation they did during the day. As mentioned by easyallies.
    If you read the previews that also becomes obvious with some talking about the disguise, some the sewers some.... and so on.

    Edit: (Of course, 90% will probably be similiar/the same)
     
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  17. CyberWhale Arcane

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    Long overdue. We had that (although in a more primitive way) in Hitman and even in previous Fallout titles as well. I hope talking your way out of the situation can be done not only with skill/attribute checks, but with info gathering and bribes as well.

    That, however, doesn't change the fact that the game looks offputting. You either:

    a) go for realism and deliver top-notch graphics if you have the funds/talent
    b) go for highly stylized graphics which hide the low-poly models and bland textures (Dishonored)
    c) move the camera angle far away and create a turn-based game (Wasteland 3)

    Having FPS only combat and zoom-in dialog faces with shitty outdated graphics isn't really the smartest move and shouldn't get a free pass over and over again just because it's Obsidian.
    I hope someone in Microsoft takes control over their next project and introduces some basic fucking sense to the decision-making process.
     
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  18. Duraframe300 Arcane

    Duraframe300
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    Leonard did talk about specific insperation for the artstyle in one of the interviews. Can't seem to find it atm though.
    He also mentioned some of his general insperations in nearly the same breath including Deadwood.

    He's also a fan of first person and was upset Bethesda did it first for Fallout. That was from a different interview though, I think.

    Edit: Well, the first person thing isn't really a suprise. He did direct Bloodlines after all.
     
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  19. CyberWhale Arcane

    CyberWhale
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    It seems we're running in circles. I have no problems with the artstlye whatsoever. The inspirations are obvious.
    There is no problem with going first person either.

    The problem is that the game's graphics aren't appropriate for either.

    a) highly realistic graphics for a retro-futuristic game (although they went in the other extreme and had too washed out colors)
    [​IMG]

    b) highly stylized graphics that hide the aging tech (Dishonored)
    [​IMG]

    We got this shit instead:
    [​IMG]
     
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  20. undecaf Arcane Patron

    undecaf
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    Shadorwun: Hong Kong Divinity: Original Sin 2
    I heard that too somewhere. Incline right there, though I don't expect hearing "limp dick cocksuckers" used among Shakespearean dialog.
     
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  21. Jarpie Arcane Patron

    Jarpie
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    Codex 2012 MCA
    I find it very curious how in vast majority of the games it's almost always "capitalist dystopia" or right-wing dystopia, and not communist/socialist or left-wing dystopia.

     
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  22. Quillon Magister

    Quillon
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    Real life?
     
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  23. vonAchdorf Prestigious Gentleman Arcane

    vonAchdorf
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    I think the art style matches to not so serious atmosphere of the game without going full Borderlands and I like it.
     
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  24. Duraframe300 Arcane

    Duraframe300
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  25. FreeKaner Prophet of the Dumpsterfire

    FreeKaner
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    Compare faces and their expressions especially in dialogue to alpha protocol and it is a downgrade, which is impressive. Alpha protocol wasn't even great when it came out and its realism didn't age well. However even then the faces in this old, fairly mediocre game graphics wise look so much better and expressive than outerlands. Why didn't they just make a stylised game? Dishonored 1 looks great, bioshock 1 looks great for most part. This is just old gamebyro levels of terrible. No one is asking for high graphic fidelity for a fairly low budget game but that is not the issue here.
     
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