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The Secret World

Discussion in 'MMO(RP)G / Online Discussion' started by Jaesun, Apr 8, 2011.

  1. Delterius Prestigious Gentleman Arcane

    Delterius
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    Goddammit Zombra that was meant to be the last post in thread for at least a month or two. Ruining my deep feels posts since 2004.
     
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  2. vampiregrave Educated

    vampiregrave
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    Not exactly unexpected:

    [​IMG]

    [​IMG]
     
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  3. Kem0sabe Arcane

    Kem0sabe
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    Told you so...
     
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  4. Incendax Augur

    Incendax
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    The story of SW was enjoyable as hell. It definitely would have made a great single player game.
    Shame the MMO elements crap it up. Like a urban fantasy Kingdoms of Amalur.
     
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  5. hello friend Arcane

    hello friend
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    I'm on an actual spaceship. No joke.
    It would never have been that big as a single player game. They could never have afforded it.

    It would have been cool if they'd built it from the ground up for future conversion to single player, for the day they finally shut down the servers. A man can dream.
     
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  6. Irxy Arcane

    Irxy
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    Project: Eternity
    Being big is not a positive thing by default. 3/4 of the game can easily be thrown out as a filler and conventional mmo rubbish.
     
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  7. Bigg Boss Prophet

    Bigg Boss
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    But the story that is there is better than 3/4 of the rubbish out in the market.
     
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  8. Kem0sabe Arcane

    Kem0sabe
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    There's a lot of shitty quest design in the game, people tend not to complain about the countless kill quests because they have some interesting characters and dialogue behind them.

    The biggest issue for me is the lack of agency by the player. The quests almost always involve long winded monologues by npcs while you stand there dumbfucked listening, and a lot of the time those monologues have fuck all to do with the Quest objectives.
     
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  9. J1M Arcane

    J1M
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    Secret World has an interesting setting, but it puts an MMO between it and the player. I have a few points in autism and I couldn't even finish the second zone. There's definitely something they could do with what they have to provide a tighter 30-hour experience instead of a 300-hour one.
     
    Last edited: Jan 26, 2019
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  10. hello friend Arcane

    hello friend
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    I'm on an actual spaceship. No joke.
    Shouldn't take you more than 60-80 hrs to complete the game iirc

    And that's if you're playing solo
     
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  11. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Yeah. I very much got the feeling of "Here's a scene from a disjointed movie, enjoy! Now go kill 10 wolves. Now here's another scene from that movie!" In general I liked the cutscenes - I feel the writing is good, the story structure is fine, the performances are good - but they're more a barrier between me and the game than a motivating force.
     
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  12. Reinhardt Arcane

    Reinhardt
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    3/4? It's better than 99% of the rubbish. Maybe 99,9.
     
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  13. InD_ImaginE Cipher

    InD_ImaginE
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    Lol, I feel the MMO gameplay to be a barrier between me and actually decent setting and dialogue from the scenes.
     
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  14. bozia2012 Arcane Patron

    bozia2012
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
    It's not clarified anywhere, but it's consistent throughout the game that being a "bee" means you're a bit retarded socially and you can't speak. You become a battlesuit for the bee, but not all connections are working :)

    I liked the NPC monologues, because usually they're self-important assholes and wackos that provide unsolicited exposition about anything that's on their mind. Then you have to figure out yourself what was the problem.
     
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  15. Lhynn Arcane

    Lhynn
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    No, if i remember correctly you meet other bees and they can speak just fine. They went with the silent protagonist but never gave a reason why in the narrative.
     
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  16. J1M Arcane

    J1M
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    I thought I was a Templar. Now I find out I was a bee. :(
     
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  17. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Don't get me wrong. I enjoyed the worldbuilding, dialogue, characterization, performances, direction, you name it ... what I didn't like was the pacing. Sitting watching long disjointed cutscenes just didn't work well with this type of gameplay (does it ever?) and it was doubly bad because the content so rarely had anything to do with your objectives.
     
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  18. bylam Funcom Developer

    bylam
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    Most of the cutscenes were written before the missions. I spent a lot of time pulling *anything* out of those cutscenes for mission designs.
     
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  19. Hoaxmetal Arcane

    Hoaxmetal
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    Well that explains a lot D:
     
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  20. Delterius Prestigious Gentleman Arcane

    Delterius
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    wheres my single player spin off
     
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  21. Sykar Arcane

    Sykar
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    Turn right after Alpha Centauri
     
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  22. Delterius Prestigious Gentleman Arcane

    Delterius
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  23. anvi Cipher Village Idiot

    anvi
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    It failed because whoever is in charge of the design is a fucking moron. Someone should name and shame those dipshits, whoever thought it was a good idea to make the best items in the game come from the same 6 dungeons and make it so you get locked out of each dungeon until the next day, even if your group fails and falls apart along the way. Also the story faggery was off the scales, every shitty MMO quest wanted to try to justify itself with a spoken intro that was always cringe and bad. Also it had puzzles that were supposed to be like little investigations but were just a chore and nobody had the patience to do them so just googled the answers or just asked someone to blurt it out in chat. Also there was no way near enough content. They had this one big talent tree but that was it for every character and every class. It allowed a few different builds but that was it for the entire game. Everyone you ever met was one of those few builds and it is all anyone could be.

    It could have been a really popular single player game but they tried to make it work as an MMO and it was way off. And then the Legends thing was even more clueless.
     
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  24. Delterius Prestigious Gentleman Arcane

    Delterius
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    lol who cares
     
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  25. J_C One Bit Studio Patron Developer

    J_C
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