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The Talos Principle

Discussion in 'Adventure Gaming' started by Dicksmoker, Dec 20, 2014.

  1. Think big! Smoking Dicks

    Think big!
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    I noticed this game on Steam. Supposed to be a first-person puzzle game a la Portal, but with heavy philosophical influences. Looks interesting. Anyone played it?
     
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  2. Renegen Arcane

    Renegen
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    Gamespot did, they give it a 9/10.
     
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  3. supervoid Erudite

    supervoid
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    Demo/test is available for free. You are moving stuff that looks like geodetics equipment to direct light on switches and collect some tetris pieces. Fun, but 18 euro is far to expensive imo.
     
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  4. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    In terms of tie-ins, The Talos Principle goes all out.

    There's a demo of the game available, plus a "mini-game" based on (one of) the minigame(s) found in the game. Completing each "batch" of puzzles there gives players an unlock code for the main game. The first code gives a quote that seems to add to the game's backstory. Maybe the others do something more, but there's only so much Tetris-puzzling I can take.

    I tried the playable demo as well. It's trying SO HARD to be Portal. Physics puzzles, mostly reflecting lasers and pressure plates, but there were two problems that turned me off.

    The first one is that the game is running on the Serious 3.5 engine, which HATES some basic gameworld elements like platforming and diagonal lines in the scenery. See a hole in the wall that's big enough to smuggle a cube through it? Nope, not allowed. Want to jump onto that ledge? Unless you were meant to walk there, you'll just slide off and fall. Original thought is not rewarded.

    The second one is that it's just dull. The small semblance of the plot/storyline didn't intererst me in the slightest, though it was fun and interesting to converse with the network AI on the console via DOS-esque commands.

    Like supervoid said, it's a fun little game but in NO WAY does it look to be worth €18 or $35.
     
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  5. Think big! Smoking Dicks

    Think big!
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    Is it better than Quantum Conundrum at least?
     
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  6. UndetectedButthurt Magister

    UndetectedButthurt
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    Tech demo for Serious Sam 4?

    :troll:

    I couldn't help but notice the minigun turrets they re-used from SS3.
     
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  7. Metro Arcane Beg Auditor

    Metro
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    Prime bundle fodder like all of these portal ripoffs.
     
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  8. supervoid Erudite

    supervoid
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    First Painkiller's creators made Vanishing of Ethan Carther and now this. Interesting.
     
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  9. UndetectedButthurt Magister

    UndetectedButthurt
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    It's like that thing from SS3

    [​IMG]
    [​IMG]
     
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  10. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    So developers still use the most retarded type of copyprotection ever conceived? Giving players of cracked copies bugs and errors without warning and without telling them why it happens?

    This is so ridiculously fucking dumb.
     
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  11. UndetectedButthurt Magister

    UndetectedButthurt
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    The SS3 one was def. better.

     
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  12. Metro Arcane Beg Auditor

    Metro
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    That's like a bank robber complaining about exploding dye packs.
     
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  13. racofer Thread Incliner

    racofer
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    Except the regular bank client wouldn't have ink sprayed over his face due to unexpected bugs introduced by said protection.
     
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  14. AlexOfSpades Prophet

    AlexOfSpades
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    You know what's a good way to prevent piracy? Make a good game, release a demo and sell the full thing for an honest price. Still getting pirated?

    Get over it. The people pirating are not the people that would pay anyways. Let's say we come up with a miraculous, perfect anti-piracy system for your game. What do the pirates do? They go pirate any other of the thousands of games and movies they have available. Money and time invested in anti-piracy systems, are money and time that should've gone to the game instead.
     
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  15. Phage Arcane Manlet

    Phage
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    Ok men, this game was recently gifted to me as a christmas present and I will be the only person on the entire codex to play it. After I play it for a few hours I will give you the only opinion on the game in this forum from someone who has actually played it. Wish me luck.
     
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  16. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    As a pirate I don't really care because at some point, the "fuck da pirates" copy protection bug will be fixed by a competent release group anyway.

    But it is a retarded decision for the developer since it can lead to negative word of mouth if pirates believe the game is buggy as hell and tell their friends not to buy it.
     
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  17. Metro Arcane Beg Auditor

    Metro
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    Maybe you should start pirating less shitty games?
     
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  18. AngryEddy Self-Ejected

    Self-Ejected
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    Even worse are the retards like the guy in the picture "TAKE THAT PIRATE SCUM FUCK YOU AND YOUR PEER TO PEER!!"
     
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  19. agentorange Arcane Patron

    agentorange
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    Codex 2012
    lol. definitely a successful counter-piracy measure going by the enormous butthurt I am seeing in this thread. seriously video game pirates have to be some of the most whiny self-righteous people ever, right there with SJW. I love seeing pirates do insane mental gymnastics in some attempt to discredit the developers for wanting to fuck over the people who didn't pay for their game.
     
    Last edited: Jan 31, 2016
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  20. Cassidy Arcane

    Cassidy
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    When someone compares copyright infringement with bank robbery, you know you are dealing with a grade-A retard.

    With this same kind of "logic", I might as well accuse you of expropriating(AKA: legally robbing) all developers from :d1p: profits by being such a cheapskate, Metro.

    In any case, not a fan of puzzle games and this one looks like a completely forgettable one. Won't bother with the DRM-free version.

    I can totally see how everyone who would otherwise not remove it from an inventory will buy it instead because of it.

    :roll:

    At best, it is only a cheap attention drawing gimmick.

    In before Croteam blaming pirates for poor sales and too rapid depreciation into bundle grade material.
     
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  21. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    yeah its horrible how it completely fucks over the paying customers oh wait
     
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  22. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    lololol butthurt pirates

    I don't even really care about this game, it's just a dumb move because it can cause bad rep for the game.
    I faintly remember a case where the cracked version of a game, don't remember which, might have been Titan Quest (?), had this "give random errors to pirates" type of DRM. Since many people pirated it, rumours spread throughout the internet that the game is a buggy fucking mess... because nothing in the game told the pirates that it's DRM that does this, they thought the game was just really fucking buggy.

    And once such a reputation has spread, it can negatively impact sales because people who don't do much research on the issue and just read lots of people complaining how the game is a buggy mess... well, yeah, it's a really dumb fucking marketing move. It's a shot in the devs' own foot. They're not fucking over the pirates, because at some point the cracker release groups will fix the issue, but they're fucking over themselves by creating the potential of ruining the game's reputation.
     
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  23. Outlander Custom Tags Are For Fags. Patron

    Outlander
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    In Croteam's case, I don't think they introduce bugs or degrading features a la BIS' FADE system, they just lock the (pirate) player somewhere or throw an invincible enemy at them. The real point of this is not to seriously punish pirates, since as you pointed out, these things get patched eventually by competent release groups; the real goal in my opinion is to generate controversy and ultimately get people and media to talk about the game, and Croteam succeeded at this twice in a row now. And in any case 'bad' publicity will always generate more sales than no publicity.
     
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  24. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Possible, and yeah, this is much less bad than what that other game I remember did, which gave players of pirated copies random CTDs. And random CTDs are much harder to just dismiss as "lol you pirated it" than "I'm stuck at a very specific section".

    It's still not a method I would use, were I a developer.
     
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  25. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    ... I have varying degrees of toleration for piracy depending on the circumstances (as a demo, generalized unavailability, economically unobtainable, etc), but this doesn't really carry water. Guys who rely on capitalism to build their own lives and are pliable to the extent that it serves their interests abruptly lose their enthusiasm and decide its time for a "I don't even have to leave my desk" rebellion the moment somebody else approaches them in the same spirit.
     
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