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Interview The Witcher 2 Interview with Tomasz Gop

Discussion in 'RPG Codex News & Content Comments' started by VentilatorOfDoom, Apr 29, 2011.

  1. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Tags: CD Projekt; Witcher 2, The

    <p>Tomasz Gop, Senior Producer at CD Projekt RED was kind enough to answer me a couple of questions regarding their upcoming <span style="text-decoration: line-through;">action-Adventure</span> cRPG <strong>The Witcher 2</strong>. I got these answers a month ago to be honest, but I had some follow-up questions and wanted to wait until I received those answers before I'd publish the interview. Unfortunately the CDProjekt guys seem to be too busy to respond and with the release date drawing near I decided to show you now what I have. I'll also take this opportunity to show off some huge ass screenshots which might or might not have been already shown elsewhere. I even created a <a href="http://www.rpgcodex.net/gallery.php?album=179" target="_blank">Witcher 2 screenshot gallery</a>. Of course I had to downsize those images because, frankly, the Codex is too l33t for images bigger than 1,444 444 bytes. The whole point of this screenshot business is obviously to make the interview appear more meaty than it actually is.</p>
     
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  2. Arcanoix Scholar

    Arcanoix
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    I have a 'journalist' copy. Beat that.
     
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  3. Mrowak Prestigious Gentleman Arcane

    Mrowak
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    Wow :shock:

    You really went all Codex on his arse Ventilator. I think by the end of it all Gop realised what mess he landed in. No wonder devs stay away from this place.

    Unfortunately, nothing new was revealed. Shame :(
     
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  4. Phelot Arcane

    Phelot
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    Very nice interview VoD!

    This sounds promising.
     
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  5. Elwro Arcane

    Elwro
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    Divinity: Original Sin Wasteland 2
    Well, I love the game and all, but
    may be the most retarded thing I read this week since TW was completely devoid of any turn-based feeling whatsoever.
     
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  6. made Arcane

    made
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    Cut him some slack. You know his English ain't the best and he's still getting the hang of proper PR speak.
    What he meant to say was "BUTTON - AWESOME: now connected in The Witcher 2!"
     
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  7. MMXI Prestigious Gentleman Magister

    MMXI
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    Of course The Witcher was turn-based. You have to click once in each of three consecutive turns to win combat.

    :rpgcodex:
     
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  8. Raapys Arcane

    Raapys
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    A picture says more than a thousand words.

    [​IMG]
     
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  9. Excidium P. banal

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    Are polack women so bad that Playboy publishes videogame characters?
     
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  10. Bigot_ Novice

    Bigot_
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    :thumbsup:
     
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  11. MapMan Arcane

    MapMan
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    Good interview. I stay optimistic.
     
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  12. Micmu Magister

    Micmu
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    That playboy issue was real? :shock: I thought it was just shopped.
    Man, that's LAME. I would be ashamed buying that magazine, people would think I'm some kind of basement dwelling dork.
     
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  13. .Sigurd Educated

    .Sigurd
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    But you are like everyone here.
     
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  14. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
     
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  15. CrunchyHemorrhoids Prophet

    CrunchyHemorrhoids
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    So where are the other pages?
     
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  16. Sergiu64 Arcane

    Sergiu64
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    Actually they're f***ing HOT.
     
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  17. Roguey Arcane Sawyerite

    Roguey
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    Nice interview, shame about the answers.
    It did feel a bit round-based, like NWN. Sometimes I'd click on an enemy and Geralt would just stand there and it'd take him a second or more for him to start the first combo (this is most noticeable at the very beginning, at first I was wondering if something was broken). The aggravating shuffling (particularly the backwards shuffling) when performing finishers would also likely make it feel "turn based" for some people.
     
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  18. DraQ Prestigious Gentleman Arcane

    DraQ
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    So, I'm not up to date:

    What's with this dragon fighting thing? Geralt going dragonslayer would be massively out of character and massive decline? I suppose there will be some unexpected (from the typical fantasy PoV) options here like there were in the vampiric brothel quest, is there any info?
     
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  19. Raapys Arcane

    Raapys
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    It'd be stupid to make a game without dragons in it these days. You'd get no sales.
     
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  20. Phelot Arcane

    Phelot
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    How embarrassing.
     
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  21. Baron Arcane

    Baron
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    What a uniquely embarrassing interview, belligerent to the developer, classy. So, the Codex actually found a developer who would still talk to them and they were complete dicks to them? :thumbsup;

    Sure sucks not having 29 Diablo swords on you, doesn't it? I never understood the focus in RPGs on the importance of 'loot' above all other things, but RPG is an overly broad category. Some people like story and an atmospheric gameworld to explore, others like to click on moving sprites and to jerk off every time they increase a gold piece integer.

    The Witcher inventory system was a little clumsy, but appropriately limited; it certainly wasn't bad (I played the enhanced edition). I know I was still walking around with 2 swords, a club and a woodaxe. I didn't feel 'vulnerable' or underequipped for the mean streets of Vizima. TW's strength was that you WERE always struggling for coin, which fit the character and gameworld perfectly. You still pursued the enjoyable mini-games of gambling and pummelling drunks to earn extra coin, and used it to buy the odd trinket (drowner bracelet). I used my spare coin for books, being the academic kind of scarred albino who was genuinely interested in the gameworld lore (as opposed to Dragon Age's which left me in a deep coma I was unable to be woken from. Fucking Tranquils wrote that game.) The Witcher's economy was the best I'd ever seen, given it was the only game I could recall where I couldn't have purchased the nation I was traversing midway through the game.

    Shit interview. Witcher 2 will be added to Civ VI as one of the Wonders of the World.*

    (screenshots still looking amazing. Love the one with Geralt sitting at the table of midgets, my choice of drinking companion.)


    * The Greeks have built the The Witcher PC games!
     
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  22. made Arcane

    made
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    Obviously, VoD had to make up for sucking true underground developer Larian's cock, so he conjured up all his biting wit for this interview. It's the kind of questions the Codex would like to throw at Bioware, but since they'd just laugh it off, CDPR has to substitute.
     
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  23. BelisariuS.F Augur

    BelisariuS.F
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    What we currently know:
    - there is sequence in the prologue (during a castle siege) where a dragon is chasing Geralt;
    - it ends with Geralt stabbing the dragon in the face;
    - if you enable QTEs you will be mashing buttons;
    - if you disable QTEs you will be watching a cutscene.
     
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  24. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Except I was berated for being too hostile/belligerent in the Larian interview too. Seems like some retards here will always interprete it as hostility or belligerence when some critique comes up. Let's hope the developers understand that there's no hostility involved on my part.
     
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  25. visions Arcane

    visions
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    Good questions, honest and critical.
     
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