Agesilaus
Antiquity Studio
- Joined
- Aug 24, 2013
- Messages
- 4,456
Update time. Here are some more screenshots from Troezen's overhaul; I've been putting a lot of hours into this game the last few days. It takes a surprisingly large amount of time to get all the variables lined up so that quests activate and events occur in the appropriate manner.
- I received Steam approval and now have an unpublished store page. I assume there's no harm in publishing the page pre-release with the "Coming Soon" listing. I will check to see whether I can offer a pre-release demo there, if so I'll upload a new demo build at some point.
- Dialogue system improved; you no longer have to bump into characters to initiate dialogue. Instead, right-clicking on them will initiate dialogue if you are close enough. I redid the movement system as well, but I still want to revisit it again closer to release. Portraits are now displayed in larger dimensions.
- Every location in Troezen has new graphics. Dialogues have been rewritten. Slide show graphics changed to be consistent.
- Assets are continuing to be developed for the later game content; most recently I implemented the background for the Asklepion and a whole slew of new portrait pictures for the various characters in Epidauros. Spent last night picking out 19th century sketches of Greece to use in every single slide show/CYOA event.
- simple website created: antiquitystudio.com
Click on the pics to make them larger:
EDIT: Here's a bonus portrait/character, Mortmal the Baker:
He lives in Epidauros and has a terrible attitude. He tries to convince Theseus to give up on his quest, and instead settle down and learn how to bake bread and make pies. A Thersites-like character. He comes in handy if you decide to make an offering to Zeus Lykaios.
- I received Steam approval and now have an unpublished store page. I assume there's no harm in publishing the page pre-release with the "Coming Soon" listing. I will check to see whether I can offer a pre-release demo there, if so I'll upload a new demo build at some point.
- Dialogue system improved; you no longer have to bump into characters to initiate dialogue. Instead, right-clicking on them will initiate dialogue if you are close enough. I redid the movement system as well, but I still want to revisit it again closer to release. Portraits are now displayed in larger dimensions.
- Every location in Troezen has new graphics. Dialogues have been rewritten. Slide show graphics changed to be consistent.
- Assets are continuing to be developed for the later game content; most recently I implemented the background for the Asklepion and a whole slew of new portrait pictures for the various characters in Epidauros. Spent last night picking out 19th century sketches of Greece to use in every single slide show/CYOA event.
- simple website created: antiquitystudio.com
Click on the pics to make them larger:
EDIT: Here's a bonus portrait/character, Mortmal the Baker:
He lives in Epidauros and has a terrible attitude. He tries to convince Theseus to give up on his quest, and instead settle down and learn how to bake bread and make pies. A Thersites-like character. He comes in handy if you decide to make an offering to Zeus Lykaios.
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