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Decline Thiaf Pre-Release Thread

Discussion in 'General Gaming' started by MetalCraze, Mar 5, 2013.

  1. Gord Arcane

    Gord
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    Why did you play it in third person anyway? IIRC you could play it entirely in 1st person.
     
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  2. DalekFlay Arcane Patron

    DalekFlay
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    This exactly.

    Same for Dishonored, Skyrim and quite a few other modern games.
     
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  3. Gord Arcane

    Gord
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    I think it's due to the screen border getting slightly darker when hidden (vignette).
    Some people interpreted it as a binary hidden/non-hidden system.

    Make of it what you will.
     
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  4. DalekFlay Arcane Patron

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    Could be. Could also be more and more darkness comes in from the sides the more hidden you are, like the last Splinter Cell's color draining effect.

    We shall see. I'm trying to be super optimistic about this game because I really enjoyed Human Revolution but a binary stealth system would be a huge WTF.
     
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  5. Gord Arcane

    Gord
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    So was I, but that GameInformer article sounds pretty bad. :(

    Hope dies last, but I don't know, it's really not sounding like Thief anymore.
     
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  6. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    But I never said I did, I just said what it did.
    So far no binary system is confirmed nor denied, but like it was said before, when the screen gets darker when you're hidden this pretty much means binary. Dishonored got away with it because it didn't claim it was Thief and it wasn't based on shadows as cover, but this would be unacceptable in Thief.
     
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  7. DalekFlay Arcane Patron

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    It really doesn't. The darker the screen edges get the more hidden you are... boom, there you go. Not saying it won't be binary, but stop assuming based on nothing.
     
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  8. skacky Prestigious Gentleman 3D Realms Developer

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    I would really like if that was the case. Guess I'm a bit too pessimistic. I'm very attached to the gradual system of Thief, since in my eyes it is what makes it the best stealth game in existence (this and sound), and I'm also a bit fed up with this binary stuff we get in stealth games lately.
     
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  9. Oesophagus Arcane

    Oesophagus
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    You know, you're right, maybe it won't be binary, and it can turn out to be a pretty goo...

    [​IMG]
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Hoo boy, do you really want to go there? :lol: Apples and oranges, man.
     
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  11. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    But nobody played Deus Ex by skulking around the levels whacking people in the back of the head with their baton, either.

    There are other forms of FPS gameplay besides "Thief-style" and "Rambo-style".

    Deus Ex came to be, among other reasons, due to Warren Spector's rejection of LGS's vision for Thief, which he considered to be too constrained and lacking in player choice.
     
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  12. DalekFlay Arcane Patron

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    I do think Deus Ex, Thief and System Shock have more in common than people say. There's a reason those three series are all in my top ten or even top five, they share a lot of the same priorities.

    That said there's no reason to assume Eidos Montreal are a bunch of losers with no respect for the series. Whatever you thought of Human Revolution it was obvious the developers wanted to make the most Deus Ex-y game they could given their budget, time constraints and necessary mainstream focus.
     
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  13. skacky Prestigious Gentleman 3D Realms Developer

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    Yeah, I'm sure Eidos Montreal has what it takes to make this Thief game a worthy title in the series. I have many doubts about their various decisions, but it's still too early to dig a grave for Thief. Just yesterday I was like a kid in a candy store to quote Garrett when I saw the first pictures, and I still find them marvelous to look at even if they are too washed out, but this is most probably because pitch-black screenshots aren't sexy.
     
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  14. mindx2 Codex Roaming East Coast Reporter Patron

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    Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Kingmaker
    Your avatar suits you....
    :M
     
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  15. Jack █▓▒░ Patron

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    :lol:
     
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  16. Pika-Cthulhu Arcane

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    A suggestion to an alternative to the lockpick minigame, would turning the minigame from picking the lock into making the lock picks be preferable? When you go to a door to pick you have a selection to choose from and the potential to break them if you try to force the process faster (accelerate a bar at the bottom of the screen) whilst still in real time and the minigame is either Pick faster but risk breaking a pick, vs be methodical but risk being noticed. The 'minigame' comes from keeping your picks in good condition and supply, and potentially crafting newer types to tackle different lock types which can be purchased, acquired through play for study to craft picks better suited for them.

    Of course, popamole is the order of the day, so expect shit on shit with a side of shit, and a cocktail of 5 kinds of diarrhea. Bon appetit!
     
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  17. skacky Prestigious Gentleman 3D Realms Developer

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    Heh, just because I'm a sucker for gothic cities. I think they did it right, and I was obviously talking about the artistic direction for The City. :smug:
    Garrett still looks like shit though.
     
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  18. Manjuice Nutella Arcane

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    Funny, I've never seen it before, but this trailer to fucking Deus Ex looks more "Thief"-esque than anything released so far about Thiaf.
     
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  19. DalekFlay Arcane Patron

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    So we're judging games by marketing on the Codex now? Interesting.
     
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  20. Azazel Arbiter

    Azazel
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    Makes sense. The marketing departments are the ones writing the design documents these days, after all.
     
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  21. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    skacky: Are you the same skacky who's behind Shadow Politics and Behind These Dark Walls?
     
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  22. skacky Prestigious Gentleman 3D Realms Developer

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    Yes I am. I knew the Codex had a rather good Thief fanbase and I wanted to discuss this new Thief game with people other than those on TTLG as well.
     
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  23. I would like to retract my previous statement about holding out hope for Thiaf.
     
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  24. DalekFlay Arcane Patron

    DalekFlay
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    Stick around afterward, we get pissed about all kinds of shit.
     
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  25. Multidirectional Arcane

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    It's been going on for a long time now. People who live to bitch will jump at any opportunity. And what better source for dumbass shit to complain about than marketing campaigns? Did you miss all the complaining about Dishonored, a goddamn superhero game, not being like Thief? Just because they dared to mention Thief as one of the influences during marketing.
     
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