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Decline Thiaf Pre-Release Thread

Discussion in 'General Gaming' started by MetalCraze, Mar 5, 2013.

  1. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    This is like watching The Special Olympics.
     
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  2. Cassidy Arcane

    Cassidy
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    Never heard about autists competing in Special Olympics
     
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  3. Jack █▓▒░ Patron

    Jack
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    :lol:
     
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  4. ohWOW Sucking on dicks and being proud of it Dumbfuck Queued

    ohWOW
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    Yaaarr! Yer don't liek yer parrot and pirate's creed?
     
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  5. DalekFlay Arcane Patron

    DalekFlay
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    Of course it will have stealth. Even Dishonored could be ghosted the whole game. The question is whether that stealth will be good and functionally interesting.

    Also since it will just as surely have decent combat now, the question is how well you can force yourself to reload when caught instead of just whacking your way out.
     
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  6. Mother Russia Andhaira Dumbfuck Queued

    Andhaira
    Andhaira
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    Codex 2013
    :lol:

    But anyhow, it will take talent to fuck up something as simple in concept as Thief 1 and 2. Just make shadows and shit, make noise important, make AI a little more intelligent or at least better scripted, and that's fucking it.

    I am surprised though, SHAWCKED even, that they didn't make offer a female Thief for females and mangyna fans. I guess this game won't be felicia day approved..
     
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  7. Borelli Arcane

    Borelli
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    No kill limit is lifted for beastmen so i did not have any problems swordfighting them from time to time.
    When a guard once saw me in lord Bafford's manor i shot a rope arrow to the ceiling climbed it and waited until he would leave.
    He didn't. It was like a Tom&Jerry cartoon.
     
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  8. Lancehead Liturgist

    Lancehead
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    Well, there's also this thing called level design.
     
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  9. Zewp Arcane

    Zewp
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    Codex 2013

    :retarded:

    Russia doesn't fail to deliver.
     
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  10. Xavier0889 Learned

    Xavier0889
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    They probably will make an Awesome Button for stealth. The original Thief didn't even had stealth, you just had to hide without spamming water arrows.
     
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  11. MetalCraze Arcane

    MetalCraze
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    Bros do you remember Eidos hiring "takedown animator" for Thief game?

    It will have an Awesome Button for 74k3d0WnZ
     
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  12. Morgoth Arcane Patron

    Morgoth
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    Collect skillz points located on that roof top (press Y to highlight exact spot) to upgrade climbing skillz!


    [​IMG]

    "Climb on top to get better climbing skillz? Wooooooow!!"
     
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  13. Zewp Arcane

    Zewp
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    If this game has takedowns I will shit an elephant.
     
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  14. Rostere Arcane Patron

    Rostere
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    PC RPG Website of the Year, 2015 Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    What is up with all these people not wanting undead in a Thief game? Down in the Bonehoard, Haunted Cathedral... Great missions whose atmosphere was dependent on the undead. I also like how undead are harder to handle than ordinary guards, forcing you to actually sneak.

    That's funny, that's exactly what I did.
     
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  15. Jick Magger Arcane Patron

    Jick Magger
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    This whole thing's like watching a car-crash in slow motion.
     
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  16. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Prepare your anus, then.
     
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  17. Rostere Arcane Patron

    Rostere
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    PC RPG Website of the Year, 2015 Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Actually, fencing was not that hard in T1 (even on Expert) as long as you fought a single enemy - but it made a lot of noise and obviously only noobs ever kill people anyway. It was hard to learn but once you got the hang of it, if you managed the timing you could kill your opponent without losing a single health shield.

    Exactly.
     
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  18. Mother Russia Andhaira Dumbfuck Queued

    Andhaira
    Andhaira
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    The stupidity inherent in this statement is a prime example of the kind of 'tards zombiez and undeadz attract in otherwise good games. I mean, an undead is a living corpse. It is DEAD, animated by magick. So how the FUCK would sneaking prevent it from locating you? It obviously cannot see like a human being because LOL it's fuckin' DEAD. It's brain is dead, which means it's photoreceptors cannot process light and images and thus it cannot see. It obviously detects it's prey via magick. So, hiding in shadows wouldn't really help because, again, MAGICKS
     
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  19. Manjuice Nutella Arcane

    Manjuice Nutella
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    I remember that undead section of Cragsleft simply petrifying me when I was a kid who thought this game would be about robbing mansions Lord Bafford style and that's where my first playthrough of The Dark Project ended :lol: . Also Shalebridge Cradle.
     
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  20. Hoaxmetal Arcane

    Hoaxmetal
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    I recently started playing Thief Gold for the first time and at first was scared of undead too until I realized that you can just run past them. Maybe it changes in later missions but for now they just make me cringe.
     
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  21. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Haunts are dangerous. Zombies not so much.
     
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  22. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    Hammerites and Apebeasts in T1 are also very hard to tackle, but if you dance around them correctly you can still kill them easily, but make one mistake and you're dead meat. I have seen a playthrough of Thief Gold where the player plays the Swordmaster style, where they just kill everyone with their sword. It's absolutely hilarious.
     
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  23. DraQ Prestigious Gentleman Arcane

    DraQ
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  24. Manjuice Nutella Arcane

    Manjuice Nutella
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    Just... wow.

    Difficulty: Hard
    Damage Dealt: 1434
    Damage Taken: 8
    Killed: 66 :lol:

    d
    asd
    EDIT:







    This made me lol as fuck.
     
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