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Decline Thiaf Pre-Release Thread

Discussion in 'General Gaming' started by MetalCraze, Mar 5, 2013.

  1. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    You'd think Obsidian could have sold a million copies that way...

    [​IMG]
     
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  2. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker

    I'm not sure Dishonoured was ever meant to be a stealth game per se.

    It was supposed to be a "broad" immersive sim type of game where you could do all sorts of things, stealth among them, much like Deus Ex.
     
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  3. Kahlis Arbiter

    Kahlis
    Joined:
    Jun 23, 2012
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    408
    I still get the vibe that none of these multiplatform diluted genre pseudo-open world Arkham Asylum third person mocap action adventure with "deep complex RPG mechanics" (enemy down +10exp lel) actually sell to the masses that they seem to be pitched towards. CDP and Eidos made a big deal about TW2 and HR on consoles respectively and I personally knew maybe two console gamers looking forward to them coming out on their platform. That's the worst part I think, that the developers are all declining their series towards these incredibly mediocre hodgepodge games that don't do any mechanics particularly well, and at the end of the day nobody even cares - so the developers are just as clueless and incompetent at declining their games as the games themselves are!
     
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  4. DeepOcean Arcane

    DeepOcean
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    Yeah but it has a combat system is way more popamole than Deus Ex Human Revolution and it is obviously the template that Eidos Montreal is using in Thi4f that is marketed as a stealth game.
     
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  5. Stinger Arcane

    Stinger
    Joined:
    Aug 13, 2011
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    1,366
    Fuck me that was horrible. They even have a focus ability for pinpointing where a guard is by their steps.

    Shouldn't that be done by, you know, FUCKING LISTENING TO THE STEPS?!

    I really hope that article that was posted weeks back suggesting that the game is in serious development hell and mismanaged all over the place is true. I really hope this shit gets cancelled because it looks terrible and Thief doesn't deserve this.
     
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  6. CSM Cipher Patron

    CSM
    Joined:
    Dec 12, 2009
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Loving the alarm symbol above the heads of the guards when they were alerted. Jesus Christ, how retarded are some people?
     
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  7. Stinger Arcane

    Stinger
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    "Where are you, you taffer!"

    Is far clearer and much more effective at putting the player on edge than any "SUSPICIOUS/ALERTED" or other indicators that "modern" "stealth" games have.

    Also I'm pretty sure I heard some actual swearing in that video, taffing cripes.
     
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  8. deuxhero Arcane

    deuxhero
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    Took me a while to realize you were refering to the VA and not the infamous floor artist.
     
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  9. SCO Arcane In My Safe Space

    SCO
    Joined:
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    Shadorwun: Hong Kong
    This game doesn't exist.
     
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  10. Excommunicator Arcane

    Excommunicator
    Joined:
    Oct 19, 2010
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    3,419
    on screen popups telling you how NPCs are suspicious
    experience points for kills, extra rewards for head shots
    "press x for takedown" popups
    shit, worthless ai
    achievement popups
    "new" voice actor trying to exactly imitate the original
    ability to see through walls
    no shadow stealth of any kind
    3rd person kill cams when subduing an enemy
    slow motion effects

    No one could do a better parody of this than they've already done
     
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  11. sea inXile Entertainment Developer

    sea
    Joined:
    May 3, 2011
    Messages:
    5,698
    This game looks horrible.

    Darkness is green instead of black? Check!

    Guard AI seems completely broken and unresponsive? Check!

    Stupid HUD elements, wheel menus and crap everywhere? Check!

    Increased focus on action? Check!

    No longer trial and error puzzle-platform style gameplay? Check.

    Small, confined, closed in levels? Check!

    Extremely low FOV that looks like 50-60 or so? Check!

    Awesome button takedowns? Check!

    No real disincentive for playing like a murdering madman, when previously it was because you lost if you didn't master the stealth mechanics, aka the entire point of a stealth game? Check!

    Fuck, even the developer presenting the game didn't seem to know what the fuck the game was supposed to be. He didn't even have a good answer for how the whole "thieving" element fits into gameplay. Judged as its own game with no connection to Thief, it could be good. But when judged as a Thief game, it's just a sad, pathetic disgrace. Deadly Shadows was a million times better than this.
     
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  12. agentorange Arcane Patron

    agentorange
    Joined:
    Aug 14, 2012
    Messages:
    4,546
    Codex 2012
    lol the pickpocketing is a seperate QTE thing and u get XP for it

    also wtf the combat is just assassins creed shit again, every game is doing this. why the fuck dodes the guard just stand there and wait to attack u, garrett has a fucking blackjack and the guard is using a ssword why would he not just rush him and crush his skull like the hammerites in the original game did.

    WHATS YOURS IS MINE AS YOU SAY

    BINGO
     
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  13. argan Scholar

    argan
    Joined:
    Sep 10, 2012
    Messages:
    190
    I received an infraction on their forums for this:

    Keeping my money. Hope it fails miserably.

    Sensitive, much?
     
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  14. SCO Arcane In My Safe Space

    SCO
    Joined:
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    16,297
    Shadorwun: Hong Kong
     
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  15. Pika-Cthulhu Arcane

    Pika-Cthulhu
    Joined:
    Apr 16, 2007
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    4,009
    Needs more Premium Pickpocket service, Normal pickpockets wait 60 seconds, with Premium pickpocket DLC theres NO WAITING!!! Click pockets to be placed in queue
     
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  16. Borelli Arcane

    Borelli
    Joined:
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    1,205
    At least the in game map looks ok (if i understood it correctly). But then Dishonored also put most resources in first few levels then went lazy with linearity later.
     
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  17. Insect Hordes Scholar

    Insect Hordes
    Joined:
    Apr 2, 2012
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    120
    Location:
    The Doomed Dominion
    OH GOD DAMN SON OF A COCKBITING BITCH. GOD DAMN.
     
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  18. Zewp Arcane

    Zewp
    Joined:
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    Location:
    Das Land des Bieres
    Codex 2013
    "We love the original games so much we made ours completely unrecognizable as a Thief game."

    Fuck off you clowns.

    I don't know how they managed it, but watching that gameplay video, the game actually looks a lot worse than I imagined it would. There is nothing remotely Thief about it. Not a single thing.
     
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  19. Thiaf project director is probably at home right now, sitting at the balcony and enjoying the smell of massive butthurt. :lol:
     
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  20. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
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    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    More probable scenario:


     
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  21. Zewp Arcane

    Zewp
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    Codex 2013

    If I could, I'd punch that smug french bastard right in his vagina.
     
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  22. sea inXile Entertainment Developer

    sea
    Joined:
    May 3, 2011
    Messages:
    5,698
    This game is a fucking disaster. It's like they got a list of shit that hardcore Thief fans hated and considered sacrilege, and decided to make a Thief game checking off every single one of those items on the list.

    I feel sick to my stomach. There is no god.
     
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  23. skacky Prestigious Gentleman 3D Realms Developer

    skacky
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    And yet there are some people who are optimistic for this piece of shit. The human mind works in strange ways.
     
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  24. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
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  25. It will be funny if they actually made a good game and just showing us the footage of the popamole prototype made in 2009. :lol:

    By the way, it smells rotten and burned on the street. Guess the wind caught the smell of a massive butthurt and brought it to us.
     
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