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- May 29, 2010
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Maybe Porky should float the idea now to rename us into the Action RPG Codex
Maybe Porky should float the idea now to rename us into the Action RPG Codex
It kinda snuck up on me, but this is the first E3 in a very long time where there were multiple games/RPGs I was interested in.
Mostly action crap for the Skyrim worshippers.
You saying this makes me doubt you even play at least half of existing genuinely great RPGs worth their salt out there.Funnly enough, great Action games have more tight and well designed gameplay systems than 99% of all RPG's ever made
The truth is, action RPGs have done well the last several years, while tactical isometric RPGs have not had NEARLY that level of success.
https://wccftech.com/divinity-original-sin-2-85m-revenue-2017/
The truth is, action RPGs have done well the last several years, while tactical isometric RPGs have not had NEARLY that level of success.
https://wccftech.com/divinity-original-sin-2-85m-revenue-2017/
Oh, we are going by sales figures now? Are we going to claim then that Skyrim is the greatest RPG eva? Cause that's about the same level as acting like D:OS games inclined the RPG genre.
Kek this will come out in 3021, they still haven't finished exanima which is the prologue to this.Sui Generis
The truth is, action RPGs have done well the last several years, while tactical isometric RPGs have not had NEARLY that level of success.
https://wccftech.com/divinity-original-sin-2-85m-revenue-2017/
Oh, we are going by sales figures now? Are we going to claim then that Skyrim is the greatest RPG eva? Cause that's about the same level as acting like D:OS games inclined the RPG genre.
Uuuuuh yes because that's exactly what you've been saying in your post? "action RPGs have done well", "tactical isometric RPGs have not had that level of success". That was your argument. RPGs are going the action route because that's what has been established as the more successful (i.e. profitable) model. But D:OS2 was financially even more successful than a lot of action RPGs, so your argument is wrong.
The truth is, action RPGs have done well the last several years, while tactical isometric RPGs have not had NEARLY that level of success.
https://wccftech.com/divinity-original-sin-2-85m-revenue-2017/
Oh, we are going by sales figures now? Are we going to claim then that Skyrim is the greatest RPG eva? Cause that's about the same level as acting like D:OS games inclined the RPG genre.
Uuuuuh yes because that's exactly what you've been saying in your post? "action RPGs have done well", "tactical isometric RPGs have not had that level of success". That was your argument. RPGs are going the action route because that's what has been established as the more successful (i.e. profitable) model. But D:OS2 was financially even more successful than a lot of action RPGs, so your argument is wrong.
I never said that. I was talking about the recent success of action RPGs in terms of gameplay/writing/etc, not financial success.
I never said that. I was talking about the recent success of action RPGs in terms of gameplay/writing/etc, not financial success.
ATOM
ATOM
Are you telling me people actually bought that crap?
Location: where the best is like the worst
ATOM
Are you telling me people actually bought that crap?
And isometric ones didn't succeed?
ATOM, Underrail, Age of Decadence, Shadowrun: Dragonfall and Hong Kong, Pathfinder: Kingmaker, etc.
Planescape: Torment shits all over Witcher.There was nothing in late 90s like Witcher's writing and dialogues and characterization
The C&C was done just as well in the first two Fallouts (and Arcanum) and the open world is pointless.the combination of C&C and open-world as in New Vegas
Point me to the game that did gridless TB combat with elemental interaction and Ultima-like object interactivity.D:OS
Point me to the game that let you explore a post-apocalyptic world and had good combat.Underrail
Planescape: Torment shits all over Witcher.There was nothing in late 90s like Witcher's writing and dialogues and characterization
The C&C was done just as well in the first two Fallouts (and Arcanum) and the open world is pointless.the combination of C&C and open-world as in New Vegas
Point me to the game that did gridless TB combat with elemental interaction and Ultima-like object interactivity.D:OS
Point me to the game that let you explore a post-apocalyptic world and had good combat.Underrail
OK, VTMB then.PST represented all its writing as a wall of text. Witcher games represented it as spoken dialogue and cutscenes. So my point still stands: new ground was broken.
What did it add, then? All I saw was a lot of walking. You might as well praise Arcanum for that point. That game, too, was open world.Just because open world is pointless to you, doesn't make it so.
Just because this is arbitrary to you doesn't make it so. And you completely ignored the point about elemental interactivity, I assume because it doesn't matter to you for whatever reason.You countered your own point here. Ultima/Ultima Underworld/Arx Fatalis/Divine Divinity/etc all had object interactivity, and plenty of games had decent turn based combat. Arbitrarily mix and matching those 2 different things, meh.
You're just wrong..
It's a decent game (until the last part), but again, most things it did, other games did better years ago.
OK, VTMB then.PST represented all its writing as a wall of text. Witcher games represented it as spoken dialogue and cutscenes. So my point still stands: new ground was broken.
What did it add, then? All I saw was a lot of walking. You might as well praise Arcanum for that point. That game, too, was open world.Just because open world is pointless to you, doesn't make it so.
Just because this is arbitrary to you doesn't make it so. And you completely ignored the point about elemental interactivity, I assume because it doesn't matter to you for whatever reason.You countered your own point here. Ultima/Ultima Underworld/Arx Fatalis/Divine Divinity/etc all had object interactivity, and plenty of games had decent turn based combat. Arbitrarily mix and matching those 2 different things, meh.
You're just wrong..
It's a decent game (until the last part), but again, most things it did, other games did better years ago.
It's the best Fallout-like RPG since Fallout 1.
It's the best Fallout-like RPG since Fallout 1.
I overlooked this one, thought it was some 3D hiking simulator with fishing poles ...
Just looked at the steam page, seems alright but one info i'm missing, is it party based ? I'm not playing another single character fallout wanabee.
Fuck you.Witcher games are on a different level from Bloodlines when it comes to writing/cutscenes/dialogue. Not even remotely close.